Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_sb.cpp File Reference

Functions

void __ct__12daE_SB_HIO_cFv ()
 
void CreateHeap__8daE_SB_cFv ()
 
static void useHeapInit__FP10fopAc_ac_c ()
 
void initCcCylinder__8daE_SB_cFv ()
 
void setCcCylinder__8daE_SB_cFv ()
 
void ctrlJoint__8daE_SB_cFP8J3DJointP8J3DModel ()
 
static void JointCallBack__FP8J3DJointi ()
 
void Particle_Set__8daE_SB_cFUs ()
 
void SetAnm__8daE_SB_cFiiff ()
 
void MemberClear__8daE_SB_cFv ()
 
static void other_bg_check__FP8daE_SB_cP10fopAc_ac_c ()
 
static void s_obj_sub__FPvPv ()
 
static void s_bomb_sub__FPvPv ()
 
void Shield_Motion__8daE_SB_cFv ()
 
void AttackStop__8daE_SB_cFv ()
 
void AttackSetSP__8daE_SB_cFv ()
 
void AttackAngle__8daE_SB_cFv ()
 
void AttackSpeedMotion__8daE_SB_cFv ()
 
void Attack_Motion__8daE_SB_cFv ()
 
void Bomb_Death_Motion__8daE_SB_cFv ()
 
void BombJumpSet__8daE_SB_cFv ()
 
void GetHomeSet__8daE_SB_cFv ()
 
void HomeJumpMotion__8daE_SB_cFv ()
 
void Jump_Normal_Set__8daE_SB_cFv ()
 
void Jump_Set__8daE_SB_cFv ()
 
void JumpMiddleMotion__8daE_SB_cFv ()
 
void Jump_Motion__8daE_SB_cFv ()
 
void Death_Motion__8daE_SB_cFv ()
 
void Hanekaeri__8daE_SB_cFv ()
 
void Hit__8daE_SB_cFv ()
 
void ActionCheck__8daE_SB_cFv ()
 
void Search__8daE_SB_cFv ()
 
void Wait_Motion__8daE_SB_cFv ()
 
void Attack__8daE_SB_cFv ()
 
void Shield__8daE_SB_cFv ()
 
void Anm_Motion__8daE_SB_cFv ()
 
void Search_Bomb__8daE_SB_cFv ()
 
void ChanceMotion__8daE_SB_cFv ()
 
void NoChanceMotion__8daE_SB_cFv ()
 
void Obj_Damage__8daE_SB_cFv ()
 
void HashiraVib__8daE_SB_cFv ()
 
void Yazirushi__8daE_SB_cFv ()
 
void setGroundAngle__8daE_SB_cFv ()
 
void Execute__8daE_SB_cFv ()
 
void Draw__8daE_SB_cFv ()
 
void Delete__8daE_SB_cFv ()
 
void setBaseMtx__8daE_SB_cFv ()
 
static void daE_SB_Draw__FP8daE_SB_c ()
 
static void daE_SB_Execute__FP8daE_SB_c ()
 
static bool daE_SB_IsDelete__FP8daE_SB_c ()
 
static void daE_SB_Delete__FP8daE_SB_c ()
 
void Create__8daE_SB_cFv ()
 
void __dt__8cM3dGCylFv ()
 
void __dt__8cM3dGSphFv ()
 
void __dt__8cM3dGAabFv ()
 
void __dt__12dBgS_ObjAcchFv ()
 
static void daE_SB_Create__FP10fopAc_ac_c ()
 
void __dt__12daE_SB_HIO_cFv ()
 
void __sinit_d_a_e_sb_cpp ()
 
static void func_80784D44 ()
 
static void func_80784D4C ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void mDoMtx_ZrotM__FPA4_fs ()
 
void transS__14mDoMtx_stack_cFRC4cXyz ()
 
void scaleM__14mDoMtx_stack_cFfff ()
 
void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ()
 
void __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl ()
 
void setAnm__16mDoExt_McaMorfSOFP15J3DAnmTransformiffff ()
 
void play__16mDoExt_McaMorfSOFUlSc ()
 
void entryDL__16mDoExt_McaMorfSOFv ()
 
void modelCalc__16mDoExt_McaMorfSOFv ()
 
void stopZelAnime__16mDoExt_McaMorfSOFv ()
 
void __ct__10fopAc_ac_cFv ()
 
void fopAc_IsActor__FPv ()
 
void fopAcM_delete__FP10fopAc_ac_c ()
 
void fopAcM_fastCreate__FsUlPC4cXyziPC5csXyzPC4cXyzScPFPv_iPv ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_SetMin__FP10fopAc_ac_cfff ()
 
void fopAcM_SetMax__FP10fopAc_ac_cfff ()
 
void fopAcM_posMoveF__FP10fopAc_ac_cPC4cXyz ()
 
void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void fopAcM_createDisappear__FPC10fopAc_ac_cPC4cXyzUcUcUc ()
 
void gndCheck__11fopAcM_gc_cFPC4cXyz ()
 
void fpcEx_Search__FPFPvPv_PvPv ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj ()
 
void onSwitch__10dSv_info_cFii ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ()
 
void set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ()
 
void LineCross__4cBgSFP11cBgS_LinChk ()
 
void GroundCross__4cBgSFP11cBgS_GndChk ()
 
void __ct__12dBgS_AcchCirFv ()
 
void SetWall__12dBgS_AcchCirFff ()
 
void __dt__9dBgS_AcchFv ()
 
void __ct__9dBgS_AcchFv ()
 
void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz ()
 
void CrrPos__9dBgS_AcchFR4dBgS ()
 
void __ct__11dBgS_GndChkFv ()
 
void __dt__11dBgS_GndChkFv ()
 
void __ct__11dBgS_LinChkFv ()
 
void __dt__11dBgS_LinChkFv ()
 
void Set__11dBgS_LinChkFPC4cXyzPC4cXyzPC10fopAc_ac_c ()
 
void SetObj__16dBgS_PolyPassChkFv ()
 
void __ct__10dCcD_GSttsFv ()
 
void Move__10dCcD_GSttsFv ()
 
void Init__9dCcD_SttsFiiP10fopAc_ac_c ()
 
void __ct__12dCcD_GObjInfFv ()
 
void ChkTgHit__12dCcD_GObjInfFv ()
 
void GetTgHitObj__12dCcD_GObjInfFv ()
 
