| addSimpleModel(J3DModelData *i_modelData, int roomNo, u8 drawBG) | dComIfG_play_c | |
| checkCameraAttentionStatus(int i, u32 flag) | dComIfG_play_c | inline |
| checkMesgBgm() | dComIfG_play_c | inline |
| checkMesgCancelButton() | dComIfG_play_c | inline |
| checkPlayerStatus(int param_0, int i, u32 flag) | dComIfG_play_c | inline |
| checkStatus(u16 flags) | dComIfG_play_c | inline |
| clearBaseAnimeID() | dComIfG_play_c | inline |
| clearFaceAnimeID() | dComIfG_play_c | inline |
| clearItemArrowNumCount() | dComIfG_play_c | inline |
| clearItemBombNumCount(u8 i_item) | dComIfG_play_c | |
| clearItemKeyNumCount() | dComIfG_play_c | inline |
| clearItemLifeCount() | dComIfG_play_c | inline |
| clearItemMaxLifeCount() | dComIfG_play_c | inline |
| clearItemMaxOilCount() | dComIfG_play_c | inline |
| clearItemOilCount() | dComIfG_play_c | inline |
| clearItemPachinkoNumCount() | dComIfG_play_c | inline |
| clearItemRupeeCount() | dComIfG_play_c | inline |
| clearMaxOxygenCount() | dComIfG_play_c | inline |
| clearMesgCamInfoBasicID() | dComIfG_play_c | inline |
| clearMesgCamInfoID() | dComIfG_play_c | inline |
| clearNowAnimeID() | dComIfG_play_c | inline |
| clearOxygenCount() | dComIfG_play_c | inline |
| clearPlayerStatus(int param_0, int i, u32 flag) | dComIfG_play_c | inline |
| createParticle() | dComIfG_play_c | |
| createSimpleModel() | dComIfG_play_c | |
| ct() | dComIfG_play_c | |
| dComIfG_play_c() | dComIfG_play_c | inline |
| deleteSimpleModel() | dComIfG_play_c | |
| drawSimpleModel() | dComIfG_play_c | |
| entrySimpleModel(J3DModel *i_model, int roomNo) | dComIfG_play_c | |
| field_0x4d2c | dComIfG_play_c | |
| field_0x4d68 | dComIfG_play_c | |
| field_0x4d78 | dComIfG_play_c | |
| field_0x4d90 | dComIfG_play_c | |
| field_0x4da4 | dComIfG_play_c | |
| field_0x4db4 | dComIfG_play_c | |
| field_0x4dfc | dComIfG_play_c | |
| field_0x4ff0 | dComIfG_play_c | |
| field_0x501d | dComIfG_play_c | |
| get3DDirection() | dComIfG_play_c | inline |
| get3DDirectionForce() | dComIfG_play_c | inline |
| get3DSetFlagForce() | dComIfG_play_c | inline |
| get3DStatus() | dComIfG_play_c | inline |
| get3DStatusForce() | dComIfG_play_c | inline |
| getAllMapArchive() | dComIfG_play_c | inline |
| getAnmArchive() | dComIfG_play_c | inline |
| getASetFlagForce() | dComIfG_play_c | inline |
| getAStatus() | dComIfG_play_c | inline |
| getAStatusForce() | dComIfG_play_c | inline |
| getAttention() | dComIfG_play_c | inline |
| getBaseAnimeID() | dComIfG_play_c | inline |
| getBottleSetFlagForce() | dComIfG_play_c | inline |
| getBottleStatus() | dComIfG_play_c | inline |
| getBottleStatusForce() | dComIfG_play_c | inline |
| getCamera(int idx) | dComIfG_play_c | inline |
| getCameraAttentionStatus(int i) | dComIfG_play_c | inline |
| getCameraParamFileName(int i) | dComIfG_play_c | inline |
| getCameraPlayer1ID(int i) | dComIfG_play_c | inline |
| getCameraPlayer2ID(int i) | dComIfG_play_c | inline |
| getCameraWinID(int i) | dComIfG_play_c | inline |
| getCameraZoomForcus(int i_no) | dComIfG_play_c | inline |
| getCameraZoomScale(int i_no) | dComIfG_play_c | inline |
| getCardIconResArchive() | dComIfG_play_c | inline |
| getCollectResArchive() | dComIfG_play_c | inline |
| getCStickDirection() | dComIfG_play_c | inline |
| getCStickDirectionForce() | dComIfG_play_c | inline |
| getCStickSetFlagForce() | dComIfG_play_c | inline |
