Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_ornament_cloth.cpp File Reference

Functions

void create_init__14daObjOnCloth_cFv ()
 
void initBaseMtx__14daObjOnCloth_cFv ()
 
void setBaseMtx__14daObjOnCloth_cFv ()
 
void setNormalClothPos__14daObjOnCloth_cFv ()
 
void calcJointAngle__14daObjOnCloth_cFv ()
 
void checkPlayerMove__14daObjOnCloth_cFv ()
 
static void nodeCallBack__FP8J3DJointi ()
 
static void createSolidHeap__FP10fopAc_ac_c ()
 
void __dt__12J3DFrameCtrlFv ()
 
static void daObjOnCloth_Draw__FP14daObjOnCloth_c ()
 
static void daObjOnCloth_Execute__FP14daObjOnCloth_c ()
 
static bool daObjOnCloth_IsDelete__FP14daObjOnCloth_c ()
 
static void daObjOnCloth_Delete__FP14daObjOnCloth_c ()
 
void __dt__12ClothJoint_cFv ()
 
static void daObjOnCloth_Create__FP10fopAc_ac_c ()
 
void __ct__12ClothJoint_cFv ()
 
void mDoMtx_XrotM__FPA4_fs ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void push__14mDoMtx_stack_cFv ()
 
void pop__14mDoMtx_stack_cFv ()
 
void transS__14mDoMtx_stack_cFRC4cXyz ()
 
void transM__14mDoMtx_stack_cFfff ()
 
void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss ()
 
void entry__13mDoExt_btkAnmFP16J3DMaterialTablef ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void __dt__10fopAc_ac_cFv ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ()
 
void fopAcM_searchActorDistanceXZ2__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ()
 
void dKyw_get_AllWind_vecpow__FP4cXyz ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void __pl__4cXyzCFRC3Vec ()
 
void __mi__4cXyzCFRC3Vec ()
 
void __ml__4cXyzCFf ()
 
void normalizeZP__4cXyzFv ()
 
void cM_atan2s__Fff ()
 
void cM_rnd__Fv ()
 
void__nw__FUl ()
 
void __dl__FPv ()
 
void init__12J3DFrameCtrlFs ()
 
void __destroy_arr ()
 
void __construct_array ()
 
void _savegpr_22 ()
 
void _savegpr_25 ()
 
void _savegpr_28 ()
 
void _savegpr_29 ()
 
void _restgpr_22 ()
 
void _restgpr_25 ()
 
void _restgpr_28 ()
 
void _restgpr_29 ()
 
 COMPILER_STRIP_GATE (0x80595CB4, &daObjOnCloth_c::M_attr)
 
 COMPILER_STRIP_GATE (0x80595CE4, &lit_3671)
 
 COMPILER_STRIP_GATE (0x80595CE8, &lit_3672)
 
 COMPILER_STRIP_GATE (0x80595CEC, &lit_3673)
 
 COMPILER_STRIP_GATE (0x80595CF0, &lit_3674)
 
 COMPILER_STRIP_GATE (0x80595CF4, &lit_3675)
 
 COMPILER_STRIP_GATE (0x80595CF8, &lit_3676)
 
 COMPILER_STRIP_GATE (0x80595CFC, &lit_3678)
 
 COMPILER_STRIP_GATE (0x80595D04, &lit_3785)
 
 COMPILER_STRIP_GATE (0x80595D0C, &lit_3786)
 
 COMPILER_STRIP_GATE (0x80595D14, &lit_3787)
 
 COMPILER_STRIP_GATE (0x80595D1C, &lit_3788)
 
 COMPILER_STRIP_GATE (0x80595D20, &lit_3789)
 
 COMPILER_STRIP_GATE (0x80595D24, &lit_3832)
 
 COMPILER_STRIP_GATE (0x80595D2C, &lit_3834)
 
static void nodeCallBack (J3DJoint *param_0, int param_1)
 
 COMPILER_STRIP_GATE (0x80595D34, &lit_3973)
 
static void createSolidHeap (fopAc_ac_c *param_0)
 
static void daObjOnCloth_Draw (daObjOnCloth_c *param_0)
 
static void daObjOnCloth_Execute (daObjOnCloth_c *param_0)
 
static bool daObjOnCloth_IsDelete (daObjOnCloth_c *param_0)
 
static void daObjOnCloth_Delete (daObjOnCloth_c *param_0)
 
static void daObjOnCloth_Create (fopAc_ac_c *param_0)
 