void Set__8dCcD_CylFRC11dCcD_SrcCyl ()
 
void cc_at_check__FP10fopAc_ac_cP11dCcU_AtInfo ()
 
void checkMasterSwordEquip__9daPy_py_cFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void Set__4cCcSFP8cCcD_Obj ()
 
void __mi__4cXyzCFRC3Vec ()
 
void cM_atan2s__Fff ()
 
void SetPos__11cBgS_GndChkFPC4cXyz ()
 
void SetC__8cM3dGCylFRC4cXyz ()
 
void cLib_addCalc2__FPffff ()
 
void cLib_chaseAngleS__FPsss ()
 
void cLib_targetAngleY__FPC3VecPC3Vec ()
 
void __ct__15Z2CreatureEnemyFv ()
 
void init__15Z2CreatureEnemyFP3VecP3VecUcUc ()
 
void setLinkSearch__15Z2CreatureEnemyFb ()
 
void setEnemyName__15Z2CreatureEnemyFPCc ()
 
void__nw__FUl ()
 
void __dl__FPv ()
 
void checkPass__12J3DFrameCtrlFf ()
 
void _savegpr_28 ()
 
void _savegpr_29 ()
 
void _restgpr_28 ()
 
void _restgpr_29 ()
 
void __register_global_object ()
 
 COMPILER_STRIP_GATE (0x80784D68, &lit_3658)
 
 COMPILER_STRIP_GATE (0x80784D6C, &lit_3659)
 
 COMPILER_STRIP_GATE (0x80784D70, &lit_3660)
 
 COMPILER_STRIP_GATE (0x80784D74, &lit_3661)
 
 COMPILER_STRIP_GATE (0x80784D78, &lit_3662)
 
 COMPILER_STRIP_GATE (0x80784D7C, &lit_3663)
 
 COMPILER_STRIP_GATE (0x80784D80, &lit_3664)
 
 COMPILER_STRIP_GATE (0x80784D84, &lit_3665)
 
 COMPILER_STRIP_GATE (0x80784D88, &lit_3666)
 
 COMPILER_STRIP_GATE (0x80784D8C, &lit_3667)
 
 COMPILER_STRIP_GATE (0x80784D90, &lit_3668)
 
static void useHeapInit (fopAc_ac_c *param_0)
 
static void JointCallBack (J3DJoint *param_0, int param_1)
 
 COMPILER_STRIP_GATE (0x80784DD8, &lit_3758)
 
 COMPILER_STRIP_GATE (0x80784DDC, &lit_3759)
 
 COMPILER_STRIP_GATE (0x80784DE0, &lit_3768)
 
 COMPILER_STRIP_GATE (0x80784DE4, &lit_3831)
 
static void other_bg_check (daE_SB_c *param_0, fopAc_ac_c *param_1)
 
static void s_obj_sub (void *param_0, void *param_1)
 
static void s_bomb_sub (void *param_0, void *param_1)
 
 COMPILER_STRIP_GATE (0x80784DE8, &lit_3906)
 
 COMPILER_STRIP_GATE (0x80784DEC, &lit_3907)
 
 COMPILER_STRIP_GATE (0x80784DF0, &lit_3954)
 
 COMPILER_STRIP_GATE (0x80784DF4, &lit_3955)
 
 COMPILER_STRIP_GATE (0x80784DF8, &lit_3956)
 
 COMPILER_STRIP_GATE (0x80784DFC, &lit_3957)
 
 COMPILER_STRIP_GATE (0x80784E00, &lit_3975)
 
 COMPILER_STRIP_GATE (0x80784E04, &lit_3981)
 
 COMPILER_STRIP_GATE (0x80784E08, &lit_4064)
 
 COMPILER_STRIP_GATE (0x80784E0C, &lit_4065)
 
 COMPILER_STRIP_GATE (0x80784E10, &lit_4066)
 
 COMPILER_STRIP_GATE (0x80784E18, &lit_4130)
 
 COMPILER_STRIP_GATE (0x80784E20, &lit_4131)
 
 COMPILER_STRIP_GATE (0x80784E28, &lit_4132)
 
 COMPILER_STRIP_GATE (0x80784E30, &lit_4133)
 
 COMPILER_STRIP_GATE (0x80784E34, &lit_4166)
 
 COMPILER_STRIP_GATE (0x80784E38, &lit_4370)
 
 COMPILER_STRIP_GATE (0x80784E3C, &lit_4467)
 
 COMPILER_STRIP_GATE (0x80784E40, &lit_4656)
 
 COMPILER_STRIP_GATE (0x80784E44, &lit_4657)
 
 COMPILER_STRIP_GATE (0x80784E48, &lit_4658)
 
 COMPILER_STRIP_GATE (0x80784E50, &lit_4660)
 
 COMPILER_STRIP_GATE (0x80784E58, &lit_4682)
 
 COMPILER_STRIP_GATE (0x80784E5C, &lit_4738)
 
 COMPILER_STRIP_GATE (0x80784E60, &lit_4739)
 
static void daE_SB_Draw (daE_SB_c *param_0)
 
static void daE_SB_Execute (daE_SB_c *param_0)
 
static bool daE_SB_IsDelete (daE_SB_c *param_0)
 
static void daE_SB_Delete (daE_SB_c *param_0)
 
static void daE_SB_Create (fopAc_ac_c *param_0)
 
 REGISTER_CTORS (0x80784D08, __sinit_d_a_e_sb_cpp)
 

