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| static void | anm_init (b_gm_class *i_this, int i_anmID, f32 i_morf, u8 i_attr, f32 i_speed) |
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| static int | nodeCallBack (J3DJoint *i_joint, int param_1) |
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| static int | daB_GM_Draw (b_gm_class *i_this) |
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| static void * | s_ko_del (void *i_actor, void *i_data) |
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| static void | damage_check (b_gm_class *i_this) |
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| static BOOL | bg_check (b_gm_class *i_this) |
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| static void * | s_ko_sub (void *i_actor, void *i_data) |
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| static void * | s_ko2_move (void *i_actor, void *i_data) |
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| static void * | s_ko2_get (void *i_actor, void *i_data) |
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| static void * | s_ko_move (void *i_actor, void *i_data) |
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| static void | b_gm_wait (b_gm_class *i_this) |
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| static void | b_gm_move (b_gm_class *i_this) |
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| static void | b_gm_beam (b_gm_class *i_this) |
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| static void | b_gm_kogoma (b_gm_class *i_this) |
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| static void | b_gm_damage (b_gm_class *i_this) |
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| static void | b_gm_drop (b_gm_class *i_this) |
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| static void | action (b_gm_class *i_this) |
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| static int | foot_IK (b_gm_class *i_this, b_gm_foot *i_foot) |
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| static void | foot_IK_main (b_gm_class *i_this) |
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| static void | anm_se_set (b_gm_class *i_this) |
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| static void | cam_3d_morf (b_gm_class *i_this, f32 i_scale) |
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| static void | cam_spd_set (b_gm_class *i_this) |
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| static void | demo_camera (b_gm_class *i_this) |
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| static int | daB_GM_Execute (b_gm_class *i_this) |
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| static int | daB_GM_IsDelete (b_gm_class *i_this) |
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| static int | daB_GM_Delete (b_gm_class *i_this) |
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| static int | useHeapInit (fopAc_ac_c *i_this) |
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| static int | daB_GM_Create (fopAc_ac_c *i_this) |
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