Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_b_oh2.cpp File Reference

Functions

static int nodeCallBack (J3DJoint *i_joint, int param_1)
 
static int daB_OH2_Draw (b_oh2_class *i_this)
 
static void dmcalc (b_oh2_class *i_this)
 
static void action (b_oh2_class *i_this)
 
static int daB_OH2_Execute (b_oh2_class *i_this)
 
static int daB_OH2_IsDelete (b_oh2_class *i_this)
 
static int daB_OH2_Delete (b_oh2_class *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static int daB_OH2_Create (fopAc_ac_c *i_this)
 

Variables

static b_ob_classboss
 
static actor_method_class l_daB_OH2_Method
 
actor_process_profile_definition g_profile_B_OH2
 

Function Documentation

◆ action()

static void action ( b_oh2_class i_this)
static

◆ daB_OH2_Create()

static int daB_OH2_Create ( fopAc_ac_c i_this)
static

◆ daB_OH2_Delete()

static int daB_OH2_Delete ( b_oh2_class i_this)
static

◆ daB_OH2_Draw()

static int daB_OH2_Draw ( b_oh2_class i_this)
static

◆ daB_OH2_Execute()

static int daB_OH2_Execute ( b_oh2_class i_this)
static

◆ daB_OH2_IsDelete()

static int daB_OH2_IsDelete ( b_oh2_class i_this)
static

◆ dmcalc()

static void dmcalc ( b_oh2_class i_this)
static

◆ nodeCallBack()

static int nodeCallBack ( J3DJoint i_joint,
int  param_1 
)
static

d_a_b_oh2.cpp Morpheel Tentacle

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c i_this)
static

Variable Documentation

◆ boss

b_ob_class* boss
static

◆ g_profile_B_OH2

actor_process_profile_definition g_profile_B_OH2
extern
Initial value:
= {
7,
sizeof(b_oh2_class),
0,
0,
219,
0x44000,
}
Morpheel (tentacle)
Definition d_a_b_oh2.h:15
static actor_method_class l_daB_OH2_Method
Definition d_a_b_oh2.cpp:306
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
@ PROC_B_OH2
Definition d_procname.h:533
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ENEMY_e
Definition f_op_actor.h:40
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daB_OH2_Method

actor_method_class l_daB_OH2_Method
static
Initial value:
= {
}
static int daB_OH2_Draw(b_oh2_class *i_this)
Definition d_a_b_oh2.cpp:37
static int daB_OH2_Create(fopAc_ac_c *i_this)
Definition d_a_b_oh2.cpp:276
static int daB_OH2_Execute(b_oh2_class *i_this)
Definition d_a_b_oh2.cpp:178
static int daB_OH2_IsDelete(b_oh2_class *i_this)
Definition d_a_b_oh2.cpp:209
static int daB_OH2_Delete(b_oh2_class *i_this)
Definition d_a_b_oh2.cpp:214
int(* process_method_func)(void *)
Definition f_pc_method.h:7