Variables

char const *const d_a_e_sb__stringBase0
 
void__vt__8dCcD_Sph [36]
 
void__vt__8dCcD_Cyl [36]
 
void__vt__9dCcD_Stts [11]
 
void__vt__12cCcD_SphAttr [25]
 
void__vt__12cCcD_CylAttr [25]
 
void__vt__14cCcD_ShapeAttr [22]
 
void__vt__9cCcD_Stts [8]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mSimpleTexObj__21dDlst_shadowControl_c [32]
 
u8 mCurrentMtx__6J3DSys [48]
 
u8 sincosTable___5JMath [65536]
 
f32 mGroundY__11fopAcM_gc_c
 
static SECTION_RODATA f32 const lit_3658 = 1100.0f
 
static SECTION_RODATA f32 const lit_3659 = 600.0f
 
static SECTION_RODATA f32 const lit_3660 = 40.0f
 
static SECTION_RODATA f32 const lit_3661 = 35.0f
 
static SECTION_RODATA f32 const lit_3662 = 75.0f
 
static SECTION_RODATA f32 const lit_3663 = 30.0f
 
static SECTION_RODATA f32 const lit_3664 = 83.0f / 100.0f
 
static SECTION_RODATA f32 const lit_3665 = 1.0f
 
static SECTION_RODATA f32 const lit_3666 = 7.0f / 10.0f
 
static SECTION_RODATA f32 const lit_3667 = 7.0f / 5.0f
 
static SECTION_RODATA f32 const lit_3668 = 1000.0f
 
static SECTION_DATA voidlit_4468 [7]
 
static actor_method_class l_daE_SB_Method
 
actor_process_profile_definition g_profile_E_SB
 
SECTION_DATA void__vt__8cM3dGCyl [3]
 
SECTION_DATA void__vt__8cM3dGSph [3]
 
SECTION_DATA void__vt__8cM3dGAab [3]
 
SECTION_DATA void__vt__12dBgS_ObjAcch [9]
 
SECTION_DATA void__vt__12daE_SB_HIO_c [3]
 
static SECTION_DEAD char const *const stringBase_80784E64 = "E_SB"
 
static const dCcD_SrcCyl ccCylSrc
 
static SECTION_RODATA u8 const lit_3758 [4]
 
static SECTION_RODATA f32 const lit_3759 = -1.0f
 
static SECTION_RODATA f32 const lit_3768 = -9.0f
 
static SECTION_RODATA f32 const lit_3831 = 100.0f
 
static SECTION_RODATA f32 const lit_3906 = 5.0f
 
static SECTION_RODATA f32 const lit_3907 = -5.0f
 
static u8 lit_1109 [1+3]
 
static u8 lit_1107 [1+3]
 
static u8 lit_1105 [1+3]
 
static u8 lit_1104 [1+3]
 
static u8 lit_1099 [1+3]
 
static u8 lit_1097 [1+3]
 
static u8 lit_1095 [1+3]
 
static u8 lit_1094 [1+3]
 
static u8 lit_1057 [1+3]
 
static u8 lit_1055 [1+3]
 
static u8 lit_1053 [1+3]
 
static u8 lit_1052 [1+3]
 
static u8 lit_1014 [1+3]
 
static u8 lit_1012 [1+3]
 
static u8 lit_1010 [1+3]
 
static u8 struct_80784F74 [4]
 
static u8 lit_3653 [12]
 
static u8 l_HIO [64]
 
static u8 data_80784FC4 [4]
 
static u8 data_80784FC8 [2+2]
 
static u8 data_80784FCC [4]
 
static SECTION_RODATA f32 const lit_3954 = 200.0f
 
static SECTION_RODATA f32 const lit_3955 = -200.0f
 
static SECTION_RODATA f32 const lit_3956 = 4.0f / 5.0f
 
static SECTION_RODATA f32 const lit_3957 = 0.5f
 
static SECTION_RODATA f32 const lit_3975 = 1792.0f
 
static SECTION_RODATA f32 const lit_3981 = 1.0f / 5.0f
 
static SECTION_RODATA f32 const lit_4064 = 53.0f
 
static SECTION_RODATA f32 const lit_4065 = 64.0f
 
static SECTION_RODATA f32 const lit_4066 [1+1]
 
static SECTION_RODATA u8 const lit_4130 [8]
 
static SECTION_RODATA u8 const lit_4131 [8]
 
static SECTION_RODATA u8 const lit_4132 [8]
 
static SECTION_RODATA f32 const lit_4133 = 300.0f
 
static SECTION_RODATA f32 const lit_4166 = 3.0f / 5.0f
 
static SECTION_RODATA f32 const lit_4370 = 400.0f
 
static SECTION_RODATA f32 const lit_4467 = 49.5f
 
static SECTION_RODATA f32 const lit_4656 = 6000.0f
 
static SECTION_RODATA f32 const lit_4657 = 9.0f / 10.0f
 
static SECTION_RODATA f32 const lit_4658 [1+1]
 
static SECTION_RODATA u8 const lit_4660 [8]
 
static SECTION_RODATA f32 const lit_4682 = 80.0f
 
static SECTION_RODATA f32 const lit_4738 = 50.0f
 
static SECTION_RODATA f32 const lit_4739 = -1000000000.0f
 
static u8 data_80784FD0 [4]
 
static u8 data_80784FD4 [4]
 
static u8 data_80784FD8 [4]
 
static u8 data_80784FDC [4]
 
static u8 data_80784FE0 [4]
 
static u8 data_80784FE4 [4]
 
static u8 data_80784FE8 [4]
 
static u8 data_80784FEC [4]
 
static u8 data_80784FF0 [4]
 
static u8 data_80784FF4 [4]
 
static u8 data_80784FF8 [4]
 
static u8 data_80784FFC [4]
 
static u8 data_80785000 [4]
 
static u8 data_80785004 [4]
 
static u8 data_80785008 [4]
 
static u8 data_8078500C [4]
 
static u8 data_80785010 [4]
 
static u8 data_80785014 [4]
 
static u8 data_80785018 [4]
 
static u8 data_8078501C [4]
 
static u8 data_80785020 [4]
 
static u8 data_80785024 [4]
 
static u8 data_80785028 [4]
 
static u8 data_8078502C [4]
 
static u8 data_80785030 [4]
 

Function Documentation

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__11dBgS_GndChkFv()

void __ct__11dBgS_GndChkFv ( )

◆ __ct__11dBgS_LinChkFv()

void __ct__11dBgS_LinChkFv ( )

◆ __ct__12daE_SB_HIO_cFv()

void __ct__12daE_SB_HIO_cFv ( )

◆ __ct__12dBgS_AcchCirFv()

void __ct__12dBgS_AcchCirFv ( )

◆ __ct__12dCcD_GObjInfFv()

void __ct__12dCcD_GObjInfFv ( )

◆ __ct__15Z2CreatureEnemyFv()

void __ct__15Z2CreatureEnemyFv ( )

◆ __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl()

void __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl ( )

◆ __ct__9dBgS_AcchFv()

void __ct__9dBgS_AcchFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__11dBgS_GndChkFv()

void __dt__11dBgS_GndChkFv ( )