Variables

u8 const M_attr__14daObjOnCloth_c [48]
 
char const *const d_a_obj_ornament_cloth__stringBase0
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mCurrentMtx__6J3DSys [48]
 
u8 sincosTable___5JMath [65536]
 
static SECTION_RODATA f32 const lit_3671 = -50.0f
 
static SECTION_RODATA f32 const lit_3672 = -170.0f
 
static SECTION_RODATA f32 const lit_3673 = 50.0f
 
static SECTION_RODATA f32 const lit_3674 = 20.0f
 
static SECTION_RODATA f32 const lit_3675 = -1.0f
 
static SECTION_RODATA u8 const lit_3676 [4]
 
static SECTION_RODATA u8 const lit_3678 [8]
 
static SECTION_RODATA u8 const lit_3785 [8]
 
static SECTION_RODATA u8 const lit_3786 [8]
 
static SECTION_RODATA u8 const lit_3787 [8]
 
static SECTION_RODATA f32 const lit_3788 = 3.0f / 5.0f
 
static SECTION_RODATA f32 const lit_3789 = 1.0f / 10.0f
 
static SECTION_RODATA f32 const lit_3832 [1+1]
 
static SECTION_RODATA u8 const lit_3834 [8]
 
static SECTION_RODATA f32 const lit_3973 = 1.0f
 
static SECTION_DEAD char const *const stringBase_80595D38 = "J_Necktie"
 
static SECTION_DEAD char const *const stringBase_80595D42 = "J_Necktie.bmd"
 
static SECTION_DEAD char const *const stringBase_80595D50 = "J_Necktie.btk"
 
static SECTION_DATA voidl_arcName = (void*)&d_a_obj_ornament_cloth__stringBase0
 
static actor_method_class l_daObjOnCloth_Method
 
actor_process_profile_definition g_profile_Obj_OnCloth
 
SECTION_DATA void__vt__12J3DFrameCtrl [3]
 

Function Documentation

◆ __construct_array()

void __construct_array ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__12ClothJoint_cFv()

void __ct__12ClothJoint_cFv ( )

◆ __destroy_arr()

void __destroy_arr ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__10fopAc_ac_cFv()

void __dt__10fopAc_ac_cFv ( )

◆ __dt__12ClothJoint_cFv()

void __dt__12ClothJoint_cFv ( )

◆ __dt__12J3DFrameCtrlFv()

void __dt__12J3DFrameCtrlFv ( )

◆ __mi__4cXyzCFRC3Vec()

void __mi__4cXyzCFRC3Vec ( )

◆ __ml__4cXyzCFf()

void __ml__4cXyzCFf ( )

◆ __nw__FUl()

void * __nw__FUl ( )

◆ __pl__4cXyzCFRC3Vec()

void __pl__4cXyzCFRC3Vec ( )

◆ _restgpr_22()

void _restgpr_22 ( )

◆ _restgpr_25()

void _restgpr_25 ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_22()

void _savegpr_22 ( )

◆ _savegpr_25()

void _savegpr_25 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ calcJointAngle__14daObjOnCloth_cFv()

void calcJointAngle__14daObjOnCloth_cFv ( )

◆ checkPlayerMove__14daObjOnCloth_cFv()

void checkPlayerMove__14daObjOnCloth_cFv ( )

◆ cM_atan2s__Fff()

void cM_atan2s__Fff ( )

◆ cM_rnd__Fv()

void cM_rnd__Fv ( )

◆ COMPILER_STRIP_GATE() [1/16]

COMPILER_STRIP_GATE ( 0x80595CB4  ,
&daObjOnCloth_c::M_attr   
)

◆ COMPILER_STRIP_GATE() [2/16]

COMPILER_STRIP_GATE ( 0x80595CE4  ,
lit_3671 
)

◆ COMPILER_STRIP_GATE() [3/16]

COMPILER_STRIP_GATE ( 0x80595CE8  ,
lit_3672 
)

◆ COMPILER_STRIP_GATE() [4/16]

COMPILER_STRIP_GATE ( 0x80595CEC  ,
lit_3673 
)

◆ COMPILER_STRIP_GATE() [5/16]