| getCStickStatus() | dComIfG_play_c | inline |
| getCStickStatusForce() | dComIfG_play_c | inline |
| getCurrentGrafPort() | dComIfG_play_c | inline |
| getDemoMsgArchive() | dComIfG_play_c | inline |
| getDirection() | dComIfG_play_c | inline |
| getDmapResArchive() | dComIfG_play_c | inline |
| getDoSetFlagForce() | dComIfG_play_c | inline |
| getDoStatus() | dComIfG_play_c | inline |
| getDoStatusForce() | dComIfG_play_c | inline |
| getEvent() | dComIfG_play_c | inline |
| getEvtManager() | dComIfG_play_c | inline |
| getExpHeap2D() | dComIfG_play_c | inline |
| getFaceAnimeID() | dComIfG_play_c | inline |
| getFieldMapArchive2() | dComIfG_play_c | inline |
| getFmapResArchive() | dComIfG_play_c | inline |
| getFontArchive() | dComIfG_play_c | inline |
| getGameoverStatus() | dComIfG_play_c | inline |
| getHorseActor() | dComIfG_play_c | inline |
| getItemArrowNumCount() | dComIfG_play_c | inline |
| getItemBombNumCount(u8 i_item) | dComIfG_play_c | |
| getItemIconArchive() | dComIfG_play_c | inline |
| getItemKeyNumCount() | dComIfG_play_c | inline |
| getItemLifeCount() | dComIfG_play_c | inline |
| getItemLifeCountType() | dComIfG_play_c | inline |
| getItemMaxArrowNumCount() | dComIfG_play_c | inline |
| getItemMaxBombNumCount(u8 i_bombType) | dComIfG_play_c | inline |
| getItemMaxLifeCount() | dComIfG_play_c | inline |
| getItemMaxOilCount() | dComIfG_play_c | inline |
| getItemNowLife() | dComIfG_play_c | inline |
| getItemNowOil() | dComIfG_play_c | inline |
| getItemOilCount() | dComIfG_play_c | inline |
| getItemPachinkoNumCount() | dComIfG_play_c | inline |
| getItemRupeeCount() | dComIfG_play_c | inline |
| getItemTable() | dComIfG_play_c | inline |
| getLastPlayStageName() | dComIfG_play_c | inline |
| getLayerNo(int) | dComIfG_play_c | static |
| getLayerNo_common(char const *stageName, int roomId, int layer) | dComIfG_play_c | static |
| getLayerNo_common_common(char const *stageName, int roomId, int layer) | dComIfG_play_c | static |
| getLayerOld() | dComIfG_play_c | inline |
| getMain2DArchive() | dComIfG_play_c | inline |
| getMaxOxygen() | dComIfG_play_c | inline |
| getMaxOxygenCount() | dComIfG_play_c | inline |
| getMesgCamInfo() | dComIfG_play_c | inline |
| getMesgStatus() | dComIfG_play_c | inline |
| getMessageCountNumber() | dComIfG_play_c | inline |
| getMeterButtonArchive() | dComIfG_play_c | inline |
| getMsgArchive(int idx) | dComIfG_play_c | inline |
| getMsgCommonArchive() | dComIfG_play_c | inline |
| getMsgDtArchive() | dComIfG_play_c | inline |
| getMsgDtArchive(int idx) | dComIfG_play_c | inline |
| getMsgExpHeap() | dComIfG_play_c | inline |
| getMsgObjectClass() | dComIfG_play_c | inline |
| getNameResArchive() | dComIfG_play_c | inline |
| getNeedLightDropNum() | dComIfG_play_c | inline |
| getNextStageLayer() | dComIfG_play_c | inline |
| getNextStageName() | dComIfG_play_c | inline |
| getNextStagePoint() | dComIfG_play_c | inline |
| getNextStageRoomNo() | dComIfG_play_c | inline |
| getNextStageWipe() | dComIfG_play_c | inline |
| getNextStageWipeSpeed() | dComIfG_play_c | inline |
| getNextStartStage() | dComIfG_play_c | inline |
| getNowOxygen() | dComIfG_play_c | inline |
| getNowVibration() | dComIfG_play_c | |
| getNunCStatus() | dComIfG_play_c | inline |
| getNunStatus() | dComIfG_play_c | inline |
| getNunZStatus() | dComIfG_play_c | inline |