◆ __dt__11dBgS_LinChkFv()

void __dt__11dBgS_LinChkFv ( )

◆ __dt__12daE_SB_HIO_cFv()

void __dt__12daE_SB_HIO_cFv ( )

◆ __dt__12dBgS_ObjAcchFv()

void __dt__12dBgS_ObjAcchFv ( )

◆ __dt__8cM3dGAabFv()

void __dt__8cM3dGAabFv ( )

◆ __dt__8cM3dGCylFv()

void __dt__8cM3dGCylFv ( )

◆ __dt__8cM3dGSphFv()

void __dt__8cM3dGSphFv ( )

◆ __dt__9dBgS_AcchFv()

void __dt__9dBgS_AcchFv ( )

◆ __mi__4cXyzCFRC3Vec()

void __mi__4cXyzCFRC3Vec ( )

◆ __nw__FUl()

void * __nw__FUl ( )

◆ __register_global_object()

void __register_global_object ( )

◆ __sinit_d_a_e_sb_cpp()

void __sinit_d_a_e_sb_cpp ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ ActionCheck__8daE_SB_cFv()

void ActionCheck__8daE_SB_cFv ( )

◆ Anm_Motion__8daE_SB_cFv()

void Anm_Motion__8daE_SB_cFv ( )

◆ Attack__8daE_SB_cFv()

void Attack__8daE_SB_cFv ( )

◆ Attack_Motion__8daE_SB_cFv()

void Attack_Motion__8daE_SB_cFv ( )

◆ AttackAngle__8daE_SB_cFv()

void AttackAngle__8daE_SB_cFv ( )

◆ AttackSetSP__8daE_SB_cFv()

void AttackSetSP__8daE_SB_cFv ( )

◆ AttackSpeedMotion__8daE_SB_cFv()

void AttackSpeedMotion__8daE_SB_cFv ( )

◆ AttackStop__8daE_SB_cFv()

void AttackStop__8daE_SB_cFv ( )

◆ Bomb_Death_Motion__8daE_SB_cFv()

void Bomb_Death_Motion__8daE_SB_cFv ( )

◆ BombJumpSet__8daE_SB_cFv()

void BombJumpSet__8daE_SB_cFv ( )

◆ cc_at_check__FP10fopAc_ac_cP11dCcU_AtInfo()

void cc_at_check__FP10fopAc_ac_cP11dCcU_AtInfo ( )

◆ ChanceMotion__8daE_SB_cFv()

void ChanceMotion__8daE_SB_cFv ( )

◆ checkMasterSwordEquip__9daPy_py_cFv()

void checkMasterSwordEquip__9daPy_py_cFv ( )

◆ checkPass__12J3DFrameCtrlFf()

void checkPass__12J3DFrameCtrlFf ( )

◆ ChkTgHit__12dCcD_GObjInfFv()

void ChkTgHit__12dCcD_GObjInfFv ( )

◆ cLib_addCalc2__FPffff()

void cLib_addCalc2__FPffff ( )

◆ cLib_chaseAngleS__FPsss()

void cLib_chaseAngleS__FPsss ( )

◆ cLib_targetAngleY__FPC3VecPC3Vec()

void cLib_targetAngleY__FPC3VecPC3Vec ( )

◆ cM_atan2s__Fff()

void cM_atan2s__Fff ( )

◆ COMPILER_STRIP_GATE() [1/40]

COMPILER_STRIP_GATE ( 0x80784D68  ,
lit_3658 
)

◆ COMPILER_STRIP_GATE() [2/40]

COMPILER_STRIP_GATE ( 0x80784D6C  ,
lit_3659 
)

◆ COMPILER_STRIP_GATE() [3/40]

COMPILER_STRIP_GATE ( 0x80784D70  ,
lit_3660 
)

◆ COMPILER_STRIP_GATE() [4/40]

COMPILER_STRIP_GATE ( 0x80784D74  ,
lit_3661 
)

◆ COMPILER_STRIP_GATE() [5/40]

COMPILER_STRIP_GATE ( 0x80784D78  ,
lit_3662 
)

◆ COMPILER_STRIP_GATE() [6/40]

COMPILER_STRIP_GATE ( 0x80784D7C  ,
lit_3663 
)

◆ COMPILER_STRIP_GATE() [7/40]

COMPILER_STRIP_GATE ( 0x80784D80  ,
lit_3664 
)

◆ COMPILER_STRIP_GATE() [8/40]

COMPILER_STRIP_GATE ( 0x80784D84  ,
lit_3665 
)

◆ COMPILER_STRIP_GATE() [9/40]

COMPILER_STRIP_GATE ( 0x80784D88  ,
lit_3666 
)

◆ COMPILER_STRIP_GATE() [10/40]

COMPILER_STRIP_GATE ( 0x80784D8C  ,
lit_3667 
)

◆ COMPILER_STRIP_GATE() [11/40]

COMPILER_STRIP_GATE ( 0x80784D90  ,
lit_3668 
)

◆ COMPILER_STRIP_GATE() [12/40]

COMPILER_STRIP_GATE ( 0x80784DD8  ,
lit_3758 
)

◆ COMPILER_STRIP_GATE() [13/40]

COMPILER_STRIP_GATE ( 0x80784DDC  ,
lit_3759 
)

◆ COMPILER_STRIP_GATE() [14/40]

COMPILER_STRIP_GATE ( 0x80784DE0  ,
lit_3768 
)

◆ COMPILER_STRIP_GATE() [15/40]

COMPILER_STRIP_GATE ( 0x80784DE4  ,
lit_3831 
)

◆ COMPILER_STRIP_GATE() [16/40]

COMPILER_STRIP_GATE ( 0x80784DE8  ,
lit_3906 
)

◆ COMPILER_STRIP_GATE() [17/40]

COMPILER_STRIP_GATE ( 0x80784DEC  ,
lit_3907 
)

◆ COMPILER_STRIP_GATE() [18/40]

COMPILER_STRIP_GATE ( 0x80784DF0  ,
lit_3954 
)

◆ COMPILER_STRIP_GATE() [19/40]

COMPILER_STRIP_GATE ( 0x80784DF4  ,
lit_3955 
)

◆ COMPILER_STRIP_GATE() [20/40]

COMPILER_STRIP_GATE ( 0x80784DF8  ,
lit_3956 
)

