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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static int | daB_MGN_Draw (daB_MGN_c *i_this) |
static void * | s_obj_sub (void *i_actor, void *i_data) |
static int | daB_MGN_Execute (daB_MGN_c *i_this) |
static int | daB_MGN_IsDelete (daB_MGN_c *i_this) |
static int | daB_MGN_Delete (daB_MGN_c *i_this) |
static int | useHeapInit (fopAc_ac_c *a_this) |
static int | daB_MGN_Create (daB_MGN_c *i_this) |
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UNK_REL_DATA | |
static u8 | l_initHIO |
static daB_MGN_HIO_c | l_HIO |
static actor_method_class | l_daB_MGN_Method |
actor_process_profile_definition | g_profile_B_MGN |
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UNK_REL_DATA |