Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_swturn.cpp File Reference

Functions

static void PPCallBack__FP10fopAc_ac_cP10fopAc_ac_csQ29dBgW_Base13PushPullLabel ()
 
void initBaseMtx__13daObjSwTurn_cFv ()
 
void setBaseMtx__13daObjSwTurn_cFv ()
 
void Create__13daObjSwTurn_cFv ()
 
void CreateHeap__13daObjSwTurn_cFv ()
 
void create1st__13daObjSwTurn_cFv ()
 
void Execute__13daObjSwTurn_cFPPA3_A4_f ()
 
void mode_proc_call__13daObjSwTurn_cFv ()
 
void init_modeWait__13daObjSwTurn_cFv ()
 
void modeWait__13daObjSwTurn_cFv ()
 
void init_modeRotate__13daObjSwTurn_cFv ()
 
void modeRotate__13daObjSwTurn_cFv ()
 
void rotate_sub_0__13daObjSwTurn_cFv ()
 
void rotate_sub_1__13daObjSwTurn_cFv ()
 
void Draw__13daObjSwTurn_cFv ()
 
void Delete__13daObjSwTurn_cFv ()
 
static void daObjSwTurn_create1st__FP13daObjSwTurn_c ()
 
static void daObjSwTurn_MoveBGDelete__FP13daObjSwTurn_c ()
 
static void daObjSwTurn_MoveBGExecute__FP13daObjSwTurn_c ()
 
static void daObjSwTurn_MoveBGDraw__FP13daObjSwTurn_c ()
 
void mDoMtx_YrotS__FPA4_fs ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void transS__14mDoMtx_stack_cFRC4cXyz ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void onSwitch__10dSv_info_cFii ()
 
void offSwitch__10dSv_info_cFii ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void StartShock__12dVibration_cFii4cXyz ()
 
void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ()
 
void __ct__16dBgS_MoveBgActorFv ()
 
bool IsDelete__16dBgS_MoveBgActorFv ()
 
bool ToFore__16dBgS_MoveBgActorFv ()
 
bool ToBack__16dBgS_MoveBgActorFv ()
 
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ()
 
void MoveBGDelete__16dBgS_MoveBgActorFv ()
 
void MoveBGExecute__16dBgS_MoveBgActorFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void __mi__4cXyzCFRC3Vec ()
 
void cLib_addCalcAngleS__FPsssss ()
 
void cLib_addCalcAngleS2__FPssss ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __ptmf_scall ()
 
void _savegpr_27 ()
 
void _savegpr_29 ()
 
void _restgpr_27 ()
 
void _restgpr_29 ()
 
 COMPILER_STRIP_GATE (0x80D0206C, &l_bmd)
 
 COMPILER_STRIP_GATE (0x80D02074, &l_dzb)
 
 COMPILER_STRIP_GATE (0x80D0207C, &l_heap_size)
 
 COMPILER_STRIP_GATE (0x80D02084, &l_rot_time)
 
 COMPILER_STRIP_GATE (0x80D02088, &l_tame_time_1st)
 
 COMPILER_STRIP_GATE (0x80D0208C, &l_tame_time_cnt)
 
 COMPILER_STRIP_GATE (0x80D02090, &lit_3698)
 
static void PPCallBack (fopAc_ac_c *param_0, fopAc_ac_c *param_1, s16 param_2, dBgW_Base::PushPullLabel param_3)
 
 COMPILER_STRIP_GATE (0x80D02094, &lit_4098)
 
 COMPILER_STRIP_GATE (0x80D02098, &lit_4099)
 
 COMPILER_STRIP_GATE (0x80D0209C, &lit_4100)
 
 COMPILER_STRIP_GATE (0x80D020A4, &lit_4102)
 
 COMPILER_STRIP_GATE (0x80D020AC, &lit_4127)
 
 COMPILER_STRIP_GATE (0x80D020B0, &lit_4189)
 
 COMPILER_STRIP_GATE (0x80D020B4, &lit_4304)
 
static void daObjSwTurn_create1st (daObjSwTurn_c *param_0)
 
static void daObjSwTurn_MoveBGDelete (daObjSwTurn_c *param_0)
 
static void daObjSwTurn_MoveBGExecute (daObjSwTurn_c *param_0)
 
static void daObjSwTurn_MoveBGDraw (daObjSwTurn_c *param_0)
 