| getOptionResArchive() | dComIfG_play_c | inline |
| getOxygen() | dComIfG_play_c | inline |
| getOxygenCount() | dComIfG_play_c | inline |
| getOxygenShowFlag() | dComIfG_play_c | inline |
| getParticle() | dComIfG_play_c | inline |
| getPlayer(int idx) | dComIfG_play_c | inline |
| getPlayerCameraID(int i) | dComIfG_play_c | inline |
| getPlayerPtr(int ptrIdx) | dComIfG_play_c | inline |
| getRemoConStatus() | dComIfG_play_c | inline |
| getRingResArchive() | dComIfG_play_c | inline |
| getRoomControl() | dComIfG_play_c | inline |
| getRSetFlagForce() | dComIfG_play_c | inline |
| getRStatus() | dComIfG_play_c | inline |
| getRStatusForce() | dComIfG_play_c | inline |
| getRubyArchive() | dComIfG_play_c | inline |
| getSButtonSetFlagForce() | dComIfG_play_c | inline |
| getSButtonStatus() | dComIfG_play_c | inline |
| getSButtonStatusForce() | dComIfG_play_c | inline |
| getSelectItem(int idx) | dComIfG_play_c | inline |
| getSimpleModel() | dComIfG_play_c | inline |
| getStage() | dComIfG_play_c | inline |
| getStartStage() | dComIfG_play_c | inline |
| getStartStageDarkArea() | dComIfG_play_c | inline |
| getStartStageLayer() | dComIfG_play_c | inline |
| getStartStageName() | dComIfG_play_c | inline |
| getStartStagePoint() | dComIfG_play_c | inline |
| getStartStageRoomNo() | dComIfG_play_c | inline |
| getSubExpHeap2D(int idx) | dComIfG_play_c | inline |
| getSubHeapLockFlag(int idx) | dComIfG_play_c | inline |
| getTimerLimitTimeMs() | dComIfG_play_c | |
| getTimerMode() | dComIfG_play_c | |
| getTimerNowTimeMs() | dComIfG_play_c | |
| getTimerPtr() | dComIfG_play_c | |
| getTimerType() | dComIfG_play_c | |
| getVibration() | dComIfG_play_c | inline |
| getWindow(int i) | dComIfG_play_c | inline |
| getWindowNum() | dComIfG_play_c | inline |
| getWolfAbility(int i_idx) | dComIfG_play_c | inline |
| getXSetFlagForce() | dComIfG_play_c | inline |
| getXStatus() | dComIfG_play_c | inline |
| getXStatusForce() | dComIfG_play_c | inline |
| getYSetFlagForce() | dComIfG_play_c | inline |
| getYStatus() | dComIfG_play_c | inline |
| getYStatusForce() | dComIfG_play_c | inline |
| getZSetFlagForce() | dComIfG_play_c | inline |
| getZStatus() | dComIfG_play_c | inline |
| getZStatusForce() | dComIfG_play_c | inline |
| init() | dComIfG_play_c | |
| is3DSetFlag(u8 flag) | dComIfG_play_c | inline |
| isASetFlag(u8 flag) | dComIfG_play_c | inline |
| isBottleSetFlag(u8 flag) | dComIfG_play_c | inline |
| isCStickSetFlag(u8 flag) | dComIfG_play_c | inline |
| isDoSetFlag(u8 flag) | dComIfG_play_c | inline |
| isEnableNextStage() | dComIfG_play_c | inline |
| isHeapLockFlag() | dComIfG_play_c | inline |
| isNunCSetFlag(u8 flag) | dComIfG_play_c | inline |
| isNunSetFlag(u8 flag) | dComIfG_play_c | inline |
| isNunZSetFlag(u8 flag) | dComIfG_play_c | inline |
| isPauseFlag() | dComIfG_play_c | inline |
| isRemoConSetFlag(u8 flag) | dComIfG_play_c | inline |
| isRSetFlag(u8 flag) | dComIfG_play_c | inline |
| isSButtonSetFlag(u8 flag) | dComIfG_play_c | inline |
| isXSetFlag(u8 flag) | dComIfG_play_c | inline |
| isYSetFlag(u8 flag) | dComIfG_play_c | inline |
| isZSetFlag(u8 flag) | dComIfG_play_c | inline |
| itemInit() | dComIfG_play_c | |
| loadCameraPosition(int i, cXyz *o_pos, cXyz *o_target, f32 *o_fovy, s16 *o_bank) | dComIfG_play_c | inline |
| mAllMapArchive | dComIfG_play_c | |
