Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_gs.cpp File Reference

Functions

void __ct__12daE_GS_HIO_cFv ()
 
static void anm_init__FP10e_gs_classifUcf ()
 
static void daE_GS_Draw__FP10e_gs_class ()
 
static void e_gs_wait__FP10e_gs_class ()
 
static void action__FP10e_gs_class ()
 
static void daE_GS_Execute__FP10e_gs_class ()
 
static bool daE_GS_IsDelete__FP10e_gs_class ()
 
static void daE_GS_Delete__FP10e_gs_class ()
 
static void useHeapInit__FP10fopAc_ac_c ()
 
static void daE_GS_Create__FP10fopAc_ac_c ()
 
void __dt__12daE_GS_HIO_cFv ()
 
void __sinit_d_a_e_gs_cpp ()
 
void mDoMtx_XrotM__FPA4_fs ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void mDoMtx_ZrotM__FPA4_fs ()
 
void scaleM__14mDoMtx_stack_cFfff ()
 
void create__21mDoExt_invisibleModelFP8J3DModelUc ()
 
void entryDL__21mDoExt_invisibleModelFP4cXyz ()
 
void __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl ()
 
void setAnm__16mDoExt_McaMorfSOFP15J3DAnmTransformiffff ()
 
void play__16mDoExt_McaMorfSOFUlSc ()
 
void modelCalc__16mDoExt_McaMorfSOFv ()
 
void stopZelAnime__16mDoExt_McaMorfSOFv ()
 
void cDmrNowMidnaTalk__Fv ()
 
void __ct__10fopAc_ac_cFv ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_SetMin__FP10fopAc_ac_cfff ()
 
void fopAcM_SetMax__FP10fopAc_ac_cfff ()
 
void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void fopAcM_searchActorDistance__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void checkNowWolfEyeUp__9daPy_py_cFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void cM_rndF__Ff ()
 
void cLib_addCalc2__FPffff ()
 
void cLib_addCalcAngleS2__FPssss ()
 
void MtxScale__FfffUc ()
 
void __ct__15Z2CreatureEnemyFv ()
 
void init__15Z2CreatureEnemyFP3VecP3VecUcUc ()
 
void__nw__FUl ()
 
void __dl__FPv ()
 
void _savegpr_28 ()
 
void _savegpr_29 ()
 
void _restgpr_28 ()
 
void _restgpr_29 ()
 
void __register_global_object ()
 
 COMPILER_STRIP_GATE (0x806DFDF4, &lit_3646)
 
 COMPILER_STRIP_GATE (0x806DFDF8, &lit_3647)
 
 COMPILER_STRIP_GATE (0x806DFDFC, &lit_3648)
 
 COMPILER_STRIP_GATE (0x806DFE00, &lit_3649)
 
 COMPILER_STRIP_GATE (0x806DFE04, &lit_3663)
 
 COMPILER_STRIP_GATE (0x806DFE08, &lit_3664)
 
static void anm_init (e_gs_class *param_0, int param_1, f32 param_2, u8 param_3, f32 param_4)
 
 COMPILER_STRIP_GATE (0x806DFE0C, &lit_3687)
 
static void daE_GS_Draw (e_gs_class *param_0)
 
 COMPILER_STRIP_GATE (0x806DFE10, &lit_3715)
 
 COMPILER_STRIP_GATE (0x806DFE14, &lit_3716)
 
 COMPILER_STRIP_GATE (0x806DFE18, &lit_3717)
 
 COMPILER_STRIP_GATE (0x806DFE1C, &lit_3718)
 
static void e_gs_wait (e_gs_class *param_0)
 
static void action (e_gs_class *param_0)
 
 COMPILER_STRIP_GATE (0x806DFE20, &lit_3789)
 
static void daE_GS_Execute (e_gs_class *param_0)
 
static bool daE_GS_IsDelete (e_gs_class *param_0)
 
static void daE_GS_Delete (e_gs_class *param_0)
 
static void useHeapInit (fopAc_ac_c *param_0)
 
