= {
7,
0,
0,
}
Fire/Water Toadpoli Ball.
Definition d_a_e_tk_ball.h:19
static actor_method_class l_daE_TK_BALL_Method
Definition d_a_e_tk_ball.cpp:473
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_0_e
Definition f_op_actor.h:81
@ fopAcStts_CULL_e
Definition f_op_actor.h:39
@ fopAcStts_UNK_0x40000_e
Definition f_op_actor.h:49
@ fopAcStts_UNK_0x20_e
Definition f_op_actor.h:36
@ fopAc_ACTOR_e
Definition f_op_actor.h:66
@ fpcDwPi_E_TK_BALL_e
Definition f_pc_draw_priority.h:167
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcNm_E_TK_BALL_e
Definition f_pc_name.h:476
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12