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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
| static int | CheckCreateHeap (fopAc_ac_c *i_this) |
| static void * | s_s_sub (void *i_proc, void *unused) |
| static int | daTagStatue_Draw (daTagStatue_c *i_this) |
| static int | daTagStatue_Execute (daTagStatue_c *i_this) |
| static int | daTagStatue_Delete (daTagStatue_c *i_this) |
| static int | daTagStatue_Create (daTagStatue_c *i_this) |
Variables | |
| static const u16 | l_event_bit [6] |
| static char * | l_arcName = "Obj_cs_f" |
| static u16 | l_eff_id [3] |
| static char * | l_eventName [6] |
| static char * | l_evArcName [6] |
| static cull_box | l_cull_box |
| static char * | action_table [3] |
| static Vec | l_statue_pos [6] |
| static s16 | l_statue_ang [6] |
| static actor_method_class | l_daTagStatue_Method |
| actor_process_profile_definition | g_profile_Tag_Statue |
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