Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_fairy_seirei.cpp File Reference

Functions

static int daNpc_FairySeirei_Create (void *i_this)
 
static int daNpc_FairySeirei_Delete (void *i_this)
 
static int daNpc_FairySeirei_Execute (void *i_this)
 
static int daNpc_FairySeirei_Draw (void *i_this)
 
static int daNpc_FairySeirei_IsDelete (void *i_this)
 

Variables

static daNpcT_evtData_c l_evtList [1]
 
static char * l_resNameList [2]
 
static s8 l_loadResPtrn0 [2]
 
static s8l_loadResPtrnList [4]
 
static daNpcT_faceMotionAnmData_c l_faceMotionAnmData
 
static daNpcT_motionAnmData_c l_motionAnmData [1]
 
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData [4]
 
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData [4]
 
static daNpc_FairySeirei_Param_c l_HIO
 
static actor_method_class daNpc_FairySeirei_MethodTable
 
actor_process_profile_definition g_profile_NPC_FAIRY_SEIREI
 

Function Documentation

◆ daNpc_FairySeirei_Create()

static int daNpc_FairySeirei_Create ( void * i_this)
static

◆ daNpc_FairySeirei_Delete()

static int daNpc_FairySeirei_Delete ( void * i_this)
static

◆ daNpc_FairySeirei_Draw()

static int daNpc_FairySeirei_Draw ( void * i_this)
static

◆ daNpc_FairySeirei_Execute()

static int daNpc_FairySeirei_Execute ( void * i_this)
static

◆ daNpc_FairySeirei_IsDelete()

static int daNpc_FairySeirei_IsDelete ( void * i_this)
static

Variable Documentation

◆ daNpc_FairySeirei_MethodTable

actor_method_class daNpc_FairySeirei_MethodTable
static
Initial value:
= {
}
static int daNpc_FairySeirei_IsDelete(void *i_this)
Definition d_a_npc_fairy_seirei.cpp:385
static int daNpc_FairySeirei_Execute(void *i_this)
Definition d_a_npc_fairy_seirei.cpp:377
static int daNpc_FairySeirei_Create(void *i_this)
Definition d_a_npc_fairy_seirei.cpp:369
static int daNpc_FairySeirei_Delete(void *i_this)
Definition d_a_npc_fairy_seirei.cpp:373
static int daNpc_FairySeirei_Draw(void *i_this)
Definition d_a_npc_fairy_seirei.cpp:381

◆ g_profile_NPC_FAIRY_SEIREI

actor_process_profile_definition g_profile_NPC_FAIRY_SEIREI
extern
Initial value:
= {
7,
0,
0,
339,
0x00044000,
}
Fairy Spirit.
Definition d_a_npc_fairy_seirei.h:14
static actor_method_class daNpc_FairySeirei_MethodTable
Definition d_a_npc_fairy_seirei.cpp:392
@ PROC_NPC_FAIRY_SEIREI
Definition d_procname.h:603
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_evtList

daNpcT_evtData_c l_evtList[1]
static
Initial value:
= {
{"", 0},
}

◆ l_faceMotionAnmData

daNpcT_faceMotionAnmData_c l_faceMotionAnmData
static
Initial value:
= {
-1, 0, 0, -1, 0, 0, 0,
}

◆ l_faceMotionSequenceData

daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData[4]
static
Initial value:
= {
{-1, 0, 0},
{-1, 0, 0},
{-1, 0, 0},
{-1, 0, 0},
}

◆ l_HIO

◆ l_loadResPtrn0

s8 l_loadResPtrn0[2]
static
Initial value:
= {
1,
-1,
}

◆ l_loadResPtrnList

s8* l_loadResPtrnList[4]
static
Initial value:
= {
}
static s8 l_loadResPtrn0[2]
Definition d_a_npc_fairy_seirei.cpp:21

◆ l_motionAnmData

daNpcT_motionAnmData_c l_motionAnmData[1]
static
Initial value:
= {
{-1, 0, 0, -1, 0, 0, 0},
}

◆ l_motionSequenceData

daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData[4]
static
Initial value:
= {
{-1, 0, 0},
{-1, 0, 0},
{-1, 0, 0},
{-1, 0, 0},
}

◆ l_resNameList

char* l_resNameList[2]
static
Initial value:
= {
"",
NULL,
}