Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_swpropeller.cpp File Reference

Functions

static int nodeCallBack (J3DJoint *i_joint, int param_1)
 
static int CheckCreateHeap (fopAc_ac_c *i_this)
 
static int daObjSwPr_Draw (daObjSwPr_c *i_this)
 
static int daObjSwPr_Execute (daObjSwPr_c *i_this)
 
static int daObjSwPr_Delete (daObjSwPr_c *i_this)
 
static int daObjSwPr_Create (fopAc_ac_c *i_this)
 

Variables

static int const l_bmdName [] = {3, 3}
 
static u32 const l_heap_size [] = {0xF20, 0x36C0}
 
static const dCcD_SrcCyl l_cyl_src
 
static f32 const l_cull_size [] = {-150.0f, 0.0f, -150.0f, 150.0f, 150.0f, 150.0f}
 
static s16 const l_r00_rot_time [] = {190, 148, 100}
 
static charl_arcName [] = {"K_prop00", "Lv9_puro"}
 
static charl_joint_name = "kaiten"
 
static actor_method_class l_daObjSwPr_Method
 
actor_process_profile_definition g_profile_Obj_Swpropeller
 

Function Documentation

◆ CheckCreateHeap()

static int CheckCreateHeap ( fopAc_ac_c i_this)
static

◆ daObjSwPr_Create()

static int daObjSwPr_Create ( fopAc_ac_c i_this)
static

◆ daObjSwPr_Delete()

static int daObjSwPr_Delete ( daObjSwPr_c i_this)
static

◆ daObjSwPr_Draw()

static int daObjSwPr_Draw ( daObjSwPr_c i_this)
static

◆ daObjSwPr_Execute()

static int daObjSwPr_Execute ( daObjSwPr_c i_this)
static

◆ nodeCallBack()

static int nodeCallBack ( J3DJoint i_joint,
int  param_1 
)
static

Variable Documentation

◆ g_profile_Obj_Swpropeller

actor_process_profile_definition g_profile_Obj_Swpropeller
extern
Initial value:
= {
3,
sizeof(daObjSwPr_c),
0,
0,
448,
0x44100,
}
Boomerang Switch.
Definition d_a_obj_swpropeller.h:15
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObjSwPr_Method
Definition d_a_obj_swpropeller.cpp:352
@ PROC_Obj_Swpropeller
Definition d_procname.h:99
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

char* l_arcName[] = {"K_prop00", "Lv9_puro"}
static

◆ l_bmdName

int const l_bmdName[] = {3, 3}
static

◆ l_cull_size

f32 const l_cull_size[] = {-150.0f, 0.0f, -150.0f, 150.0f, 150.0f, 150.0f}
static

◆ l_cyl_src

const dCcD_SrcCyl l_cyl_src
static
Initial value:
= {
{
{0, {{0, 0, 0}, {0x10040, 0x11}, 0x58}},
{dCcD_SE_NONE, 0, 0, 0, {0}},
{dCcD_SE_NONE, 2, 0, 0, {2}},
{0},
},
{
{0.0f, 0.0f, 0.0f},
100.0f,
100.0f,
},
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ l_daObjSwPr_Method

actor_method_class l_daObjSwPr_Method
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
static int daObjSwPr_Execute(daObjSwPr_c *i_this)
Definition d_a_obj_swpropeller.cpp:336
static int daObjSwPr_Create(fopAc_ac_c *i_this)
Definition d_a_obj_swpropeller.cpp:347
static int daObjSwPr_Draw(daObjSwPr_c *i_this)
Definition d_a_obj_swpropeller.cpp:330
static int daObjSwPr_Delete(daObjSwPr_c *i_this)
Definition d_a_obj_swpropeller.cpp:342
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_heap_size

u32 const l_heap_size[] = {0xF20, 0x36C0}
static

◆ l_joint_name

char* l_joint_name = "kaiten"
static

◆ l_r00_rot_time

s16 const l_r00_rot_time[] = {190, 148, 100}
static