Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_tag_Lv8Gate.cpp File Reference

Functions

static int createSolidHeap (fopAc_ac_c *i_this)
 
static int daTagLv8Gate_Create (fopAc_ac_c *i_this)
 
static int daTagLv8Gate_Execute (daTagLv8Gate_c *i_this)
 
static int daTagLv8Gate_Draw (daTagLv8Gate_c *i_this)
 
static int daTagLv8Gate_IsDelete (daTagLv8Gate_c *i_this)
 
static int daTagLv8Gate_Delete (daTagLv8Gate_c *i_this)
 

Variables

static char * l_arcName = "Lv8Gate"
 
static actor_method_class l_daTagLv8Gate_Method
 
actor_process_profile_definition g_profile_Tag_Lv8Gate
 

Function Documentation

◆ createSolidHeap()

static int createSolidHeap ( fopAc_ac_c * i_this)
static

◆ daTagLv8Gate_Create()

static int daTagLv8Gate_Create ( fopAc_ac_c * i_this)
static

◆ daTagLv8Gate_Delete()

static int daTagLv8Gate_Delete ( daTagLv8Gate_c * i_this)
static

◆ daTagLv8Gate_Draw()

static int daTagLv8Gate_Draw ( daTagLv8Gate_c * i_this)
static

◆ daTagLv8Gate_Execute()

static int daTagLv8Gate_Execute ( daTagLv8Gate_c * i_this)
static

◆ daTagLv8Gate_IsDelete()

static int daTagLv8Gate_IsDelete ( daTagLv8Gate_c * i_this)
static

Variable Documentation

◆ g_profile_Tag_Lv8Gate

actor_process_profile_definition g_profile_Tag_Lv8Gate
Initial value:
= {
7,
sizeof(daTagLv8Gate_c),
0,
0,
}
Definition d_a_tag_Lv8Gate.h:9
static actor_method_class l_daTagLv8Gate_Method
Definition d_a_tag_Lv8Gate.cpp:231
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:98
@ fopAcStts_UNK_0x40000_e
Definition f_op_actor.h:49
@ fopAc_ACTOR_e
Definition f_op_actor.h:66
@ fpcDwPi_Tag_Lv8Gate_e
Definition f_pc_draw_priority.h:280
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcNm_Tag_Lv8Gate_e
Definition f_pc_name.h:725
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

char* l_arcName = "Lv8Gate"
static

◆ l_daTagLv8Gate_Method

actor_method_class l_daTagLv8Gate_Method
static
Initial value:
= {
}
static int daTagLv8Gate_Execute(daTagLv8Gate_c *i_this)
Definition d_a_tag_Lv8Gate.cpp:120
static int daTagLv8Gate_Create(fopAc_ac_c *i_this)
Definition d_a_tag_Lv8Gate.cpp:114
static int daTagLv8Gate_Draw(daTagLv8Gate_c *i_this)
Definition d_a_tag_Lv8Gate.cpp:217
static int daTagLv8Gate_IsDelete(daTagLv8Gate_c *i_this)
Definition d_a_tag_Lv8Gate.cpp:221
static int daTagLv8Gate_Delete(daTagLv8Gate_c *i_this)
Definition d_a_tag_Lv8Gate.cpp:225
int(* process_method_func)(void *)
Definition f_pc_method.h:6