COMPILER_STRIP_GATE ( 0x80595CF0  ,
lit_3674 
)

◆ COMPILER_STRIP_GATE() [6/16]

COMPILER_STRIP_GATE ( 0x80595CF4  ,
lit_3675 
)

◆ COMPILER_STRIP_GATE() [7/16]

COMPILER_STRIP_GATE ( 0x80595CF8  ,
lit_3676 
)

◆ COMPILER_STRIP_GATE() [8/16]

COMPILER_STRIP_GATE ( 0x80595CFC  ,
lit_3678 
)

◆ COMPILER_STRIP_GATE() [9/16]

COMPILER_STRIP_GATE ( 0x80595D04  ,
lit_3785 
)

◆ COMPILER_STRIP_GATE() [10/16]

COMPILER_STRIP_GATE ( 0x80595D0C  ,
lit_3786 
)

◆ COMPILER_STRIP_GATE() [11/16]

COMPILER_STRIP_GATE ( 0x80595D14  ,
lit_3787 
)

◆ COMPILER_STRIP_GATE() [12/16]

COMPILER_STRIP_GATE ( 0x80595D1C  ,
lit_3788 
)

◆ COMPILER_STRIP_GATE() [13/16]

COMPILER_STRIP_GATE ( 0x80595D20  ,
lit_3789 
)

◆ COMPILER_STRIP_GATE() [14/16]

COMPILER_STRIP_GATE ( 0x80595D24  ,
lit_3832 
)

◆ COMPILER_STRIP_GATE() [15/16]

COMPILER_STRIP_GATE ( 0x80595D2C  ,
lit_3834 
)

◆ COMPILER_STRIP_GATE() [16/16]

COMPILER_STRIP_GATE ( 0x80595D34  ,
lit_3973 
)

◆ create_init__14daObjOnCloth_cFv()

void create_init__14daObjOnCloth_cFv ( )

◆ createSolidHeap()

static void createSolidHeap ( fopAc_ac_c param_0)
static

◆ createSolidHeap__FP10fopAc_ac_c()

static void createSolidHeap__FP10fopAc_ac_c ( )
static

◆ daObjOnCloth_Create()

static void daObjOnCloth_Create ( fopAc_ac_c param_0)
static

◆ daObjOnCloth_Create__FP10fopAc_ac_c()

static void daObjOnCloth_Create__FP10fopAc_ac_c ( )
static

◆ daObjOnCloth_Delete()

static void daObjOnCloth_Delete ( daObjOnCloth_c param_0)
static

◆ daObjOnCloth_Delete__FP14daObjOnCloth_c()

static void daObjOnCloth_Delete__FP14daObjOnCloth_c ( )
static

◆ daObjOnCloth_Draw()

static void daObjOnCloth_Draw ( daObjOnCloth_c param_0)
static

◆ daObjOnCloth_Draw__FP14daObjOnCloth_c()

static void daObjOnCloth_Draw__FP14daObjOnCloth_c ( )
static

◆ daObjOnCloth_Execute()

static void daObjOnCloth_Execute ( daObjOnCloth_c param_0)
static

◆ daObjOnCloth_Execute__FP14daObjOnCloth_c()

static void daObjOnCloth_Execute__FP14daObjOnCloth_c ( )
static

◆ daObjOnCloth_IsDelete()

static bool daObjOnCloth_IsDelete ( daObjOnCloth_c param_0)
static

◆ daObjOnCloth_IsDelete__FP14daObjOnCloth_c()

static bool daObjOnCloth_IsDelete__FP14daObjOnCloth_c ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dKyw_get_AllWind_vecpow__FP4cXyz()

void dKyw_get_AllWind_vecpow__FP4cXyz ( )

◆ entry__13mDoExt_btkAnmFP16J3DMaterialTablef()

void entry__13mDoExt_btkAnmFP16J3DMaterialTablef ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_searchActorDistanceXZ2__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorDistanceXZ2__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff()

void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ( )

◆ getRes__14dRes_control_cFPCcPCcP11dRes_info_ci()

void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ( )

◆ init__12J3DFrameCtrlFs()

void init__12J3DFrameCtrlFs ( )

◆ init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss()

void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss ( )