Variables

char const *const d_a_obj_swturn__stringBase0
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 sincosTable___5JMath [65536]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
u8 data_80D021A0 [4]
 
static SECTION_RODATA u8 const l_bmd [8]
 
static SECTION_RODATA u8 const l_dzb [8]
 
static SECTION_RODATA u8 const l_heap_size [8]
 
static SECTION_RODATA u32 const l_rot_time = 0x005A001E
 
static SECTION_RODATA u16 const l_tame_time_1st [1+1]
 
static SECTION_RODATA u16 const l_tame_time_cnt [1+1]
 
static SECTION_RODATA u8 const lit_3698 [4]
 
static SECTION_DEAD char const *const stringBase_80D020B8 = "P_Lv4tsw"
 
static SECTION_DEAD char const *const stringBase_80D020C1 = "P_Lv4tswD"
 
static SECTION_DATA u8 cNullVec__6Z2Calc [12]
 
static SECTION_DATA u32 lit_1787 [1+4]
 
static SECTION_DATA voidl_arcName [2]
 
static SECTION_DATA voidlit_3813 [3]
 
static SECTION_DATA voidlit_3814 [3]
 
static SECTION_DATA u8 l_func [24]
 
static SECTION_RODATA f32 const lit_4098 = 1.0f
 
static SECTION_RODATA f32 const lit_4099 = -1.0f
 
static SECTION_RODATA f32 const lit_4100 [1+1]
 
static SECTION_RODATA u8 const lit_4102 [8]
 
static SECTION_RODATA f32 const lit_4127 = 32768.0f
 
static SECTION_RODATA f32 const lit_4189 = 16384.0f
 
static SECTION_RODATA f32 const lit_4304 = 5461.0f
 
static actor_method_class daObjSwTurn_METHODS
 
actor_process_profile_definition g_profile_Obj_SwTurn
 
SECTION_DATA void__vt__13daObjSwTurn_c [10]
 

Function Documentation

◆ __ct__16dBgS_MoveBgActorFv()

void __ct__16dBgS_MoveBgActorFv ( )

◆ __mi__4cXyzCFRC3Vec()

void __mi__4cXyzCFRC3Vec ( )

◆ __ptmf_scall()

void __ptmf_scall ( )

◆ _restgpr_27()

void _restgpr_27 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_27()

void _savegpr_27 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ cLib_addCalcAngleS2__FPssss()

void cLib_addCalcAngleS2__FPssss ( )

◆ cLib_addCalcAngleS__FPsssss()

void cLib_addCalcAngleS__FPsssss ( )

◆ COMPILER_STRIP_GATE() [1/14]

COMPILER_STRIP_GATE ( 0x80D0206C  ,
l_bmd 
)

◆ COMPILER_STRIP_GATE() [2/14]

COMPILER_STRIP_GATE ( 0x80D02074  ,
l_dzb 
)

◆ COMPILER_STRIP_GATE() [3/14]

COMPILER_STRIP_GATE ( 0x80D0207C  ,
l_heap_size 
)

◆ COMPILER_STRIP_GATE() [4/14]

COMPILER_STRIP_GATE ( 0x80D02084  ,
l_rot_time 
)

◆ COMPILER_STRIP_GATE() [5/14]

COMPILER_STRIP_GATE ( 0x80D02088  ,
l_tame_time_1st 
)

◆ COMPILER_STRIP_GATE() [6/14]

COMPILER_STRIP_GATE ( 0x80D0208C  ,
l_tame_time_cnt 
)

◆ COMPILER_STRIP_GATE() [7/14]

COMPILER_STRIP_GATE ( 0x80D02090  ,
lit_3698 
)

◆ COMPILER_STRIP_GATE() [8/14]

COMPILER_STRIP_GATE ( 0x80D02094  ,
lit_4098 
)

◆ COMPILER_STRIP_GATE() [9/14]

COMPILER_STRIP_GATE ( 0x80D02098  ,
lit_4099 
)

◆ COMPILER_STRIP_GATE() [10/14]

COMPILER_STRIP_GATE ( 0x80D0209C  ,
lit_4100 
)

◆ COMPILER_STRIP_GATE() [11/14]

COMPILER_STRIP_GATE ( 0x80D020A4  ,
lit_4102 
)

◆ COMPILER_STRIP_GATE() [12/14]

COMPILER_STRIP_GATE ( 0x80D020AC  ,
lit_4127 
)

◆ COMPILER_STRIP_GATE() [13/14]

COMPILER_STRIP_GATE ( 0x80D020B0  ,
lit_4189 
)

◆ COMPILER_STRIP_GATE() [14/14]

COMPILER_STRIP_GATE ( 0x80D020B4  ,
lit_4304 
)

