Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_firepillar.cpp File Reference

Functions

static void drawCylinder (cXyz *pos, cXyz *scale, csXyz *angle)
 
static int daObjFPillar_Draw (daObjFPillar_c *i_this)
 
static int daObjFPillar_Execute (daObjFPillar_c *i_this)
 
static int daObjFPillar_Delete (daObjFPillar_c *i_this)
 
static int daObjFPillar_Create (fopAc_ac_c *i_this)
 

Variables

static u8 cNullVec__6Z2Calc [12]
 
static u32 lit_1787 [1+4]
 
static f32 l_cull_box [6]
 
static dCcD_SrcCps l_cps_src
 
static actor_method_class l_daObjFPillar_Method
 
actor_process_profile_definition g_profile_Obj_FirePillar
 

Function Documentation

◆ daObjFPillar_Create()

static int daObjFPillar_Create ( fopAc_ac_c i_this)
static

◆ daObjFPillar_Delete()

static int daObjFPillar_Delete ( daObjFPillar_c i_this)
static

◆ daObjFPillar_Draw()

static int daObjFPillar_Draw ( daObjFPillar_c i_this)
static

◆ daObjFPillar_Execute()

static int daObjFPillar_Execute ( daObjFPillar_c i_this)
static

◆ drawCylinder()

static void drawCylinder ( cXyz pos,
cXyz scale,
csXyz angle 
)
static

Variable Documentation

◆ cNullVec__6Z2Calc

u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ g_profile_Obj_FirePillar

actor_process_profile_definition g_profile_Obj_FirePillar
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daObjFPillar_c),
0,
0,
446,
0x00040000,
}
Fire Pillar.
Definition d_a_obj_firepillar.h:17
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObjFPillar_Method
Definition d_a_obj_firepillar.cpp:257
@ PROC_Obj_FirePillar
Definition d_procname.h:354
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_cps_src

dCcD_SrcCps l_cps_src
static
Initial value:
= {
{
{0x0, {{0x100, 0x1, 0x1d}, {0x0, 0x0}, 0x0}},
{dCcD_SE_NONE, 0x0, 0x0, 0x1, 0x2},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x4},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, {0.0f, 100.0f, 0.0f}, 50.0f},
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ l_cull_box

f32 l_cull_box[6]
static
Initial value:
= {
-30.0f, -10.0f, -30.0f,
30.0f, 60.0f, 30.0f,
}

◆ l_daObjFPillar_Method

actor_method_class l_daObjFPillar_Method
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
static int daObjFPillar_Draw(daObjFPillar_c *i_this)
Definition d_a_obj_firepillar.cpp:234
static int daObjFPillar_Delete(daObjFPillar_c *i_this)
Definition d_a_obj_firepillar.cpp:244
static int daObjFPillar_Execute(daObjFPillar_c *i_this)
Definition d_a_obj_firepillar.cpp:239
static int daObjFPillar_Create(fopAc_ac_c *i_this)
Definition d_a_obj_firepillar.cpp:251
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_1787

u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}