 COMPILER_STRIP_GATE (0x806DFE24, &lit_3893)
 
 COMPILER_STRIP_GATE (0x806DFE28, &lit_3894)
 
static void daE_GS_Create (fopAc_ac_c *param_0)
 
 REGISTER_CTORS (0x806DFDA4, __sinit_d_a_e_gs_cpp)
 

Variables

char const *const d_a_e_gs__stringBase0
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
voidcalc_mtx [1+1]
 
static SECTION_RODATA f32 const lit_3646 = 6.0f / 5.0f
 
static SECTION_RODATA f32 const lit_3647 = 60.0f
 
static SECTION_RODATA f32 const lit_3648 = 30.0f
 
static SECTION_RODATA f32 const lit_3649 = 300.0f
 
static actor_method_class l_daE_GS_Method
 
actor_process_profile_definition g_profile_E_GS
 
SECTION_DATA void__vt__12daE_GS_HIO_c [3]
 
static SECTION_RODATA u8 const lit_3663 [4]
 
static SECTION_RODATA f32 const lit_3664 = -1.0f
 
static SECTION_DEAD char const *const stringBase_806DFE2C = "E_gs"
 
static SECTION_RODATA f32 const lit_3687 = 1.0f
 
static SECTION_RODATA f32 const lit_3715 = 40.0f
 
static SECTION_RODATA f32 const lit_3716 = 50.0f
 
static SECTION_RODATA f32 const lit_3717 = 10.0f
 
static SECTION_RODATA f32 const lit_3718 = 20.0f
 
static u8 data_806DFE98 [4]
 
static u8 lit_3641 [12]
 
static u8 l_HIO [28]
 
static SECTION_RODATA f32 const lit_3789 = 255.0f
 
static SECTION_RODATA f32 const lit_3893 = -200.0f
 
static SECTION_RODATA f32 const lit_3894 = 200.0f
 

Function Documentation

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__12daE_GS_HIO_cFv()

void __ct__12daE_GS_HIO_cFv ( )

◆ __ct__15Z2CreatureEnemyFv()

void __ct__15Z2CreatureEnemyFv ( )

◆ __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl()

void __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__12daE_GS_HIO_cFv()

void __dt__12daE_GS_HIO_cFv ( )

◆ __nw__FUl()

void * __nw__FUl ( )

◆ __register_global_object()

void __register_global_object ( )

◆ __sinit_d_a_e_gs_cpp()

void __sinit_d_a_e_gs_cpp ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ action()

static void action ( e_gs_class param_0)
static

◆ action__FP10e_gs_class()

static void action__FP10e_gs_class ( )
static

◆ anm_init()

static void anm_init ( e_gs_class param_0,
int  param_1,
f32  param_2,
u8  param_3,
f32  param_4 
)
static

◆ anm_init__FP10e_gs_classifUcf()

static void anm_init__FP10e_gs_classifUcf ( )
static

◆ cDmrNowMidnaTalk__Fv()

void cDmrNowMidnaTalk__Fv ( )

◆ checkNowWolfEyeUp__9daPy_py_cFv()

void checkNowWolfEyeUp__9daPy_py_cFv ( )

◆ cLib_addCalc2__FPffff()

void cLib_addCalc2__FPffff ( )

◆ cLib_addCalcAngleS2__FPssss()

void cLib_addCalcAngleS2__FPssss ( )

◆ cM_rndF__Ff()

void cM_rndF__Ff ( )

◆ COMPILER_STRIP_GATE() [1/14]

COMPILER_STRIP_GATE ( 0x806DFDF4  ,
lit_3646 
)

◆ COMPILER_STRIP_GATE() [2/14]

COMPILER_STRIP_GATE ( 0x806DFDF8  ,
lit_3647 
)

◆ COMPILER_STRIP_GATE() [3/14]

COMPILER_STRIP_GATE ( 0x806DFDFC  ,
lit_3648 
)

◆ COMPILER_STRIP_GATE() [4/14]

