Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_b_yo_ice.cpp File Reference
Functions
static
int
daB_YOI_Draw
(
daB_YOI_c
*
i_this
)
static
int
daB_YOI_Execute
(
daB_YOI_c
*
i_this
)
static
int
daB_YOI_IsDelete
(
daB_YOI_c
*
i_this
)
static
int
daB_YOI_Delete
(
daB_YOI_c
*
i_this
)
static
int
useHeapInit
(
fopAc_ac_c
*
i_this
)
static
cPhs__Step
daB_YOI_Create
(
daB_YOI_c
*
i_this
)
Variables
static
u8
cNullVec__6Z2Calc
[12]
static
u32
lit_1787
[1+4]
static
bool
hioInit
static
daB_YOI_HIO_c
l_HIO
static
int
const
yoi_fall_timer
[10]
static
actor_method_class
l_daB_YOI_Method
actor_process_profile_definition
g_profile_B_YOI
Function Documentation
◆
daB_YOI_Create()
static
cPhs__Step
daB_YOI_Create
(
daB_YOI_c
*
i_this
)
static
◆
daB_YOI_Delete()
static
int
daB_YOI_Delete
(
daB_YOI_c
*
i_this
)
static
◆
daB_YOI_Draw()
static
int
daB_YOI_Draw
(
daB_YOI_c
*
i_this
)
static
◆
daB_YOI_Execute()
static
int
daB_YOI_Execute
(
daB_YOI_c
*
i_this
)
static
◆
daB_YOI_IsDelete()
static
int
daB_YOI_IsDelete
(
daB_YOI_c
*
i_this
)
static
◆
useHeapInit()
static
int
useHeapInit
(
fopAc_ac_c
*
i_this
)
static
Variable Documentation
◆
cNullVec__6Z2Calc
u8
cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}
◆
g_profile_B_YOI
actor_process_profile_definition
g_profile_B_YOI
extern
Initial value:
= {
fpcLy_CURRENT_e
,
7,
fpcPi_CURRENT_e
,
PROC_B_YOI
,
&
g_fpcLf_Method
.mBase,
sizeof
(
daB_YOI_c
),
0,
0,
&
g_fopAc_Method
.base,
224,
&
l_daB_YOI_Method
,
0x00044000,
fopAc_ENEMY_e
,
fopAc_CULLBOX_CUSTOM_e
,
}
daB_YOI_c
Blizzeta Second Phase Ice Block.
Definition
d_a_b_yo_ice.h:21
l_daB_YOI_Method
static actor_method_class l_daB_YOI_Method
Definition
d_a_b_yo_ice.cpp:1134
g_fopAc_Method
void * g_fopAc_Method[8]
g_fpcLf_Method
void * g_fpcLf_Method[5+1]
Definition
f_pc_leaf.cpp:65
PROC_B_YOI
@ PROC_B_YOI
Definition
d_procname.h:535
fopAc_CULLBOX_CUSTOM_e
@ fopAc_CULLBOX_CUSTOM_e
Definition
f_op_actor.h:67
fopAc_ENEMY_e
@ fopAc_ENEMY_e
Definition
f_op_actor.h:40
fpcLy_CURRENT_e
@ fpcLy_CURRENT_e
Definition
f_pc_layer_tag.h:9
fpcPi_CURRENT_e
@ fpcPi_CURRENT_e
Definition
f_pc_priority.h:8
◆
hioInit
bool
hioInit
static
◆
l_daB_YOI_Method
actor_method_class
l_daB_YOI_Method
static
Initial value:
= {
(
process_method_func
)
daB_YOI_Create
,
(
process_method_func
)
daB_YOI_Delete
,
(
process_method_func
)
daB_YOI_Execute
,
(
process_method_func
)
daB_YOI_IsDelete
,
(
process_method_func
)
daB_YOI_Draw
,
}
daB_YOI_Create
static cPhs__Step daB_YOI_Create(daB_YOI_c *i_this)
Definition
d_a_b_yo_ice.cpp:1129
daB_YOI_Delete
static int daB_YOI_Delete(daB_YOI_c *i_this)
Definition
d_a_b_yo_ice.cpp:1022
daB_YOI_IsDelete
static int daB_YOI_IsDelete(daB_YOI_c *i_this)
Definition
d_a_b_yo_ice.cpp:1001
daB_YOI_Execute
static int daB_YOI_Execute(daB_YOI_c *i_this)
Definition
d_a_b_yo_ice.cpp:996
daB_YOI_Draw
static int daB_YOI_Draw(daB_YOI_c *i_this)
Definition
d_a_b_yo_ice.cpp:121
process_method_func
int(* process_method_func)(void *)
Definition
f_pc_method.h:7
◆
l_HIO
daB_YOI_HIO_c
l_HIO
static
◆
lit_1787
u32
lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}
◆
yoi_fall_timer
int
const
yoi_fall_timer[10]
static
Initial value:
= {
0x00, 0x0C, 0x18, 0x24, 0x30, 0x3C, 0x48, 0x54, 0x60, 0x6C,
}
src
d
actor
d_a_b_yo_ice.cpp
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