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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
static int | daObjKJgjs_create1st (daObjKJgjs_c *i_this) |
static int | daObjKJgjs_MoveBGDelete (daObjKJgjs_c *i_this) |
static int | daObjKJgjs_MoveBGExecute (daObjKJgjs_c *i_this) |
static int | daObjKJgjs_MoveBGDraw (daObjKJgjs_c *i_this) |
Variables | |
static const u32 | l_dzbidx [2] = {8, 9} |
static const char * | l_arcName = "K_jgjs" |
static const u32 | l_bmdidx [2] = {4, 5} |
static const Vec | l_cull_box [4] |
static actor_method_class | daObjKJgjs_METHODS |
actor_process_profile_definition | g_profile_Obj_KJgjs |
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d_a_obj_kjgjs.cpp Object - Kjgjs