◆ COMPILER_STRIP_GATE() [21/40]

COMPILER_STRIP_GATE ( 0x80784DFC  ,
lit_3957 
)

◆ COMPILER_STRIP_GATE() [22/40]

COMPILER_STRIP_GATE ( 0x80784E00  ,
lit_3975 
)

◆ COMPILER_STRIP_GATE() [23/40]

COMPILER_STRIP_GATE ( 0x80784E04  ,
lit_3981 
)

◆ COMPILER_STRIP_GATE() [24/40]

COMPILER_STRIP_GATE ( 0x80784E08  ,
lit_4064 
)

◆ COMPILER_STRIP_GATE() [25/40]

COMPILER_STRIP_GATE ( 0x80784E0C  ,
lit_4065 
)

◆ COMPILER_STRIP_GATE() [26/40]

COMPILER_STRIP_GATE ( 0x80784E10  ,
lit_4066 
)

◆ COMPILER_STRIP_GATE() [27/40]

COMPILER_STRIP_GATE ( 0x80784E18  ,
lit_4130 
)

◆ COMPILER_STRIP_GATE() [28/40]

COMPILER_STRIP_GATE ( 0x80784E20  ,
lit_4131 
)

◆ COMPILER_STRIP_GATE() [29/40]

COMPILER_STRIP_GATE ( 0x80784E28  ,
lit_4132 
)

◆ COMPILER_STRIP_GATE() [30/40]

COMPILER_STRIP_GATE ( 0x80784E30  ,
lit_4133 
)

◆ COMPILER_STRIP_GATE() [31/40]

COMPILER_STRIP_GATE ( 0x80784E34  ,
lit_4166 
)

◆ COMPILER_STRIP_GATE() [32/40]

COMPILER_STRIP_GATE ( 0x80784E38  ,
lit_4370 
)

◆ COMPILER_STRIP_GATE() [33/40]

COMPILER_STRIP_GATE ( 0x80784E3C  ,
lit_4467 
)

◆ COMPILER_STRIP_GATE() [34/40]

COMPILER_STRIP_GATE ( 0x80784E40  ,
lit_4656 
)

◆ COMPILER_STRIP_GATE() [35/40]

COMPILER_STRIP_GATE ( 0x80784E44  ,
lit_4657 
)

◆ COMPILER_STRIP_GATE() [36/40]

COMPILER_STRIP_GATE ( 0x80784E48  ,
lit_4658 
)

◆ COMPILER_STRIP_GATE() [37/40]

COMPILER_STRIP_GATE ( 0x80784E50  ,
lit_4660 
)

◆ COMPILER_STRIP_GATE() [38/40]

COMPILER_STRIP_GATE ( 0x80784E58  ,
lit_4682 
)

◆ COMPILER_STRIP_GATE() [39/40]

COMPILER_STRIP_GATE ( 0x80784E5C  ,
lit_4738 
)

◆ COMPILER_STRIP_GATE() [40/40]

COMPILER_STRIP_GATE ( 0x80784E60  ,
lit_4739 
)

◆ Create__8daE_SB_cFv()

void Create__8daE_SB_cFv ( )

◆ CreateHeap__8daE_SB_cFv()

void CreateHeap__8daE_SB_cFv ( )

◆ CrrPos__9dBgS_AcchFR4dBgS()

void CrrPos__9dBgS_AcchFR4dBgS ( )

◆ ctrlJoint__8daE_SB_cFP8J3DJointP8J3DModel()

void ctrlJoint__8daE_SB_cFP8J3DJointP8J3DModel ( )

◆ daE_SB_Create()

static void daE_SB_Create ( fopAc_ac_c param_0)
static

◆ daE_SB_Create__FP10fopAc_ac_c()

static void daE_SB_Create__FP10fopAc_ac_c ( )
static

◆ daE_SB_Delete()

static void daE_SB_Delete ( daE_SB_c param_0)
static

◆ daE_SB_Delete__FP8daE_SB_c()

static void daE_SB_Delete__FP8daE_SB_c ( )
static

◆ daE_SB_Draw()

static void daE_SB_Draw ( daE_SB_c param_0)
static

◆ daE_SB_Draw__FP8daE_SB_c()

static void daE_SB_Draw__FP8daE_SB_c ( )
static

◆ daE_SB_Execute()

static void daE_SB_Execute ( daE_SB_c param_0)
static

◆ daE_SB_Execute__FP8daE_SB_c()

static void daE_SB_Execute__FP8daE_SB_c ( )
static

◆ daE_SB_IsDelete()

static bool daE_SB_IsDelete ( daE_SB_c param_0)
static

◆ daE_SB_IsDelete__FP8daE_SB_c()

static bool daE_SB_IsDelete__FP8daE_SB_c ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj()

void dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ Death_Motion__8daE_SB_cFv()

void Death_Motion__8daE_SB_cFv ( )

◆ Delete__8daE_SB_cFv()

void Delete__8daE_SB_cFv ( )

◆ Draw__8daE_SB_cFv()

void Draw__8daE_SB_cFv ( )

◆ entryDL__16mDoExt_McaMorfSOFv()

void entryDL__16mDoExt_McaMorfSOFv ( )

◆ Execute__8daE_SB_cFv()

void Execute__8daE_SB_cFv ( )

◆ fopAc_IsActor__FPv()

void fopAc_IsActor__FPv ( )

◆ fopAcM_createDisappear__FPC10fopAc_ac_cPC4cXyzUcUcUc()

void fopAcM_createDisappear__FPC10fopAc_ac_cPC4cXyzUcUcUc ( )

◆ fopAcM_delete__FP10fopAc_ac_c()

void fopAcM_delete__FP10fopAc_ac_c ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_fastCreate__FsUlPC4cXyziPC5csXyzPC4cXyzScPFPv_iPv()

void fopAcM_fastCreate__FsUlPC4cXyziPC5csXyzPC4cXyzScPFPv_iPv ( )

◆ fopAcM_posMoveF__FP10fopAc_ac_cPC4cXyz()

void fopAcM_posMoveF__FP10fopAc_ac_cPC4cXyz ( )

◆ fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_SetMax__FP10fopAc_ac_cfff()

void fopAcM_SetMax__FP10fopAc_ac_cfff ( )

◆ fopAcM_SetMin__FP10fopAc_ac_cfff()

void fopAcM_SetMin__FP10fopAc_ac_cfff ( )

