Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_web1.cpp File Reference

Functions

static int daObj_Web1_Draw (obj_web1_class *i_this)
 
static void ride_call_back (dBgW *i_bgw, fopAc_ac_c *i_this, fopAc_ac_c *i_actor)
 
static void action (obj_web1_class *i_this)
 
static int daObj_Web1_Execute (obj_web1_class *i_this)
 
static int daObj_Web1_IsDelete (obj_web1_class *i_this)
 
static int daObj_Web1_Delete (obj_web1_class *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static int daObj_Web1_Create (fopAc_ac_c *i_this)
 

Variables

static u8 data_80D361F8
 
static daObj_Web1_HIO_c l_HIO
 
static actor_method_class l_daObj_Web1_Method
 
actor_process_profile_definition g_profile_OBJ_WEB1
 

Function Documentation

◆ action()

static void action ( obj_web1_class i_this)
static

◆ daObj_Web1_Create()

static int daObj_Web1_Create ( fopAc_ac_c i_this)
static

◆ daObj_Web1_Delete()

static int daObj_Web1_Delete ( obj_web1_class i_this)
static

◆ daObj_Web1_Draw()

static int daObj_Web1_Draw ( obj_web1_class i_this)
static

◆ daObj_Web1_Execute()

static int daObj_Web1_Execute ( obj_web1_class i_this)
static

◆ daObj_Web1_IsDelete()

static int daObj_Web1_IsDelete ( obj_web1_class i_this)
static

◆ ride_call_back()

static void ride_call_back ( dBgW i_bgw,
fopAc_ac_c i_this,
fopAc_ac_c i_actor 
)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c i_this)
static

Variable Documentation

◆ data_80D361F8

u8 data_80D361F8
static

◆ g_profile_OBJ_WEB1

actor_process_profile_definition g_profile_OBJ_WEB1
extern
Initial value:
= {
3,
sizeof(obj_web1_class),
0,
0,
48,
0x40100,
}
Floor Web.
Definition d_a_obj_web1.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObj_Web1_Method
Definition d_a_obj_web1.cpp:323
@ PROC_OBJ_WEB1
Definition d_procname.h:46
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daObj_Web1_Method

actor_method_class l_daObj_Web1_Method
static
Initial value:
= {
}
static int daObj_Web1_Create(fopAc_ac_c *i_this)
Definition d_a_obj_web1.cpp:253
static int daObj_Web1_Delete(obj_web1_class *i_this)
Definition d_a_obj_web1.cpp:194
static int daObj_Web1_IsDelete(obj_web1_class *i_this)
Definition d_a_obj_web1.cpp:186
static int daObj_Web1_Draw(obj_web1_class *i_this)
Definition d_a_obj_web1.cpp:20
static int daObj_Web1_Execute(obj_web1_class *i_this)
Definition d_a_obj_web1.cpp:126
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO