Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_obj_catdoor.cpp File Reference

Functions

static int createSolidHeap (fopAc_ac_c *actor)
 
static int daObjCatDoor_Draw (daObjCatDoor_c *i_this)
 
static int daObjCatDoor_Execute (daObjCatDoor_c *i_this)
 
static int daObjCatDoor_IsDelete (daObjCatDoor_c *i_this)
 
static int daObjCatDoor_Delete (daObjCatDoor_c *i_this)
 
static int daObjCatDoor_Create (fopAc_ac_c *actor)
 

Variables

static const char * l_arcName = "CatDoor"
 
static actor_method_class l_daObjCatDoor_Method
 
actor_process_profile_definition g_profile_Obj_CatDoor
 

Function Documentation

◆ createSolidHeap()

static int createSolidHeap ( fopAc_ac_c * actor)
static

◆ daObjCatDoor_Create()

static int daObjCatDoor_Create ( fopAc_ac_c * actor)
static

◆ daObjCatDoor_Delete()

static int daObjCatDoor_Delete ( daObjCatDoor_c * i_this)
static

◆ daObjCatDoor_Draw()

static int daObjCatDoor_Draw ( daObjCatDoor_c * i_this)
static

◆ daObjCatDoor_Execute()

static int daObjCatDoor_Execute ( daObjCatDoor_c * i_this)
static

◆ daObjCatDoor_IsDelete()

static int daObjCatDoor_IsDelete ( daObjCatDoor_c * i_this)
static

Variable Documentation

◆ g_profile_Obj_CatDoor

actor_process_profile_definition g_profile_Obj_CatDoor
Initial value:
= {
3,
sizeof(daObjCatDoor_c),
0,
0,
}
Cat Door.
Definition d_a_obj_catdoor.h:44
static actor_method_class l_daObjCatDoor_Method
Definition d_a_obj_catdoor.cpp:185
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:98
@ fopAcStts_CULL_e
Definition f_op_actor.h:39
@ fopAcStts_UNK_0x4000_e
Definition f_op_actor.h:45
@ fopAcStts_UNK_0x40000_e
Definition f_op_actor.h:49
@ fopAc_ACTOR_e
Definition f_op_actor.h:66
@ fpcDwPi_Obj_CatDoor_e
Definition f_pc_draw_priority.h:700
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcNm_Obj_CatDoor_e
Definition f_pc_name.h:195
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

const char* l_arcName = "CatDoor"
static

◆ l_daObjCatDoor_Method

actor_method_class l_daObjCatDoor_Method
static
Initial value:
= {
}
static int daObjCatDoor_Draw(daObjCatDoor_c *i_this)
Definition d_a_obj_catdoor.cpp:161
static int daObjCatDoor_IsDelete(daObjCatDoor_c *i_this)
Definition d_a_obj_catdoor.cpp:169
static int daObjCatDoor_Create(fopAc_ac_c *actor)
Definition d_a_obj_catdoor.cpp:179
static int daObjCatDoor_Execute(daObjCatDoor_c *i_this)
Definition d_a_obj_catdoor.cpp:165
static int daObjCatDoor_Delete(daObjCatDoor_c *i_this)
Definition d_a_obj_catdoor.cpp:173
int(* process_method_func)(void *)
Definition f_pc_method.h:6