Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static const u16 | l_event_bit [6] |
static Vec | cNullVec__6Z2Calc = {0.0f, 0.0f, 0.0f} |
static u32 | lit_1787 [1+4] |
static char * | l_arcName = "Obj_cs_f" |
static u16 | l_eff_id [3] |
static char * | l_eventName [6] |
static char * | l_evArcName [6] |
static Vec | l_cull_box [2] |
static char * | action_table [3] |
static Vec | l_statue_pos [6] |
static s16 | l_statue_ang [6] |
static actor_method_class | l_daTagStatue_Method |
actor_process_profile_definition | g_profile_Tag_Statue |
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