◆ initBaseMtx__14daObjOnCloth_cFv()

void initBaseMtx__14daObjOnCloth_cFv ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_XrotM__FPA4_fs()

void mDoMtx_XrotM__FPA4_fs ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ nodeCallBack()

static void nodeCallBack ( J3DJoint param_0,
int  param_1 
)
static

◆ nodeCallBack__FP8J3DJointi()

static void nodeCallBack__FP8J3DJointi ( )
static

◆ normalizeZP__4cXyzFv()

void normalizeZP__4cXyzFv ( )

◆ pop__14mDoMtx_stack_cFv()

void pop__14mDoMtx_stack_cFv ( )

◆ push__14mDoMtx_stack_cFv()

void push__14mDoMtx_stack_cFv ( )

◆ setBaseMtx__14daObjOnCloth_cFv()

void setBaseMtx__14daObjOnCloth_cFv ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ setNormalClothPos__14daObjOnCloth_cFv()

void setNormalClothPos__14daObjOnCloth_cFv ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ transM__14mDoMtx_stack_cFfff()

void transM__14mDoMtx_stack_cFfff ( )

◆ transS__14mDoMtx_stack_cFRC4cXyz()

void transS__14mDoMtx_stack_cFRC4cXyz ( )

Variable Documentation

◆ __vt__12J3DFrameCtrl

SECTION_DATA void* __vt__12J3DFrameCtrl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__12J3DFrameCtrlFv()
Definition d_a_obj_ornament_cloth.cpp:303

◆ d_a_obj_ornament_cloth__stringBase0

char const* const d_a_obj_ornament_cloth__stringBase0
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_OnCloth

actor_process_profile_definition g_profile_Obj_OnCloth
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daObjOnCloth_c),
0,
0,
33,
0x00040180,
}
Ordon Village Flag.
Definition d_a_obj_ornament_cloth.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObjOnCloth_Method
Definition d_a_obj_ornament_cloth.cpp:263
@ PROC_Obj_OnCloth
Definition d_procname.h:342
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

◆ l_daObjOnCloth_Method

actor_method_class l_daObjOnCloth_Method
static
Initial value:
= {
}
static void daObjOnCloth_Delete__FP14daObjOnCloth_c()
static void daObjOnCloth_Create__FP10fopAc_ac_c()
static bool daObjOnCloth_IsDelete__FP14daObjOnCloth_c()
static void daObjOnCloth_Execute__FP14daObjOnCloth_c()
static void daObjOnCloth_Draw__FP14daObjOnCloth_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_3671

SECTION_RODATA f32 const lit_3671 = -50.0f
static

◆ lit_3672

SECTION_RODATA f32 const lit_3672 = -170.0f
static

◆ lit_3673

SECTION_RODATA f32 const lit_3673 = 50.0f
static

◆ lit_3674

SECTION_RODATA f32 const lit_3674 = 20.0f
static

◆ lit_3675

SECTION_RODATA f32 const lit_3675 = -1.0f
static

◆ lit_3676

SECTION_RODATA u8 const lit_3676[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3678

SECTION_RODATA u8 const lit_3678[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
}

◆ lit_3785

SECTION_RODATA u8 const lit_3785[8]
static
Initial value:
= {
0x3F, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_3786

SECTION_RODATA u8 const lit_3786[8]
static
Initial value:
= {
0x40, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_3787

SECTION_RODATA u8 const lit_3787[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_3788

SECTION_RODATA f32 const lit_3788 = 3.0f / 5.0f
static

◆ lit_3789

SECTION_RODATA f32 const lit_3789 = 1.0f / 10.0f
static

◆ lit_3832

SECTION_RODATA f32 const lit_3832[1+1]
static
Initial value:
= {
4.0f,
0.0f,
}

◆ lit_3834

SECTION_RODATA u8 const lit_3834[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_3973

SECTION_RODATA f32 const lit_3973 = 1.0f
static

◆ M_attr__14daObjOnCloth_c

u8 const M_attr__14daObjOnCloth_c[48]

◆ mCurrentMtx__6J3DSys

u8 mCurrentMtx__6J3DSys[48]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ stringBase_80595D38

SECTION_DEAD char const* const stringBase_80595D38 = "J_Necktie"
static

◆ stringBase_80595D42

SECTION_DEAD char const* const stringBase_80595D42 = "J_Necktie.bmd"
static

◆ stringBase_80595D50

SECTION_DEAD char const* const stringBase_80595D50 = "J_Necktie.btk"
static