Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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void __construct_array | ( | ) |
void __ct__10dCcD_GSttsFv | ( | ) |
void __ct__12dBgS_AcchCirFv | ( | ) |
void __ct__12dCcD_GObjInfFv | ( | ) |
void __ct__16dBgS_MoveBgActorFv | ( | ) |
void __ct__8dCcD_CylFv | ( | ) |
void __ct__9dBgS_AcchFv | ( | ) |
void __dl__FPv | ( | ) |
void __dt__12dBgS_ObjAcchFv | ( | ) |
void __dt__12dCcD_GObjInfFv | ( | ) |
void __dt__8cM3dGAabFv | ( | ) |
void __dt__8cM3dGCylFv | ( | ) |
void __dt__8dCcD_CylFv | ( | ) |
void __dt__9dBgS_AcchFv | ( | ) |
void __mi__4cXyzCFRC3Vec | ( | ) |
void _restgpr_23 | ( | ) |
void _restgpr_26 | ( | ) |
void _restgpr_29 | ( | ) |
void _savegpr_23 | ( | ) |
void _savegpr_26 | ( | ) |
void _savegpr_29 | ( | ) |
void cLib_addCalcAngleS__FPsssss | ( | ) |
COMPILER_STRIP_GATE | ( | 0x80D4027C | , |
& | lit_3658 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D40280 | , |
& | lit_3679 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D40284 | , |
& | lit_3712 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D4028C | , |
& | lit_3714 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D40294 | , |
& | lit_3796 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D40298 | , |
& | lit_3797 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D4029C | , |
& | lit_3798 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D402A0 | , |
& | lit_3799 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D402A8 | , |
& | lit_3906 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D402AC | , |
& | lit_3907 | ||
) |
void create1st__9daZdoor_cFv | ( | ) |
void Create__9daZdoor_cFv | ( | ) |
void CreateHeap__9daZdoor_cFv | ( | ) |
void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfGp_getReverb__Fi | ( | ) |
void Delete__9daZdoor_cFv | ( | ) |
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void Draw__9daZdoor_cFv | ( | ) |
void Execute__9daZdoor_cFPPA3_A4_f | ( | ) |
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData | ( | ) |
void getObjectResName2Index__14dRes_control_cFPCcPCc | ( | ) |
void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci | ( | ) |
void Init__9dCcD_SttsFiiP10fopAc_ac_c | ( | ) |
void init_cyl__9daZdoor_cFv | ( | ) |
bool IsDelete__16dBgS_MoveBgActorFv | ( | ) |
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl | ( | ) |
void mDoExt_modelUpdateDL__FP8J3DModel | ( | ) |
void mDoMtx_YrotM__FPA4_fs | ( | ) |
void mDoMtx_YrotS__FPA4_fs | ( | ) |
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f | ( | ) |
void MoveBGDelete__16dBgS_MoveBgActorFv | ( | ) |
void MoveBGExecute__16dBgS_MoveBgActorFv | ( | ) |
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void Set__4cCcSFP8cCcD_Obj | ( | ) |
void Set__8cM3dGCylFRC9cM3dGCylS | ( | ) |
void Set__8dCcD_CylFRC11dCcD_SrcCyl | ( | ) |
void set_cyl__9daZdoor_cFv | ( | ) |
void setBaseMtx__9daZdoor_cFv | ( | ) |
void SetC__8cM3dGCylFRC4cXyz | ( | ) |
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c | ( | ) |
void SetObj__16dBgS_PolyPassChkFv | ( | ) |
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c | ( | ) |
bool ToBack__16dBgS_MoveBgActorFv | ( | ) |
bool ToFore__16dBgS_MoveBgActorFv | ( | ) |
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u8 mAudioMgrPtr__10Z2AudioMgr[4+4] |
u8 now__14mDoMtx_stack_c[48] |