Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_obj_drop.cpp File Reference

Functions

static voidsearchParentSub (void *pproc, void *pdata)
 
static f32 dummy ()
 
static int daObjDrop_Execute (daObjDrop_c *i_this)
 
static int daObjDrop_Delete (daObjDrop_c *i_this)
 
static int daObjDrop_Create (fopAc_ac_c *i_this)
 

Variables

static const u16 l_sizuku_body_effect_list [6] = {0x838B, 0x838C, 0x838D, 0x838E, 0x838F, 0x842B}
 
static const u16 l_sizuku_app_effect_list [] = {0x8388, 0x8389}
 
static const dCcD_SrcSph l_sph_src
 
static u8 cNullVec__6Z2Calc [12]
 
static u32 lit_1787 [1+4]
 
static actor_method_class l_daObjDrop_Method
 
actor_process_profile_definition g_profile_Obj_Drop
 

Function Documentation

◆ daObjDrop_Create()

static int daObjDrop_Create ( fopAc_ac_c i_this)
static

◆ daObjDrop_Delete()

static int daObjDrop_Delete ( daObjDrop_c i_this)
static

◆ daObjDrop_Execute()

static int daObjDrop_Execute ( daObjDrop_c i_this)
static

◆ dummy()

static f32 dummy ( )
static

◆ searchParentSub()

static void * searchParentSub ( void pproc,
void pdata 
)
static

Variable Documentation

◆ cNullVec__6Z2Calc

u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ g_profile_Obj_Drop

actor_process_profile_definition g_profile_Obj_Drop
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daObjDrop_c),
0,
0,
243,
0x00040000,
}
Tear of Light.
Definition d_a_obj_drop.h:17
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObjDrop_Method
Definition d_a_obj_drop.cpp:625
@ PROC_Obj_Drop
Definition d_procname.h:548
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daObjDrop_Method

actor_method_class l_daObjDrop_Method
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
static int daObjDrop_Execute(daObjDrop_c *i_this)
Definition d_a_obj_drop.cpp:609
static int daObjDrop_Create(fopAc_ac_c *i_this)
Definition d_a_obj_drop.cpp:620
static int daObjDrop_Delete(daObjDrop_c *i_this)
Definition d_a_obj_drop.cpp:615
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_sizuku_app_effect_list

const u16 l_sizuku_app_effect_list[] = {0x8388, 0x8389}
static

◆ l_sizuku_body_effect_list

const u16 l_sizuku_body_effect_list[6] = {0x838B, 0x838C, 0x838D, 0x838E, 0x838F, 0x842B}
static

◆ l_sph_src

const dCcD_SrcSph l_sph_src
static
Initial value:
= {
{
{0x0, {{AT_TYPE_0, 0x0, 0x0}, {0x0, 0x0}, 0x79}},
{dCcD_SE_NONE, 0x1, 0x0, dCcD_MTRL_NONE, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, dCcD_MTRL_NONE, 0x6},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 30.0f}
}
}
@ AT_TYPE_0
Definition c_cc_d.h:30
@ dCcD_MTRL_NONE
Definition d_cc_d.h:40
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ lit_1787

u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}