◆ fpcEx_Search__FPFPvPv_PvPv()

void fpcEx_Search__FPFPvPv_PvPv ( )

◆ func_80784D44()

static void func_80784D44 ( )
static

◆ func_80784D4C()

static void func_80784D4C ( )
static

◆ GetHomeSet__8daE_SB_cFv()

void GetHomeSet__8daE_SB_cFv ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ GetTgHitObj__12dCcD_GObjInfFv()

void GetTgHitObj__12dCcD_GObjInfFv ( )

◆ gndCheck__11fopAcM_gc_cFPC4cXyz()

void gndCheck__11fopAcM_gc_cFPC4cXyz ( )

◆ GroundCross__4cBgSFP11cBgS_GndChk()

void GroundCross__4cBgSFP11cBgS_GndChk ( )

◆ Hanekaeri__8daE_SB_cFv()

void Hanekaeri__8daE_SB_cFv ( )

◆ HashiraVib__8daE_SB_cFv()

void HashiraVib__8daE_SB_cFv ( )

◆ Hit__8daE_SB_cFv()

void Hit__8daE_SB_cFv ( )

◆ HomeJumpMotion__8daE_SB_cFv()

void HomeJumpMotion__8daE_SB_cFv ( )

◆ init__15Z2CreatureEnemyFP3VecP3VecUcUc()

void init__15Z2CreatureEnemyFP3VecP3VecUcUc ( )

◆ Init__9dCcD_SttsFiiP10fopAc_ac_c()

void Init__9dCcD_SttsFiiP10fopAc_ac_c ( )

◆ initCcCylinder__8daE_SB_cFv()

void initCcCylinder__8daE_SB_cFv ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ JointCallBack()

static void JointCallBack ( J3DJoint param_0,
int  param_1 
)
static

◆ JointCallBack__FP8J3DJointi()

static void JointCallBack__FP8J3DJointi ( )
static

◆ Jump_Motion__8daE_SB_cFv()

void Jump_Motion__8daE_SB_cFv ( )

◆ Jump_Normal_Set__8daE_SB_cFv()

void Jump_Normal_Set__8daE_SB_cFv ( )

◆ Jump_Set__8daE_SB_cFv()

void Jump_Set__8daE_SB_cFv ( )

◆ JumpMiddleMotion__8daE_SB_cFv()

void JumpMiddleMotion__8daE_SB_cFv ( )

◆ LineCross__4cBgSFP11cBgS_LinChk()

void LineCross__4cBgSFP11cBgS_LinChk ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ mDoMtx_ZrotM__FPA4_fs()

void mDoMtx_ZrotM__FPA4_fs ( )

◆ MemberClear__8daE_SB_cFv()

void MemberClear__8daE_SB_cFv ( )

◆ modelCalc__16mDoExt_McaMorfSOFv()

void modelCalc__16mDoExt_McaMorfSOFv ( )

◆ Move__10dCcD_GSttsFv()

void Move__10dCcD_GSttsFv ( )

◆ NoChanceMotion__8daE_SB_cFv()

void NoChanceMotion__8daE_SB_cFv ( )

◆ Obj_Damage__8daE_SB_cFv()

void Obj_Damage__8daE_SB_cFv ( )

◆ onSwitch__10dSv_info_cFii()

void onSwitch__10dSv_info_cFii ( )

◆ other_bg_check()

static void other_bg_check ( daE_SB_c param_0,
fopAc_ac_c param_1 
)
static

◆ other_bg_check__FP8daE_SB_cP10fopAc_ac_c()

static void other_bg_check__FP8daE_SB_cP10fopAc_ac_c ( )
static

◆ Particle_Set__8daE_SB_cFUs()

void Particle_Set__8daE_SB_cFUs ( )

◆ play__16mDoExt_McaMorfSOFUlSc()

void play__16mDoExt_McaMorfSOFUlSc ( )

◆ REGISTER_CTORS()

REGISTER_CTORS ( 0x80784D08  ,
__sinit_d_a_e_sb_cpp   
)

◆ s_bomb_sub()

static void s_bomb_sub ( void param_0,
void param_1 
)
static

◆ s_bomb_sub__FPvPv()

static void s_bomb_sub__FPvPv ( )
static

◆ s_obj_sub()

static void s_obj_sub ( void param_0,
void param_1 
)
static

◆ s_obj_sub__FPvPv()

static void s_obj_sub__FPvPv ( )
static

◆ scaleM__14mDoMtx_stack_cFfff()

void scaleM__14mDoMtx_stack_cFfff ( )

◆ Search__8daE_SB_cFv()

void Search__8daE_SB_cFv ( )

◆ Search_Bomb__8daE_SB_cFv()

void Search_Bomb__8daE_SB_cFv ( )

◆ Set__11dBgS_LinChkFPC4cXyzPC4cXyzPC10fopAc_ac_c()

void Set__11dBgS_LinChkFPC4cXyzPC4cXyzPC10fopAc_ac_c ( )

◆ set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf()

void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ( )

◆ set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf()

void set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ( )

◆ Set__4cCcSFP8cCcD_Obj()

void Set__4cCcSFP8cCcD_Obj ( )

◆ Set__8dCcD_CylFRC11dCcD_SrcCyl()

void Set__8dCcD_CylFRC11dCcD_SrcCyl ( )

◆ Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz()

void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz ( )

◆ setAnm__16mDoExt_McaMorfSOFP15J3DAnmTransformiffff()

void setAnm__16mDoExt_McaMorfSOFP15J3DAnmTransformiffff ( )

◆ SetAnm__8daE_SB_cFiiff()

void SetAnm__8daE_SB_cFiiff ( )

◆ setBaseMtx__8daE_SB_cFv()

void setBaseMtx__8daE_SB_cFv ( )

◆ SetC__8cM3dGCylFRC4cXyz()

void SetC__8cM3dGCylFRC4cXyz ( )

◆ setCcCylinder__8daE_SB_cFv()

void setCcCylinder__8daE_SB_cFv ( )

◆ setEnemyName__15Z2CreatureEnemyFPCc()

void setEnemyName__15Z2CreatureEnemyFPCc ( )

◆ setGroundAngle__8daE_SB_cFv()

void setGroundAngle__8daE_SB_cFv ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ setLinkSearch__15Z2CreatureEnemyFb()

void setLinkSearch__15Z2CreatureEnemyFb ( )

