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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2SoundHandles Member List

This is the complete list of members for Z2SoundHandles, including all inherited members.

append(JSULink< Z2SoundHandlePool > *link)JSUList< Z2SoundHandlePool >inlineprotected
JSUPtrList::append(JSUPtrLink *ptr)JSUPtrListprotected
deleteHandlesPool()Z2SoundHandles
getEnd() constJSUList< Z2SoundHandlePool >inlineprotected
getFirst() constJSUList< Z2SoundHandlePool >inlineprotected
getFirstLink() constJSUPtrListinlineprotected
getFreeHandle()Z2SoundHandles
getHandle(int index)Z2SoundHandlesinline
getHandleSoundID(JAISoundID pSoundId)Z2SoundHandles
getHandleUserData(u32 pUserData)Z2SoundHandles
getLast() constJSUList< Z2SoundHandlePool >inlineprotected
getLastLink() constJSUPtrListinlineprotected
getLowPrioSound(JAISoundID pSoundId)Z2SoundHandles
getNth(int index)JSUList< Z2SoundHandlePool >inlineprotected
getNthLink(u32 i) constJSUPtrListprotected
getNumHandles() constZ2SoundHandlesinline
getNumLinks() constJSUList< Z2SoundHandlePool >inlineprotected
initHandlesPool(u8 pNumHandles)Z2SoundHandles
initiate()JSUPtrListprotected
insert(JSULink< Z2SoundHandlePool > *before, JSULink< Z2SoundHandlePool > *link)JSUList< Z2SoundHandlePool >inlineprotected
JSUPtrList::insert(JSUPtrLink *before, JSUPtrLink *ptr)JSUPtrListprotected
isActive() constZ2SoundHandles
JSUList()JSUList< Z2SoundHandlePool >inlineprotected
JSUList(bool init)JSUList< Z2SoundHandlePool >inlineprotected
JSUPtrList()JSUPtrListinlineprotected
JSUPtrList(bool init)JSUPtrListprotected
mHeadJSUPtrListprivate
mLengthJSUPtrListprivate
mNumHandlesZ2SoundHandlesprivate
mTailJSUPtrListprivate
prepend(JSULink< Z2SoundHandlePool > *link)JSUList< Z2SoundHandlePool >inlineprotected
JSUPtrList::prepend(JSUPtrLink *ptr)JSUPtrListprotected
remove(JSULink< Z2SoundHandlePool > *link)JSUList< Z2SoundHandlePool >inlineprotected
JSUPtrList::remove(JSUPtrLink *ptr)JSUPtrListprotected
setFirst(JSUPtrLink *first)JSUPtrListprotected
setPos(const JGeometry::TVec3< f32 > &pos)Z2SoundHandles
stopAllSounds(u32 fadeout)Z2SoundHandles
stopSound(JAISoundID soundID, u32 param_1)Z2SoundHandlesinline
Z2SoundHandles()Z2SoundHandles
~JSUList()JSUList< Z2SoundHandlePool >inlineprotected
~JSUPtrList()JSUPtrListprotected
~Z2SoundHandles()Z2SoundHandles