Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_tk.cpp File Reference

Classes

class  daNPC_TK_HIO_c
 

Functions

static int daNPC_TK_Draw (daNPC_TK_c *i_this)
 
static s32 checkRangeOfTake (fopAc_ac_c *param_0, fopAc_ac_c *param_1)
 
static void * s_obj_sub (void *param_0, void *param_1)
 
static void * s_hanjo (void *param_0, void *param_1)
 
static int daNPC_TK_Execute (daNPC_TK_c *i_this)
 
static int daNPC_TK_IsDelete (daNPC_TK_c *i_this)
 
static int daNPC_TK_Delete (daNPC_TK_c *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static int daNPC_TK_Create (daNPC_TK_c *i_this)
 

Variables

static s16 m_near_angle
 
static fopAc_ac_cm_near_actor
 
static u8 g_isHioChildInitted
 
static daNPC_TK_HIO_c l_HIO
 
static actor_method_class l_daNPC_TK_Method
 
actor_process_profile_definition g_profile_NPC_TK
 

Function Documentation

◆ checkRangeOfTake()

static s32 checkRangeOfTake ( fopAc_ac_c * param_0,
fopAc_ac_c * param_1 )
static

◆ daNPC_TK_Create()

static int daNPC_TK_Create ( daNPC_TK_c * i_this)
static

◆ daNPC_TK_Delete()

static int daNPC_TK_Delete ( daNPC_TK_c * i_this)
static

◆ daNPC_TK_Draw()

static int daNPC_TK_Draw ( daNPC_TK_c * i_this)
static

◆ daNPC_TK_Execute()

static int daNPC_TK_Execute ( daNPC_TK_c * i_this)
static

◆ daNPC_TK_IsDelete()

static int daNPC_TK_IsDelete ( daNPC_TK_c * i_this)
static

◆ s_hanjo()

static void * s_hanjo ( void * param_0,
void * param_1 )
static

◆ s_obj_sub()

static void * s_obj_sub ( void * param_0,
void * param_1 )
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * i_this)
static

Variable Documentation

◆ g_isHioChildInitted

u8 g_isHioChildInitted
static

◆ g_profile_NPC_TK

actor_process_profile_definition g_profile_NPC_TK
extern
Initial value:
= {
6,
sizeof(daNPC_TK_c),
0,
0,
703,
0x08044000,
}
Hawk (Taka)
Definition d_a_npc_tk.h:23
static actor_method_class l_daNPC_TK_Method
Definition d_a_npc_tk.cpp:3261
@ PROC_NPC_TK
Definition d_procname.h:265
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_NPC_e
Definition f_op_actor.h:42
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daNPC_TK_Method

actor_method_class l_daNPC_TK_Method
static
Initial value:
= {
}
static int daNPC_TK_Draw(daNPC_TK_c *i_this)
Definition d_a_npc_tk.cpp:90
static int daNPC_TK_Delete(daNPC_TK_c *i_this)
Definition d_a_npc_tk.cpp:3102
static int daNPC_TK_IsDelete(daNPC_TK_c *i_this)
Definition d_a_npc_tk.cpp:3085
static int daNPC_TK_Create(daNPC_TK_c *i_this)
Definition d_a_npc_tk.cpp:3257
static int daNPC_TK_Execute(daNPC_TK_c *i_this)
Definition d_a_npc_tk.cpp:3081
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

daNPC_TK_HIO_c l_HIO
static

◆ m_near_actor

fopAc_ac_c* m_near_actor
static

◆ m_near_angle

s16 m_near_angle
static