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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
int | daObjBurnBox_create1st (daObjBurnBox_c *i_this) |
int | daObjBurnBox_MoveBGDelete (daObjBurnBox_c *i_this) |
int | daObjBurnBox_MoveBGExecute (daObjBurnBox_c *i_this) |
int | daObjBurnBox_MoveBGDraw (daObjBurnBox_c *i_this) |
Variables | |
const u32 | l_bmd [3] |
const u32 | l_heap_size [3] |
const dCcD_SrcCyl | l_cyl_src |
const char * | l_arcName [3] |
actor_method_class | daObjBurnBox_METHODS |
actor_process_profile_definition | g_profile_Obj_BurnBox |
int daObjBurnBox_create1st | ( | daObjBurnBox_c * | i_this | ) |
int daObjBurnBox_MoveBGDelete | ( | daObjBurnBox_c * | i_this | ) |
int daObjBurnBox_MoveBGDraw | ( | daObjBurnBox_c * | i_this | ) |
int daObjBurnBox_MoveBGExecute | ( | daObjBurnBox_c * | i_this | ) |
actor_method_class daObjBurnBox_METHODS |
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extern |
const char* l_arcName[3] |
const u32 l_bmd[3] |
const dCcD_SrcCyl l_cyl_src |
const u32 l_heap_size[3] |