Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_tbox2.cpp File Reference

Functions

static int daTbox2_create1st (daTbox2_c *i_this)
 
static int daTbox2_MoveBGDelete (daTbox2_c *i_this)
 
static int daTbox2_MoveBGExecute (daTbox2_c *i_this)
 
static int daTbox2_MoveBGDraw (daTbox2_c *i_this)
 

Variables

static const res_info l_resInfo []
 
static const cM3dGCylS l_cyl_info []
 
static char * l_arcName = "Tbox2"
 
static char * l_staff_name = "TREASURE"
 
static dCcD_SrcCyl l_cyl_src
 
static actor_method_class daTbox2_METHODS
 
actor_process_profile_definition g_profile_TBOX2
 

Function Documentation

◆ daTbox2_create1st()

static int daTbox2_create1st ( daTbox2_c * i_this)
static

◆ daTbox2_MoveBGDelete()

static int daTbox2_MoveBGDelete ( daTbox2_c * i_this)
static

◆ daTbox2_MoveBGDraw()

static int daTbox2_MoveBGDraw ( daTbox2_c * i_this)
static

◆ daTbox2_MoveBGExecute()

static int daTbox2_MoveBGExecute ( daTbox2_c * i_this)
static

Variable Documentation

◆ daTbox2_METHODS

actor_method_class daTbox2_METHODS
static
Initial value:
= {
}
static int daTbox2_MoveBGDelete(daTbox2_c *i_this)
Definition d_a_tbox2.cpp:437
static int daTbox2_create1st(daTbox2_c *i_this)
Definition d_a_tbox2.cpp:432
static int daTbox2_MoveBGExecute(daTbox2_c *i_this)
Definition d_a_tbox2.cpp:441
static int daTbox2_MoveBGDraw(daTbox2_c *i_this)
Definition d_a_tbox2.cpp:445
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_TBOX2

actor_process_profile_definition g_profile_TBOX2
extern
Initial value:
= {
4,
sizeof(daTbox2_c),
0,
0,
269,
0x44100,
}
Treasure Box 2.
Definition d_a_tbox2.h:14
static actor_method_class daTbox2_METHODS
Definition d_a_tbox2.cpp:449
@ PROC_TBOX2
Definition d_procname.h:261
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

char* l_arcName = "Tbox2"
static

◆ l_cyl_info

const cM3dGCylS l_cyl_info[]
static
Initial value:
= {
{
{0.0f, 0.0f, -40.0f},
40.0f,
60.0f,
},
{
{0.0f, 0.0f, -60.0f},
50.0f,
70.0f,
},
{
{0.0f, 0.0f, -60.0f},
70.0f,
80.0f,
},
}

◆ l_cyl_src

dCcD_SrcCyl l_cyl_src
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x1e}, {0x0, 0x0}, 0x79}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_METAL, 0x2, 0x0, 0x0, 0x3},
{0x0},
},
{
{0.0f, 0.0f, 0.0f},
0.0f,
0.0f
}
}
@ dCcD_SE_METAL
Definition d_cc_d.h:22
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ l_resInfo

const res_info l_resInfo[]
static
Initial value:
= {
{9, 5, 13, 14},
{10, 6, 15, 16},
}

◆ l_staff_name

char* l_staff_name = "TREASURE"
static