| mAnmArchive | dComIfG_play_c | |
| mAttention | dComIfG_play_c | |
| mBgs | dComIfG_play_c | |
| mCameraID | dComIfG_play_c | |
| mCameraInfo | dComIfG_play_c | |
| mCardIconResArchive | dComIfG_play_c | |
| mCcs | dComIfG_play_c | |
| mCollectResArchive | dComIfG_play_c | |
| mCurrentGrafPort | dComIfG_play_c | |
| mCurrentView | dComIfG_play_c | |
| mCurrentViewport | dComIfG_play_c | |
| mCurrentWindow | dComIfG_play_c | |
| mDemoMsgArchive | dComIfG_play_c | |
| mDmapResArchive | dComIfG_play_c | |
| mErrorResArchive | dComIfG_play_c | |
| mEvent | dComIfG_play_c | |
| mEvtManager | dComIfG_play_c | |
| mFieldMapArchive2 | dComIfG_play_c | |
| mFmapResArchive | dComIfG_play_c | |
| mFontArchive | dComIfG_play_c | |
| mItemIconArchive | dComIfG_play_c | |
| mItemInfo | dComIfG_play_c | |
| mItemTable | dComIfG_play_c | |
| mLastPlayStageName | dComIfG_play_c | |
| mLayerOld | dComIfG_play_c | |
| mMain2DArchive | dComIfG_play_c | |
| mMesgCamInfo | dComIfG_play_c | |
| mMeterButtonArchive | dComIfG_play_c | |
| mMsgArchive | dComIfG_play_c | |
| mMsgCommonArchive | dComIfG_play_c | |
| mMsgDtArchive | dComIfG_play_c | |
| mNameResArchive | dComIfG_play_c | |
| mNextStage | dComIfG_play_c | |
| mOptionResArchive | dComIfG_play_c | |
| mParticle | dComIfG_play_c | |
| mPlayerInfo | dComIfG_play_c | |
| mPlayerPtr | dComIfG_play_c | |
| mPlayerStatus | dComIfG_play_c | |
| mpPlayer | dComIfG_play_c | |
| mRingResArchive | dComIfG_play_c | |
| mRoomControl | dComIfG_play_c | |
| mRubyArchive | dComIfG_play_c | |
| mSimpleModel | dComIfG_play_c | |
| mStageData | dComIfG_play_c | |
| mStartStage | dComIfG_play_c | |
| mStatus | dComIfG_play_c | |
| mTimerInfo | dComIfG_play_c | |
| mVibration | dComIfG_play_c | |
| mWindow | dComIfG_play_c | |
| mWindowNum | dComIfG_play_c | |
| offCameraAttentionStatus(int i, u32 flag) | dComIfG_play_c | inline |
| offEnableNextStage() | dComIfG_play_c | inline |
| offHeapLockFlag() | dComIfG_play_c | inline |
| offPauseFlag() | dComIfG_play_c | inline |
| onCameraAttentionStatus(int i, u32 flag) | dComIfG_play_c | inline |
| onPauseFlag() | dComIfG_play_c | inline |
| onStatus(u16 i_status) | dComIfG_play_c | inline |
| removeSimpleModel(J3DModelData *i_modelData, int roomNo) | dComIfG_play_c | |
| saveCameraPosition(int i, cXyz *i_pos, cXyz *i_target, f32 i_fovy, s16 i_bank) | dComIfG_play_c | inline |
| set3DStatus(u8 status, u8 direction, u8 flag) | dComIfG_play_c | inline |
| set3DStatusForce(u8 status, u8 direction, u8 flag) | dComIfG_play_c | inline |
| setAllMapArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setAnmArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setAStatus(u8 status, u8 flag) | dComIfG_play_c | inline |
| setAStatusForce(u8 status, u8 flag) | dComIfG_play_c | inline |
| setBaseAnimeID(u8 id) | dComIfG_play_c | inline |
| setBottleStatus(u8 status, u8 flag) | dComIfG_play_c | inline |
| setBottleStatusForce(u8 status, u8 flag) | dComIfG_play_c | inline |
| setCamera(int i, camera_class *cam) | dComIfG_play_c | inline |
| setCameraAttentionStatus(int i, u32 flag) | dComIfG_play_c | inline |
| setCameraInfo(int camIdx, camera_class *p_cam, int param_2, int param_3, int param_4) | dComIfG_play_c | inline |
| setCameraParamFileName(int i, char *name) | dComIfG_play_c | inline |
| setCameraZoomForcus(int i_no, f32 i_focus) | dComIfG_play_c | inline |