◆ create1st__13daObjSwTurn_cFv()

void create1st__13daObjSwTurn_cFv ( )

◆ Create__13daObjSwTurn_cFv()

void Create__13daObjSwTurn_cFv ( )

◆ CreateHeap__13daObjSwTurn_cFv()

void CreateHeap__13daObjSwTurn_cFv ( )

◆ daObjSwTurn_create1st()

static void daObjSwTurn_create1st ( daObjSwTurn_c param_0)
static

◆ daObjSwTurn_create1st__FP13daObjSwTurn_c()

static void daObjSwTurn_create1st__FP13daObjSwTurn_c ( )
static

◆ daObjSwTurn_MoveBGDelete()

static void daObjSwTurn_MoveBGDelete ( daObjSwTurn_c param_0)
static

◆ daObjSwTurn_MoveBGDelete__FP13daObjSwTurn_c()

static void daObjSwTurn_MoveBGDelete__FP13daObjSwTurn_c ( )
static

◆ daObjSwTurn_MoveBGDraw()

static void daObjSwTurn_MoveBGDraw ( daObjSwTurn_c param_0)
static

◆ daObjSwTurn_MoveBGDraw__FP13daObjSwTurn_c()

static void daObjSwTurn_MoveBGDraw__FP13daObjSwTurn_c ( )
static

◆ daObjSwTurn_MoveBGExecute()

static void daObjSwTurn_MoveBGExecute ( daObjSwTurn_c param_0)
static

◆ daObjSwTurn_MoveBGExecute__FP13daObjSwTurn_c()

static void daObjSwTurn_MoveBGExecute__FP13daObjSwTurn_c ( )
static

◆ dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz()

void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ( )

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ Delete__13daObjSwTurn_cFv()

void Delete__13daObjSwTurn_cFv ( )

◆ Draw__13daObjSwTurn_cFv()

void Draw__13daObjSwTurn_cFv ( )

◆ Execute__13daObjSwTurn_cFPPA3_A4_f()

void Execute__13daObjSwTurn_cFPPA3_A4_f ( )

◆ fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData()

void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ init_modeRotate__13daObjSwTurn_cFv()

void init_modeRotate__13daObjSwTurn_cFv ( )

◆ init_modeWait__13daObjSwTurn_cFv()

void init_modeWait__13daObjSwTurn_cFv ( )

◆ initBaseMtx__13daObjSwTurn_cFv()

void initBaseMtx__13daObjSwTurn_cFv ( )

◆ IsDelete__16dBgS_MoveBgActorFv()

bool IsDelete__16dBgS_MoveBgActorFv ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ mDoMtx_YrotS__FPA4_fs()

void mDoMtx_YrotS__FPA4_fs ( )

◆ mode_proc_call__13daObjSwTurn_cFv()

void mode_proc_call__13daObjSwTurn_cFv ( )

◆ modeRotate__13daObjSwTurn_cFv()

void modeRotate__13daObjSwTurn_cFv ( )

◆ modeWait__13daObjSwTurn_cFv()

void modeWait__13daObjSwTurn_cFv ( )

◆ MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f()

void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ( )

◆ MoveBGDelete__16dBgS_MoveBgActorFv()

void MoveBGDelete__16dBgS_MoveBgActorFv ( )

◆ MoveBGExecute__16dBgS_MoveBgActorFv()

void MoveBGExecute__16dBgS_MoveBgActorFv ( )

◆ offSwitch__10dSv_info_cFii()

void offSwitch__10dSv_info_cFii ( )

◆ onSwitch__10dSv_info_cFii()

void onSwitch__10dSv_info_cFii ( )

◆ PPCallBack()

static void PPCallBack ( fopAc_ac_c param_0,
fopAc_ac_c param_1,
s16  param_2,
dBgW_Base::PushPullLabel  param_3 
)
static

◆ PPCallBack__FP10fopAc_ac_cP10fopAc_ac_csQ29dBgW_Base13PushPullLabel()

static void PPCallBack__FP10fopAc_ac_cP10fopAc_ac_csQ29dBgW_Base13PushPullLabel ( )
static

◆ rotate_sub_0__13daObjSwTurn_cFv()

void rotate_sub_0__13daObjSwTurn_cFv ( )

◆ rotate_sub_1__13daObjSwTurn_cFv()

void rotate_sub_1__13daObjSwTurn_cFv ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ setBaseMtx__13daObjSwTurn_cFv()

void setBaseMtx__13daObjSwTurn_cFv ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ StartShock__12dVibration_cFii4cXyz()

void StartShock__12dVibration_cFii4cXyz ( )