◆ SetObj__16dBgS_PolyPassChkFv()

void SetObj__16dBgS_PolyPassChkFv ( )

◆ SetPos__11cBgS_GndChkFPC4cXyz()

void SetPos__11cBgS_GndChkFPC4cXyz ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ SetWall__12dBgS_AcchCirFff()

void SetWall__12dBgS_AcchCirFff ( )

◆ Shield__8daE_SB_cFv()

void Shield__8daE_SB_cFv ( )

◆ Shield_Motion__8daE_SB_cFv()

void Shield_Motion__8daE_SB_cFv ( )

◆ stopZelAnime__16mDoExt_McaMorfSOFv()

void stopZelAnime__16mDoExt_McaMorfSOFv ( )

◆ transS__14mDoMtx_stack_cFRC4cXyz()

void transS__14mDoMtx_stack_cFRC4cXyz ( )

◆ useHeapInit()

static void useHeapInit ( fopAc_ac_c param_0)
static

◆ useHeapInit__FP10fopAc_ac_c()

static void useHeapInit__FP10fopAc_ac_c ( )
static

◆ Wait_Motion__8daE_SB_cFv()

void Wait_Motion__8daE_SB_cFv ( )

◆ Yazirushi__8daE_SB_cFv()

void Yazirushi__8daE_SB_cFv ( )

◆ ZXYrotM__14mDoMtx_stack_cFRC5csXyz()

void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ( )

Variable Documentation

◆ __vt__12cCcD_CylAttr

void* __vt__12cCcD_CylAttr[25]
extern

◆ __vt__12cCcD_SphAttr

void* __vt__12cCcD_SphAttr[25]
extern

◆ __vt__12daE_SB_HIO_c

SECTION_DATA void* __vt__12daE_SB_HIO_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__12daE_SB_HIO_cFv()

◆ __vt__12dBgS_ObjAcch

SECTION_DATA void* __vt__12dBgS_ObjAcch[9]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)func_80784D4C,
(void*)NULL,
(void*)NULL,
(void*)func_80784D44,
}
void __dt__12dBgS_ObjAcchFv()
Definition d_a_e_sb.cpp:958
static void func_80784D44()
Definition d_a_e_sb.cpp:983
static void func_80784D4C()
Definition d_a_e_sb.cpp:988

◆ __vt__14cCcD_ShapeAttr

void* __vt__14cCcD_ShapeAttr[22]
extern

◆ __vt__8cM3dGAab

SECTION_DATA void* __vt__8cM3dGAab[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGAabFv()
Definition d_a_e_sb.cpp:952

◆ __vt__8cM3dGCyl

SECTION_DATA void* __vt__8cM3dGCyl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGCylFv()
Definition d_a_e_sb.cpp:940

◆ __vt__8cM3dGSph

SECTION_DATA void* __vt__8cM3dGSph[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGSphFv()
Definition d_a_e_sb.cpp:946

◆ __vt__8dCcD_Cyl

void* __vt__8dCcD_Cyl[36]
extern

◆ __vt__8dCcD_Sph

void* __vt__8dCcD_Sph[36]
extern

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ ccCylSrc

const dCcD_SrcCyl ccCylSrc
static
Initial value:
= {
{
{0x0, {{AT_TYPE_CSTATUE_SWING, 0x2, 0xd}, {0x6032, 0x11}, 0x75}},
{dCcD_SE_STONE, 0x0, 0x0, 0x0, 0x1},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x1},
{0x0},
},
{
{0.0f, 0.0f, 0.0f},
80.0f,
130.0f
}
}
@ AT_TYPE_CSTATUE_SWING
Definition c_cc_d.h:40
@ dCcD_SE_STONE
Definition d_cc_d.h:23
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ d_a_e_sb__stringBase0

char const* const d_a_e_sb__stringBase0
extern

◆ data_80784FC4

u8 data_80784FC4[4]
static

◆ data_80784FC8

u8 data_80784FC8[2+2]
static

◆ data_80784FCC

u8 data_80784FCC[4]
static

◆ data_80784FD0

u8 data_80784FD0[4]
static

◆ data_80784FD4

u8 data_80784FD4[4]
static

◆ data_80784FD8

u8 data_80784FD8[4]
static

◆ data_80784FDC

u8 data_80784FDC[4]
static

◆ data_80784FE0

u8 data_80784FE0[4]
static

◆ data_80784FE4

u8 data_80784FE4[4]
static

◆ data_80784FE8

u8 data_80784FE8[4]
static

◆ data_80784FEC

u8 data_80784FEC[4]
static

◆ data_80784FF0

u8 data_80784FF0[4]
static

◆ data_80784FF4

u8 data_80784FF4[4]
static

◆ data_80784FF8

u8 data_80784FF8[4]
static

◆ data_80784FFC

u8 data_80784FFC[4]
static

◆ data_80785000

u8 data_80785000[4]
static

◆ data_80785004

u8 data_80785004[4]
static

◆ data_80785008

u8 data_80785008[4]
static

◆ data_8078500C

u8 data_8078500C[4]
static

◆ data_80785010

u8 data_80785010[4]
static

◆ data_80785014

u8 data_80785014[4]
static

◆ data_80785018

u8 data_80785018[4]
static

◆ data_8078501C

u8 data_8078501C[4]
static

◆ data_80785020

u8 data_80785020[4]
static

◆ data_80785024

u8 data_80785024[4]
static

◆ data_80785028

u8 data_80785028[4]
static

◆ data_8078502C

u8 data_8078502C[4]
static

◆ data_80785030

u8 data_80785030[4]
static

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_E_SB

actor_process_profile_definition g_profile_E_SB
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daE_SB_c),
0,
0,
125,
0x00040100,
}
Shell Blade.
Definition d_a_e_sb.h:13
static actor_method_class l_daE_SB_Method
Definition d_a_e_sb.cpp:266
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
@ PROC_E_SB
Definition d_procname.h:454
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ENEMY_e
Definition f_op_actor.h:40
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daE_SB_Method

actor_method_class l_daE_SB_Method
static
Initial value:
= {
}
static void daE_SB_Execute__FP8daE_SB_c()
static void daE_SB_Delete__FP8daE_SB_c()
static bool daE_SB_IsDelete__FP8daE_SB_c()
static void daE_SB_Create__FP10fopAc_ac_c()
static void daE_SB_Draw__FP8daE_SB_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

