|
| enum | fopAc_Status_e {
fopAcStts_UNK_0x1_e = 1 << 0
, fopAcStts_UNK_0x2_e = 1 << 1
, fopAcStts_UNK_0x4_e = 1 << 2
, fopAcStts_UNK_0x8_e = 1 << 3
,
fopAcStts_UNK_0x10_e = 1 << 4
, fopAcStts_UNK_0x20_e = 1 << 5
, fopAcStts_UNK_0x40_e = 1 << 6
, fopAcStts_NOEXEC_e = 1 << 7
,
fopAcStts_CULL_e = 1 << 8
, fopAcStts_UNK_0x200_e = 1 << 9
, fopAcStts_FREEZE_e = 1 << 10
, fopAcStts_STAFF_EXTRA_e = 1 << 11
,
fopAcStts_STAFF_SHUTTER_e = 1 << 12
, fopAcStts_CARRY_NOW_e = 1 << 13
, fopAcStts_UNK_0x4000_e = 1 << 14
, fopAcStts_STAFF_PRIMARY_e = 1 << 15
,
fopAcStts_UNK_0x10000_e = 1 << 16
, fopAcStts_NOPAUSE_e = 1 << 17
, fopAcStts_UNK_0x40000_e = 1 << 18
, fopAcStts_UNK_0x80000_e = 1 << 19
,
fopAcStts_HOOK_CARRY_NOW_e = 1 << 20
, fopAcStts_UNK_0x200000_e = 1 << 21
, fopAcStts_UNK_0x400000_e = 1 << 22
, fopAcStts_UNK_0x800000_e = 1 << 23
,
fopAcStts_NODRAW_e = 1 << 24
, fopAcStts_UNK_0x2000000_e = 1 << 25
, fopAcStts_BOSS_e = 1 << 26
, fopAcStts_UNK_0x8000000_e = 1 << 27
,
fopAcStts_UNK_0x10000000_e = 1 << 28
, fopAcStts_UNK_0x20000000_e = 1 << 29
, fopAcStts_UNK_0x40000000_e = 1 << 30
, fopAcStts_HAWK_CARRY_NOW_e = 1 << 31
} |
| |
| enum | fopAc_Group_e {
fopAc_ACTOR_e
, fopAc_PLAYER_e
, fopAc_ENEMY_e
, fopAc_ENV_e
,
fopAc_NPC_e
, fopAc_UNK_GROUP_5_e
} |
| |
| enum | fopAc_Condition_e { fopAcCnd_NOEXEC_e = 0x02
, fopAcCnd_NODRAW_e = 0x04
, fopAcCnd_INIT_e = 0x08
} |
| |
| enum | fopAc_Cull_e {
fopAc_CULLBOX_0_e
, fopAc_CULLBOX_1_e
, fopAc_CULLBOX_2_e
, fopAc_CULLBOX_3_e
,
fopAc_CULLBOX_4_e
, fopAc_CULLBOX_5_e
, fopAc_CULLBOX_6_e
, fopAc_CULLBOX_7_e
,
fopAc_CULLBOX_8_e
, fopAc_CULLBOX_9_e
, fopAc_CULLBOX_10_e
, fopAc_CULLBOX_11_e
,
fopAc_CULLBOX_12_e
, fopAc_CULLBOX_13_e
, fopAc_CULLBOX_14_e
, fopAc_CULLBOX_CUSTOM_e
,
fopAc_CULLBOX_MAX_e = fopAc_CULLBOX_CUSTOM_e
, fopAc_CULLSPHERE_0_e
, fopAc_CULLSPHERE_1_e
, fopAc_CULLSPHERE_2_e
,
fopAc_CULLSPHERE_3_e
, fopAc_CULLSPHERE_4_e
, fopAc_CULLSPHERE_5_e
, fopAc_CULLSPHERE_6_e
,
fopAc_CULLSPHERE_7_e
, fopAc_CULLSPHERE_8_e
, fopAc_CULLSPHERE_CUSTOM_e
, fopAc_CULLSPHERE_MAX_e = fopAc_CULLSPHERE_CUSTOM_e - fopAc_CULLSPHERE_0_e
} |
| |
| enum | fopAc_attention_type {
fopAc_attn_LOCK_e
, fopAc_attn_TALK_e
, fopAc_attn_BATTLE_e
, fopAc_attn_UNK_3
,
fopAc_attn_UNK_4
, fopAc_attn_UNK_5
, fopAc_attn_SPEAK_e
, fopAc_attn_CARRY_e
,
fopAc_attn_DOOR_e
, fopAc_attn_JUEL_e
, fopAc_attn_UNK_10
, fopAc_attn_ETC_e
,
fopAc_attn_CHECK_e
, fopAc_attn_MAX_e
} |
| |
| enum | fopAc_AttentionFlag_e {
fopAc_AttnFlag_LOCK_e = (1 << fopAc_attn_LOCK_e)
, fopAc_AttnFlag_TALK_e = (1 << fopAc_attn_TALK_e)
, fopAc_AttnFlag_BATTLE_e = (1 << fopAc_attn_BATTLE_e)
, fopAc_AttnFlag_UNK_3_e = (1 << fopAc_attn_UNK_3)
,
fopAc_AttnFlag_UNK_4_e = (1 << fopAc_attn_UNK_4)
, fopAc_AttnFlag_UNK_5_e = (1 << fopAc_attn_UNK_5)
, fopAc_AttnFlag_SPEAK_e = (1 << fopAc_attn_SPEAK_e)
, fopAc_AttnFlag_CARRY_e = (1 << fopAc_attn_CARRY_e)
,
fopAc_AttnFlag_DOOR_e = (1 << fopAc_attn_DOOR_e)
, fopAc_AttnFlag_JUEL_e = (1 << fopAc_attn_JUEL_e)
, fopAc_AttnFlag_UNK_10_e = (1 << fopAc_attn_UNK_10)
, fopAc_AttnFlag_ETC_e = (1 << fopAc_attn_ETC_e)
,
fopAc_AttnFlag_CHECK_e = (1 << fopAc_attn_CHECK_e)
, fopAc_AttnFlag_UNK_0x200000 = 0x200000
, fopAc_AttnFlag_UNK_0x400000 = 0x400000
, fopAc_AttnFlag_UNK_0x800000 = 0x800000
,
fopAc_AttnFlag_NOTALK_e = 0x2000000
, fopAc_AttnFlag_ENEMY_NOLOCK_e = 0x4000000
, fopAc_AttnFlag_UNK_0x8000000 = 0x8000000
, fopAc_AttnFlag_TALKCHECK_e = 0x20000000
,
fopAc_AttnFlag_TALKREAD_e = 0x40000000
} |
| |
| enum | dEvt_Command_e {
dEvtCmd_NONE_e
, dEvtCmd_INTALK_e
, dEvtCmd_INDEMO_e
, dEvtCmd_INDOOR_e
,
dEvtCmd_INGETITEM_e
, dEvtCmd_INCATCH_e = 6
, dEvtCmd_DUMMY = 0xFFFF
} |
| |
| enum | dEvt_Condition_e {
dEvtCnd_NONE_e = 0x0000
, dEvtCnd_CANTALK_e = 0x0001
, dEvtCnd_CANDEMO_e = 0x0002
, dEvtCnd_CANDOOR_e = 0x0004
,
dEvtCnd_CANGETITEM_e = 0x0008
, dEvtCnd_10_e = 0x0010
, dEvtCnd_CANTALKITEM_e = 0x0020
, dEvtCnd_40_e = 0x0040
,
dEvtCnd_DUMMY = 0x8000
} |
| |