Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static int | daObj_Tp_Draw (obj_tp_class *i_this) |
static void | anm_init (obj_tp_class *i_this, int param_2, f32 param_3, u8 param_4, f32 param_5) |
static void * | s_tp_sub (void *param_1, void *param_2) |
static int | daObj_Tp_Execute (obj_tp_class *i_this) |
static int | daObj_Tp_IsDelete (obj_tp_class *param_0) |
static int | daObj_Tp_Delete (obj_tp_class *i_this) |
static int | useHeapInit (fopAc_ac_c *i_this) |
static int | daObj_Tp_Create (fopAc_ac_c *i_this) |
Variables | |
static u8 | cNullVec__6Z2Calc [12] |
static u32 | lit_1787 [1+4] |
static int | bmd [2] |
static int | brk [2] |
static int | eff_bmd [2] |
static int | eff_btk [2] |
static int | eff_brk [2] |
static dCcD_SrcCyl | cc_cyl_src |
static actor_method_class | l_daObj_Tp_Method |
actor_process_profile_definition | g_profile_OBJ_TP |
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