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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Actor - Various carriable objects. More...
Functions | |
| static f32 | bound (cXyz *param_0, const cBgS_PolyInfo ¶m_1, f32 param_2) |
| static void | TgHitCallBackBase (fopAc_ac_c *i_tgActor, dCcD_GObjInf *i_tgObjInf, fopAc_ac_c *i_atActor, dCcD_GObjInf *i_atObjInf) |
| static void | TgHitCallBackBokkuri (fopAc_ac_c *i_tgActor, dCcD_GObjInf *i_tgObjInf, fopAc_ac_c *i_atActor, dCcD_GObjInf *i_atObjInf) |
| static void | CoHitCallBackBase (fopAc_ac_c *i_coActorA, dCcD_GObjInf *i_coObjInfA, fopAc_ac_c *i_coActorB, dCcD_GObjInf *i_coObjInfB) |
| static void | CoHitCallBackBokkuri (fopAc_ac_c *i_coActorA, dCcD_GObjInf *i_coObjInfA, fopAc_ac_c *i_coActorB, dCcD_GObjInf *i_coObjInfB) |
| static void * | s_swA_sub (void *i_actor, void *i_data) |
| static void * | s_sw_sub (void *i_actor, void *i_data) |
| static void * | s_setA_sub (void *i_actor, void *i_data) |
| static void * | s_setB_sub (void *i_actor, void *i_data) |
| static int | CheckCreateHeap (fopAc_ac_c *i_this) |
| static int | daObjCarry_Draw (daObjCarry_c *i_this) |
| static int | daObjCarry_Execute (daObjCarry_c *i_this) |
| static int | daObjCarry_Delete (daObjCarry_c *i_this) |
| static int | daObjCarry_Create (fopAc_ac_c *i_this) |
Variables | |
| static const cM3dGCylS | l_cyl_info [] |
| static const dCcD_SrcCyl | l_cyl_src |
| static const dCcD_SrcSph | l_light_at_sph_src |
| static const dCcD_SrcCps | l_atCpsSrc |
| static const dCcD_SrcCyl | l_tg_cyl |
| static const GXColor | l_light_color = {0xFF, 0xFF, 0xFF, 0xFF} |
| static char * | l_arcName [] |
| static char * | l_bmdName [] |
| static Vec | kibako_jv_offset [] |
| static Vec | taru_jv_offset [] |
| static dJntColData_c | kibako_jc_data = {1, 1, 0, 45.0f, kibako_jv_offset} |
| static dJntColData_c | taru_jc_data = {1, 1, 0, 45.0f, taru_jv_offset} |
| static int | l_sw_id |
| static actor_method_class | l_daObjCarry_Method |
| actor_process_profile_definition | g_profile_Obj_Carry |
Actor - Various carriable objects.
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