Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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This is the complete list of members for dSv_turnRestart_c, including all inherited members.
getAngleY() const | dSv_turnRestart_c | inline |
getCameraCtr() const | dSv_turnRestart_c | inline |
getCameraEye() const | dSv_turnRestart_c | inline |
getCameraFvy() const | dSv_turnRestart_c | inline |
getCameraUp() const | dSv_turnRestart_c | inline |
getParam() const | dSv_turnRestart_c | inline |
getPos() | dSv_turnRestart_c | inline |
mAngleY | dSv_turnRestart_c | private |
mCamera | dSv_turnRestart_c | private |
mCameraFvy | dSv_turnRestart_c | private |
mParam | dSv_turnRestart_c | private |
mPosition | dSv_turnRestart_c | private |
set(const cXyz &i_position, s16 i_angleY, s8, u32 i_param) | dSv_turnRestart_c | |
setCameraCtr(const cXyz &i_ctr) | dSv_turnRestart_c | inline |
setCameraEye(const cXyz &i_eye) | dSv_turnRestart_c | inline |
setCameraFvy(f32 i_fvy) | dSv_turnRestart_c | inline |
setCameraUp(const cXyz &i_up) | dSv_turnRestart_c | inline |
unk18 | dSv_turnRestart_c | private |