Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_sekizo.cpp File Reference

Functions

static int daObj_Sekizo_Create (void *i_this)
 
static int daObj_Sekizo_Delete (void *i_this)
 
static int daObj_Sekizo_Execute (void *i_this)
 
static int daObj_Sekizo_Draw (void *i_this)
 
static int daObj_Sekizo_IsDelete (void *i_this)
 

Variables

static u8 cNullVec__6Z2Calc [12]
 
static u32 lit_1787 [1+4]
 
struct { 
 
   u32   bmdIdx 
 
   u32   resIdx 
 
l_bmdData [1] = {4, 1} 
 
struct { 
 
   u32   dzbIdx 
 
   u32   resIdx 
 
l_dzbData [1] = {7, 1} 
 
static charl_resNameList [2] = {"", "Sekizo"}
 
static u8 lit_3800 [12]
 
static daObj_Sekizo_Param_c l_HIO
 
static actor_method_class daObj_Sekizo_MethodTable
 
actor_process_profile_definition g_profile_OBJ_SEKIZO
 

Function Documentation

◆ daObj_Sekizo_Create()

static int daObj_Sekizo_Create ( void i_this)
static

◆ daObj_Sekizo_Delete()

static int daObj_Sekizo_Delete ( void i_this)
static

◆ daObj_Sekizo_Draw()

static int daObj_Sekizo_Draw ( void i_this)
static

◆ daObj_Sekizo_Execute()

static int daObj_Sekizo_Execute ( void i_this)
static

◆ daObj_Sekizo_IsDelete()

static int daObj_Sekizo_IsDelete ( void i_this)
static

Variable Documentation

◆ bmdIdx

u32 bmdIdx

◆ cNullVec__6Z2Calc

u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

d_a_obj_sekizo.cpp

◆ daObj_Sekizo_MethodTable

actor_method_class daObj_Sekizo_MethodTable
static
Initial value:
= {
static int daObj_Sekizo_Draw(void *i_this)
Definition d_a_obj_sekizo.cpp:147
static int daObj_Sekizo_Delete(void *i_this)
Definition d_a_obj_sekizo.cpp:137
static int daObj_Sekizo_IsDelete(void *i_this)
Definition d_a_obj_sekizo.cpp:152
static int daObj_Sekizo_Create(void *i_this)
Definition d_a_obj_sekizo.cpp:132
static int daObj_Sekizo_Execute(void *i_this)
Definition d_a_obj_sekizo.cpp:142
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ dzbIdx

u32 dzbIdx

◆ g_profile_OBJ_SEKIZO

actor_process_profile_definition g_profile_OBJ_SEKIZO
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daObj_Sekizo_c),
0,
0,
88,
0x44000,
}
Stone Statue.
Definition d_a_obj_sekizo.h:15
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class daObj_Sekizo_MethodTable
Definition d_a_obj_sekizo.cpp:163
@ PROC_OBJ_SEKIZO
Definition d_procname.h:312
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ [struct]

struct { ... } l_bmdData[1]

◆ [struct]

struct { ... } l_dzbData[1]

◆ l_HIO

◆ l_resNameList

char* l_resNameList[2] = {"", "Sekizo"}
static

◆ lit_1787

u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}

◆ lit_3800

u8 lit_3800[12]
static

◆ resIdx

u32 resIdx