◆ ToBack__16dBgS_MoveBgActorFv()

bool ToBack__16dBgS_MoveBgActorFv ( )

◆ ToFore__16dBgS_MoveBgActorFv()

bool ToFore__16dBgS_MoveBgActorFv ( )

◆ transS__14mDoMtx_stack_cFRC4cXyz()

void transS__14mDoMtx_stack_cFRC4cXyz ( )

Variable Documentation

◆ __vt__13daObjSwTurn_c

SECTION_DATA void* __vt__13daObjSwTurn_c[10]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
bool IsDelete__16dBgS_MoveBgActorFv()
void Delete__13daObjSwTurn_cFv()
void Create__13daObjSwTurn_cFv()
bool ToFore__16dBgS_MoveBgActorFv()
void Execute__13daObjSwTurn_cFPPA3_A4_f()
void CreateHeap__13daObjSwTurn_cFv()
void Draw__13daObjSwTurn_cFv()
bool ToBack__16dBgS_MoveBgActorFv()

◆ cNullVec__6Z2Calc

SECTION_DATA u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ d_a_obj_swturn__stringBase0

char const* const d_a_obj_swturn__stringBase0
extern

◆ daObjSwTurn_METHODS

actor_method_class daObjSwTurn_METHODS
static
Initial value:
= {
0,
}
static void daObjSwTurn_create1st__FP13daObjSwTurn_c()
static void daObjSwTurn_MoveBGExecute__FP13daObjSwTurn_c()
static void daObjSwTurn_MoveBGDraw__FP13daObjSwTurn_c()
static void daObjSwTurn_MoveBGDelete__FP13daObjSwTurn_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ data_80D021A0

u8 data_80D021A0[4]
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_SwTurn

actor_process_profile_definition g_profile_Obj_SwTurn
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daObjSwTurn_c),
0,
0,
14,
0x00040100,
}
Arbiter's Ground Turn Switch.
Definition d_a_obj_swturn.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class daObjSwTurn_METHODS
Definition d_a_obj_swturn.cpp:345
@ PROC_Obj_SwTurn
Definition d_procname.h:35
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

SECTION_DATA void* l_arcName[2]
static
Initial value:
= {
(void*)(((char*)&d_a_obj_swturn__stringBase0) + 0x9),
}
char const *const d_a_obj_swturn__stringBase0

◆ l_bmd

SECTION_RODATA u8 const l_bmd[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04,
}

◆ l_dzb

SECTION_RODATA u8 const l_dzb[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07,
}

◆ l_func

SECTION_DATA u8 l_func[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_heap_size

SECTION_RODATA u8 const l_heap_size[8]
static
Initial value:
= {
0x00, 0x00, 0x45, 0x30, 0x00, 0x00, 0x2B, 0xE0,
}

◆ l_rot_time

SECTION_RODATA u32 const l_rot_time = 0x005A001E
static

◆ l_tame_time_1st

SECTION_RODATA u16 const l_tame_time_1st[1+1]
static
Initial value:
= {
0x2F2F,
0x0000,
}

◆ l_tame_time_cnt

SECTION_RODATA u16 const l_tame_time_cnt[1+1]
static
Initial value:
= {
0x2323,
0x0000,
}

◆ lit_1787

SECTION_DATA u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}

◆ lit_3698

SECTION_RODATA u8 const lit_3698[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3813

SECTION_DATA void* lit_3813[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeWait__13daObjSwTurn_cFv()

◆ lit_3814

SECTION_DATA void* lit_3814[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeRotate__13daObjSwTurn_cFv()

◆ lit_4098

SECTION_RODATA f32 const lit_4098 = 1.0f
static

◆ lit_4099

SECTION_RODATA f32 const lit_4099 = -1.0f
static

◆ lit_4100

SECTION_RODATA f32 const lit_4100[1+1]
static
Initial value:
= {
10.0f,
0.0f,
}

◆ lit_4102

SECTION_RODATA u8 const lit_4102[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
}

◆ lit_4127

SECTION_RODATA f32 const lit_4127 = 32768.0f
static

◆ lit_4189

SECTION_RODATA f32 const lit_4189 = 16384.0f
static

◆ lit_4304

SECTION_RODATA f32 const lit_4304 = 5461.0f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ stringBase_80D020B8

SECTION_DEAD char const* const stringBase_80D020B8 = "P_Lv4tsw"
static

◆ stringBase_80D020C1

SECTION_DEAD char const* const stringBase_80D020C1 = "P_Lv4tswD"
static