COMPILER_STRIP_GATE ( 0x806DFE00  ,
lit_3649 
)

◆ COMPILER_STRIP_GATE() [5/14]

COMPILER_STRIP_GATE ( 0x806DFE04  ,
lit_3663 
)

◆ COMPILER_STRIP_GATE() [6/14]

COMPILER_STRIP_GATE ( 0x806DFE08  ,
lit_3664 
)

◆ COMPILER_STRIP_GATE() [7/14]

COMPILER_STRIP_GATE ( 0x806DFE0C  ,
lit_3687 
)

◆ COMPILER_STRIP_GATE() [8/14]

COMPILER_STRIP_GATE ( 0x806DFE10  ,
lit_3715 
)

◆ COMPILER_STRIP_GATE() [9/14]

COMPILER_STRIP_GATE ( 0x806DFE14  ,
lit_3716 
)

◆ COMPILER_STRIP_GATE() [10/14]

COMPILER_STRIP_GATE ( 0x806DFE18  ,
lit_3717 
)

◆ COMPILER_STRIP_GATE() [11/14]

COMPILER_STRIP_GATE ( 0x806DFE1C  ,
lit_3718 
)

◆ COMPILER_STRIP_GATE() [12/14]

COMPILER_STRIP_GATE ( 0x806DFE20  ,
lit_3789 
)

◆ COMPILER_STRIP_GATE() [13/14]

COMPILER_STRIP_GATE ( 0x806DFE24  ,
lit_3893 
)

◆ COMPILER_STRIP_GATE() [14/14]

COMPILER_STRIP_GATE ( 0x806DFE28  ,
lit_3894 
)

◆ create__21mDoExt_invisibleModelFP8J3DModelUc()

void create__21mDoExt_invisibleModelFP8J3DModelUc ( )

◆ daE_GS_Create()

static void daE_GS_Create ( fopAc_ac_c param_0)
static

◆ daE_GS_Create__FP10fopAc_ac_c()

static void daE_GS_Create__FP10fopAc_ac_c ( )
static

◆ daE_GS_Delete()

static void daE_GS_Delete ( e_gs_class param_0)
static

◆ daE_GS_Delete__FP10e_gs_class()

static void daE_GS_Delete__FP10e_gs_class ( )
static

◆ daE_GS_Draw()

static void daE_GS_Draw ( e_gs_class param_0)
static

◆ daE_GS_Draw__FP10e_gs_class()

static void daE_GS_Draw__FP10e_gs_class ( )
static

◆ daE_GS_Execute()

static void daE_GS_Execute ( e_gs_class param_0)
static

◆ daE_GS_Execute__FP10e_gs_class()

static void daE_GS_Execute__FP10e_gs_class ( )
static

◆ daE_GS_IsDelete()

static bool daE_GS_IsDelete ( e_gs_class param_0)
static

◆ daE_GS_IsDelete__FP10e_gs_class()

static bool daE_GS_IsDelete__FP10e_gs_class ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ e_gs_wait()

static void e_gs_wait ( e_gs_class param_0)
static

◆ e_gs_wait__FP10e_gs_class()

static void e_gs_wait__FP10e_gs_class ( )
static

◆ entryDL__21mDoExt_invisibleModelFP4cXyz()

void entryDL__21mDoExt_invisibleModelFP4cXyz ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_searchActorDistance__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorDistance__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_SetMax__FP10fopAc_ac_cfff()

void fopAcM_SetMax__FP10fopAc_ac_cfff ( )

◆ fopAcM_SetMin__FP10fopAc_ac_cfff()

void fopAcM_SetMin__FP10fopAc_ac_cfff ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ init__15Z2CreatureEnemyFP3VecP3VecUcUc()

void init__15Z2CreatureEnemyFP3VecP3VecUcUc ( )

◆ mDoMtx_XrotM__FPA4_fs()

void mDoMtx_XrotM__FPA4_fs ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ mDoMtx_ZrotM__FPA4_fs()

void mDoMtx_ZrotM__FPA4_fs ( )

