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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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| static BOOL | daCanoe_searchTagWaterFall (fopAc_ac_c *i_actor, void *i_data) |
| static int | daCanoe_createHeap (fopAc_ac_c *i_this) |
| static int | daCanoe_Create (fopAc_ac_c *i_this) |
| static int | daCanoe_Delete (daCanoe_c *i_this) |
| static int | daCanoe_Execute (daCanoe_c *i_this) |
| static int | daCanoe_Draw (daCanoe_c *i_this) |
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| static BOOL | l_debugMode |
| static u8 const | lit_3766 [12] |
| static const char | l_arcName [] = "Canoe" |
| static const char | l_arcName2 [] = "CanoeB" |
| static const char | l_arcName3 [] = "CanoeE3" |
| static const f32 | l_cylOffsetZ [5] = {200.0f, 110.0f, 20.0f, -70.0f, -160.0f} |
| static dCcD_SrcCyl | l_cylSrc |
| static actor_method_class | l_daCanoe_Method |
| actor_process_profile_definition | g_profile_CANOE |
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