u8 l_HIO[64]
static

◆ lit_1010

u8 lit_1010[1+3]
static

◆ lit_1012

u8 lit_1012[1+3]
static

◆ lit_1014

u8 lit_1014[1+3]
static

◆ lit_1052

u8 lit_1052[1+3]
static

◆ lit_1053

u8 lit_1053[1+3]
static

◆ lit_1055

u8 lit_1055[1+3]
static

◆ lit_1057

u8 lit_1057[1+3]
static

◆ lit_1094

u8 lit_1094[1+3]
static

◆ lit_1095

u8 lit_1095[1+3]
static

◆ lit_1097

u8 lit_1097[1+3]
static

◆ lit_1099

u8 lit_1099[1+3]
static

◆ lit_1104

u8 lit_1104[1+3]
static

◆ lit_1105

u8 lit_1105[1+3]
static

◆ lit_1107

u8 lit_1107[1+3]
static

◆ lit_1109

u8 lit_1109[1+3]
static

◆ lit_3653

u8 lit_3653[12]
static

◆ lit_3658

SECTION_RODATA f32 const lit_3658 = 1100.0f
static

◆ lit_3659

SECTION_RODATA f32 const lit_3659 = 600.0f
static

◆ lit_3660

SECTION_RODATA f32 const lit_3660 = 40.0f
static

◆ lit_3661

SECTION_RODATA f32 const lit_3661 = 35.0f
static

◆ lit_3662

SECTION_RODATA f32 const lit_3662 = 75.0f
static

◆ lit_3663

SECTION_RODATA f32 const lit_3663 = 30.0f
static

◆ lit_3664

SECTION_RODATA f32 const lit_3664 = 83.0f / 100.0f
static

◆ lit_3665

SECTION_RODATA f32 const lit_3665 = 1.0f
static

◆ lit_3666

SECTION_RODATA f32 const lit_3666 = 7.0f / 10.0f
static

◆ lit_3667

SECTION_RODATA f32 const lit_3667 = 7.0f / 5.0f
static

◆ lit_3668

SECTION_RODATA f32 const lit_3668 = 1000.0f
static

◆ lit_3758

SECTION_RODATA u8 const lit_3758[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3759

SECTION_RODATA f32 const lit_3759 = -1.0f
static

◆ lit_3768

SECTION_RODATA f32 const lit_3768 = -9.0f
static

◆ lit_3831

SECTION_RODATA f32 const lit_3831 = 100.0f
static

◆ lit_3906

SECTION_RODATA f32 const lit_3906 = 5.0f
static

◆ lit_3907

SECTION_RODATA f32 const lit_3907 = -5.0f
static

◆ lit_3954

SECTION_RODATA f32 const lit_3954 = 200.0f
static

◆ lit_3955

SECTION_RODATA f32 const lit_3955 = -200.0f
static

◆ lit_3956

SECTION_RODATA f32 const lit_3956 = 4.0f / 5.0f
static

◆ lit_3957

SECTION_RODATA f32 const lit_3957 = 0.5f
static

◆ lit_3975

SECTION_RODATA f32 const lit_3975 = 1792.0f
static

◆ lit_3981

SECTION_RODATA f32 const lit_3981 = 1.0f / 5.0f
static

◆ lit_4064

SECTION_RODATA f32 const lit_4064 = 53.0f
static

◆ lit_4065

SECTION_RODATA f32 const lit_4065 = 64.0f
static

◆ lit_4066

SECTION_RODATA f32 const lit_4066[1+1]
static
Initial value:
= {
2.0f,
0.0f,
}

◆ lit_4130

SECTION_RODATA u8 const lit_4130[8]
static
Initial value:
= {
0x3F, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_4131

SECTION_RODATA u8 const lit_4131[8]
static
Initial value:
= {
0x40, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_4132

SECTION_RODATA u8 const lit_4132[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_4133

SECTION_RODATA f32 const lit_4133 = 300.0f
static

◆ lit_4166

SECTION_RODATA f32 const lit_4166 = 3.0f / 5.0f
static

◆ lit_4370

SECTION_RODATA f32 const lit_4370 = 400.0f
static

◆ lit_4467

SECTION_RODATA f32 const lit_4467 = 49.5f
static

◆ lit_4468

SECTION_DATA void* lit_4468[7]
static
Initial value:
= {
(void*)(((char*)Anm_Motion__8daE_SB_cFv) + 0x4C),
(void*)(((char*)Anm_Motion__8daE_SB_cFv) + 0x44),
(void*)(((char*)Anm_Motion__8daE_SB_cFv) + 0x64),
(void*)(((char*)Anm_Motion__8daE_SB_cFv) + 0xE4),
(void*)(((char*)Anm_Motion__8daE_SB_cFv) + 0x54),
(void*)(((char*)Anm_Motion__8daE_SB_cFv) + 0x5C),
(void*)(((char*)Anm_Motion__8daE_SB_cFv) + 0xEC),
}
void Anm_Motion__8daE_SB_cFv()

◆ lit_4656

SECTION_RODATA f32 const lit_4656 = 6000.0f
static

◆ lit_4657

SECTION_RODATA f32 const lit_4657 = 9.0f / 10.0f
static

◆ lit_4658

SECTION_RODATA f32 const lit_4658[1+1]
static
Initial value:
= {
8192.0f,
0.0f,
}

◆ lit_4660

SECTION_RODATA u8 const lit_4660[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
}

◆ lit_4682

SECTION_RODATA f32 const lit_4682 = 80.0f
static

◆ lit_4738

SECTION_RODATA f32 const lit_4738 = 50.0f
static

◆ lit_4739

SECTION_RODATA f32 const lit_4739 = -1000000000.0f
static

◆ mCurrentMtx__6J3DSys

u8 mCurrentMtx__6J3DSys[48]

◆ mGroundY__11fopAcM_gc_c

f32 mGroundY__11fopAcM_gc_c

◆ mSimpleTexObj__21dDlst_shadowControl_c

u8 mSimpleTexObj__21dDlst_shadowControl_c[32]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ stringBase_80784E64

SECTION_DEAD char const* const stringBase_80784E64 = "E_SB"
static

◆ struct_80784F74

u8 struct_80784F74[4]
static