◆ modelCalc__16mDoExt_McaMorfSOFv()

void modelCalc__16mDoExt_McaMorfSOFv ( )

◆ MtxScale__FfffUc()

void MtxScale__FfffUc ( )

◆ play__16mDoExt_McaMorfSOFUlSc()

void play__16mDoExt_McaMorfSOFUlSc ( )

◆ REGISTER_CTORS()

REGISTER_CTORS ( 0x806DFDA4  ,
__sinit_d_a_e_gs_cpp   
)

◆ scaleM__14mDoMtx_stack_cFfff()

void scaleM__14mDoMtx_stack_cFfff ( )

◆ setAnm__16mDoExt_McaMorfSOFP15J3DAnmTransformiffff()

void setAnm__16mDoExt_McaMorfSOFP15J3DAnmTransformiffff ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ stopZelAnime__16mDoExt_McaMorfSOFv()

void stopZelAnime__16mDoExt_McaMorfSOFv ( )

◆ useHeapInit()

static void useHeapInit ( fopAc_ac_c param_0)
static

◆ useHeapInit__FP10fopAc_ac_c()

static void useHeapInit__FP10fopAc_ac_c ( )
static

Variable Documentation

◆ __vt__12daE_GS_HIO_c

SECTION_DATA void* __vt__12daE_GS_HIO_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__12daE_GS_HIO_cFv()

◆ calc_mtx

void* calc_mtx[1+1]
extern

◆ d_a_e_gs__stringBase0

char const* const d_a_e_gs__stringBase0
extern

◆ data_806DFE98

u8 data_806DFE98[4]
static

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_E_GS

actor_process_profile_definition g_profile_E_GS
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(e_gs_class),
0,
0,
115,
0x00044100,
}
Ghost Soldier.
Definition d_a_e_gs.h:14
static actor_method_class l_daE_GS_Method
Definition d_a_e_gs.cpp:107
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
@ PROC_E_GS
Definition d_procname.h:437
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ENEMY_e
Definition f_op_actor.h:40
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daE_GS_Method

actor_method_class l_daE_GS_Method
static
Initial value:
= {
}
static void daE_GS_Delete__FP10e_gs_class()
static bool daE_GS_IsDelete__FP10e_gs_class()
static void daE_GS_Create__FP10fopAc_ac_c()
static void daE_GS_Execute__FP10e_gs_class()
static void daE_GS_Draw__FP10e_gs_class()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

u8 l_HIO[28]
static

◆ lit_3641

u8 lit_3641[12]
static

◆ lit_3646

SECTION_RODATA f32 const lit_3646 = 6.0f / 5.0f
static

◆ lit_3647

SECTION_RODATA f32 const lit_3647 = 60.0f
static

◆ lit_3648

SECTION_RODATA f32 const lit_3648 = 30.0f
static

◆ lit_3649

SECTION_RODATA f32 const lit_3649 = 300.0f
static

◆ lit_3663

SECTION_RODATA u8 const lit_3663[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3664

SECTION_RODATA f32 const lit_3664 = -1.0f
static

◆ lit_3687

SECTION_RODATA f32 const lit_3687 = 1.0f
static

◆ lit_3715

SECTION_RODATA f32 const lit_3715 = 40.0f
static

◆ lit_3716

SECTION_RODATA f32 const lit_3716 = 50.0f
static

◆ lit_3717

SECTION_RODATA f32 const lit_3717 = 10.0f
static

◆ lit_3718

SECTION_RODATA f32 const lit_3718 = 20.0f
static

◆ lit_3789

SECTION_RODATA f32 const lit_3789 = 255.0f
static

◆ lit_3893

SECTION_RODATA f32 const lit_3893 = -200.0f
static

◆ lit_3894

SECTION_RODATA f32 const lit_3894 = 200.0f
static

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ stringBase_806DFE2C

SECTION_DEAD char const* const stringBase_806DFE2C = "E_gs"
static