| setCameraZoomScale(int i_no, f32 i_scale) | dComIfG_play_c | inline |
| setCardIconResArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setCollectResArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setCStickStatus(u8 status, u8 param_1, u8 flag) | dComIfG_play_c | inline |
| setCStickStatusForce(u8 status, u8 param_1, u8 flag) | dComIfG_play_c | inline |
| setCurrentGrafPort(J2DOrthoGraph *i_graf) | dComIfG_play_c | inline |
| setCurrentView(view_class *i_view) | dComIfG_play_c | inline |
| setCurrentViewport(view_port_class *i_viewport) | dComIfG_play_c | inline |
| setCurrentWindow(dDlst_window_c *i_window) | dComIfG_play_c | inline |
| setDemoMsgArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setDirection(u8 i_dir) | dComIfG_play_c | inline |
| setDmapResArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setDoStatus(u8 status, u8 flag) | dComIfG_play_c | inline |
| setDoStatusForce(u8 status, u8 flag) | dComIfG_play_c | inline |
| setErrorResArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setExpHeap2D(void *heap) | dComIfG_play_c | inline |
| setFaceAnimeID(u8 id) | dComIfG_play_c | inline |
| setFieldMapArchive2(JKRArchive *arc) | dComIfG_play_c | inline |
| setFmapResArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setFontArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setGameoverStatus(u8 status) | dComIfG_play_c | inline |
| setHeapLockFlag(u8 status) | dComIfG_play_c | inline |
| setItem(u8 slot, u8 i_no) | dComIfG_play_c | inline |
| setItemArrowNumCount(s16 arrows) | dComIfG_play_c | inline |
| setItemBombNumCount(u8 i_item, s16 count) | dComIfG_play_c | |
| setItemIconArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setItemKeyNumCount(s16 keys) | dComIfG_play_c | inline |
| setItemLifeCount(f32 hearts, u8 type) | dComIfG_play_c | inline |
| setItemMagicCount(s16 magic) | dComIfG_play_c | inline |
| setItemMaxLifeCount(s16 max) | dComIfG_play_c | inline |
| setItemMaxMagicCount(s16 max) | dComIfG_play_c | inline |
| setItemNowLife(u16 life) | dComIfG_play_c | inline |
| setItemNowMagic(s16 magic) | dComIfG_play_c | inline |
| setItemNowOil(s32 oil) | dComIfG_play_c | inline |
| setItemOilCount(s32 oil) | dComIfG_play_c | inline |
| setItemPachinkoNumCount(s16 seeds) | dComIfG_play_c | inline |
| setItemRupeeCount(s32 rupees) | dComIfG_play_c | inline |
| setItemTable(void *data) | dComIfG_play_c | inline |
| setLastPlayStageName(char *name) | dComIfG_play_c | inline |
| setMain2DArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setMaxOxygen(int max) | dComIfG_play_c | inline |
| setMesgBgm(u8 param_0) | dComIfG_play_c | inline |
| setMesgCamInfoActor(fopAc_ac_c *param_1, fopAc_ac_c *param_2, fopAc_ac_c *param_3, fopAc_ac_c *param_4, fopAc_ac_c *param_5, fopAc_ac_c *param_6, fopAc_ac_c *param_7, fopAc_ac_c *param_8, fopAc_ac_c *param_9, fopAc_ac_c *param_10) | dComIfG_play_c | inline |
| setMesgCamInfoBasicID(int id) | dComIfG_play_c | inline |
| setMesgCamInfoID(int param_0) | dComIfG_play_c | inline |
| setMesgCancelButton(u8 button) | dComIfG_play_c | inline |
| setMessageCountNumber(u32 number) | dComIfG_play_c | inline |
| setMeterButtonArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setMsgArchive(int i, JKRArchive *arc) | dComIfG_play_c | inline |
| setMsgCommonArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setMsgDtArchive(int i, JKRArchive *arc) | dComIfG_play_c | inline |
