= {
3,
0,
0,
}
???
Definition d_a_obj_brakeeff.h:20
actor_method_class l_daObj_Brakeeff_Method
Definition d_a_obj_brakeeff.cpp:232
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_7_e
Definition f_op_actor.h:88
@ fopAcStts_CULL_e
Definition f_op_actor.h:39
@ fopAcStts_UNK_0x40000_e
Definition f_op_actor.h:49
@ fopAc_ACTOR_e
Definition f_op_actor.h:66
@ fpcDwPi_OBJ_BEF_e
Definition f_pc_draw_priority.h:55
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcNm_OBJ_BEF_e
Definition f_pc_name.h:47
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12