![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Enumerations | |
| enum | Action { ACT_TK_BALL_MOVE , ACT_TK_BALL_RETURN , ACT_TK_BALL_DROP } |
| enum | Mode { MODE_TK_BALL_INIT , MODE_TK_BALL_MOVE } |
| enum | Type { TYPE_TK_BALL_WATER , TYPE_TK_BALL_FIRE , TYPE_TK_BALL_UNK = 0xFF } |
Functions | |
| static int | daE_TK_BALL_Draw (e_tk_ball_class *i_this) |
| static int | simple_bg_check (e_tk_ball_class *i_this) |
| static void | impact_eff_set (e_tk_ball_class *i_this) |
| static void | e_tk_ball_move (e_tk_ball_class *i_this) |
| static void | e_tk_ball_return (e_tk_ball_class *i_this) |
| static void | e_tk_ball_drop (e_tk_ball_class *i_this) |
| static void | action (e_tk_ball_class *i_this) |
| static int | daE_TK_BALL_Execute (e_tk_ball_class *i_this) |
| static int | daE_TK_BALL_IsDelete (e_tk_ball_class *i_this) |
| static int | daE_TK_BALL_Delete (e_tk_ball_class *i_this) |
| static int | useHeapInit (fopAc_ac_c *i_this) |
| static int | daE_TK_BALL_Create (fopAc_ac_c *i_this) |
Variables | |
| static actor_method_class | l_daE_TK_BALL_Method |
| actor_process_profile_definition | g_profile_E_TK_BALL |
| enum Action |
| enum Mode |
| enum Type |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
extern |
|
static |