Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dDlst_shadowReal_c Member List

This is the complete list of members for dDlst_shadowReal_c, including all inherited members.

add(J3DModel *)dDlst_shadowReal_c
checkKey(u32 i_key)dDlst_shadowReal_cinline
dDlst_shadowReal_c()dDlst_shadowReal_cinline
draw()dDlst_shadowReal_c
field_0x1dDlst_shadowReal_cprivate
field_0x3dDlst_shadowReal_cprivate
getCameraZ()dDlst_shadowReal_cinline
getZsortNext()dDlst_shadowReal_cinline
getZsortPre()dDlst_shadowReal_cinline
imageDraw(f32(*)[4])dDlst_shadowReal_c
isNoUse()dDlst_shadowReal_cinline
isUse()dDlst_shadowReal_cinline
mCameraZdDlst_shadowReal_cprivate
mKeydDlst_shadowReal_cprivate
mModelNumdDlst_shadowReal_cprivate
mpModelsdDlst_shadowReal_cprivate
mReceiverProjMtxdDlst_shadowReal_cprivate
mRenderProjMtxdDlst_shadowReal_cprivate
mShadowRealPolydDlst_shadowReal_cprivate
mStatedDlst_shadowReal_cprivate
mViewMtxdDlst_shadowReal_cprivate
mZsortNextdDlst_shadowReal_cprivate
mZsortPredDlst_shadowReal_cprivate
reset()dDlst_shadowReal_c
set(u32, J3DModel *, cXyz *, f32, f32, dKy_tevstr_c *, f32, f32)dDlst_shadowReal_c
setShadowRealMtx(cXyz *, cXyz *, f32, f32, f32, dKy_tevstr_c *)dDlst_shadowReal_c
setZsortNext(dDlst_shadowReal_c *next)dDlst_shadowReal_cinline
setZsortPre(dDlst_shadowReal_c *pre)dDlst_shadowReal_cinline
~dDlst_shadowReal_c()dDlst_shadowReal_cinline