| setMsgExpHeap(void *heap) | dComIfG_play_c | inline |
| setMsgObjectClass(dMsgObject_c *obj) | dComIfG_play_c | inline |
| setNameResArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setNeedLightDropNum(u8 i_num) | dComIfG_play_c | inline |
| setNextStage(const char *stage, s8 roomNo, s16 point, s8 layer, s8 wipe, u8 wipe_speed) | dComIfG_play_c | inline |
| setNowOxygen(s32 oxygen) | dComIfG_play_c | inline |
| setNowVibration(u8 vib_status) | dComIfG_play_c | |
| setNunCStatus(u8 status, u8 flag) | dComIfG_play_c | inline |
| setNunStatus(u8 status, u8 param_1, u8 flag) | dComIfG_play_c | inline |
| setNunZStatus(u8 status, u8 flag) | dComIfG_play_c | inline |
| setOptionResArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setOxygen(s32 oxygen) | dComIfG_play_c | inline |
| setOxygenCount(s32 oxygen) | dComIfG_play_c | inline |
| setOxygenShowFlag(u8 flag) | dComIfG_play_c | inline |
| setPlayer(int i, fopAc_ac_c *player) | dComIfG_play_c | inline |
| setPlayerInfo(int i, fopAc_ac_c *player, int cam) | dComIfG_play_c | inline |
| setPlayerPtr(int i, fopAc_ac_c *ptr) | dComIfG_play_c | inline |
| setPlayerStatus(int param_0, int i, u32 flag) | dComIfG_play_c | inline |
| setRemoConStatus(u8 status, u8 param_1, u8 flag) | dComIfG_play_c | inline |
| setRingResArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setRStatus(u8 status, u8 flag) | dComIfG_play_c | inline |
| setRStatusForce(u8 status, u8 flag) | dComIfG_play_c | inline |
| setRubyArchive(JKRArchive *arc) | dComIfG_play_c | inline |
| setSButtonStatus(u8 status, u8 flag) | dComIfG_play_c | inline |
| setSButtonStatusForce(u8 status, u8 flag) | dComIfG_play_c | inline |
| setSelectEquip(int idx, u8 item_id) | dComIfG_play_c | inline |
| setSelectItem(int idx, u8 i_itemNo) | dComIfG_play_c | inline |
| setStartStage(dStage_startStage_c *p_startStage) | dComIfG_play_c | |
| setStartStageDarkArea(s8 darkArea) | dComIfG_play_c | inline |
| setStartStageLayer(s8 layer) | dComIfG_play_c | inline |
| setStatus(u16 status) | dComIfG_play_c | inline |
| setSubExpHeap2D(int idx, void *heap) | dComIfG_play_c | inline |
| setSubHeapLockFlag(int idx, u8 status) | dComIfG_play_c | inline |
| setTimerLimitTimeMs(int time) | dComIfG_play_c | |
| setTimerMode(int mode) | dComIfG_play_c | |
| setTimerNowTimeMs(int time) | dComIfG_play_c | |
| setTimerPtr(dTimer_c *ptr) | dComIfG_play_c | |
| setTimerType(u8 type) | dComIfG_play_c | |
| setWarpItemData(const char *stage, cXyz pos, s16 angle, s8 roomNo, u8, u8) | dComIfG_play_c | |
| setWindow(int i, f32 param_1, f32 param_2, f32 param_3, f32 param_4, f32 param_5, f32 param_6, int camID, int mode) | dComIfG_play_c | inline |
| setWindowNum(u8 num) | dComIfG_play_c | inline |
| setXStatus(u8 status, u8 flag) | dComIfG_play_c | inline |
| setXStatusForce(u8 status, u8 flag) | dComIfG_play_c | inline |
| setYStatus(u8 status, u8 flag) | dComIfG_play_c | inline |
| setYStatusForce(u8 status, u8 flag) | dComIfG_play_c | inline |
| setZStatus(u8 status, u8 flag) | dComIfG_play_c | inline |
| setZStatusForce(u8 status, u8 flag) | dComIfG_play_c | inline |
| show2dCheck() | dComIfG_play_c | inline |
| show2dOff() | dComIfG_play_c | inline |
| show2dOn() | dComIfG_play_c | inline |
| unk_0x4d38 | dComIfG_play_c | |
| ~dComIfG_play_c() | dComIfG_play_c | inline |