Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_hasu2.cpp File Reference

Functions

static void rideCallBack (dBgW *param_0, fopAc_ac_c *param_1, fopAc_ac_c *param_2)
 
static int daObjMHasu_create1st (nObjMHasu::daObjMHasu_c *i_this)
 
static int daObjMHasu_MoveBGDelete (nObjMHasu::daObjMHasu_c *i_this)
 
static int daObjMHasu_MoveBGExecute (nObjMHasu::daObjMHasu_c *i_this)
 
static int daObjMHasu_MoveBGDraw (nObjMHasu::daObjMHasu_c *i_this)
 

Variables

const int l_dzbidx = {7}
 
const int l_bmdidx = {4}
 
static const cull_box l_cull_box
 
static char * l_arcName = "M_Hasu"
 
actor_method_class daObjMHasu_METHODS
 
actor_process_profile_definition g_profile_Obj_MHasu
 

Function Documentation

◆ daObjMHasu_create1st()

static int daObjMHasu_create1st ( nObjMHasu::daObjMHasu_c * i_this)
static

◆ daObjMHasu_MoveBGDelete()

static int daObjMHasu_MoveBGDelete ( nObjMHasu::daObjMHasu_c * i_this)
static

◆ daObjMHasu_MoveBGDraw()

static int daObjMHasu_MoveBGDraw ( nObjMHasu::daObjMHasu_c * i_this)
static

◆ daObjMHasu_MoveBGExecute()

static int daObjMHasu_MoveBGExecute ( nObjMHasu::daObjMHasu_c * i_this)
static

◆ rideCallBack()

static void rideCallBack ( dBgW * param_0,
fopAc_ac_c * param_1,
fopAc_ac_c * param_2 )
static

Variable Documentation

◆ daObjMHasu_METHODS

actor_method_class daObjMHasu_METHODS
Initial value:
= {
0,
}
static int daObjMHasu_MoveBGExecute(nObjMHasu::daObjMHasu_c *i_this)
Definition d_a_obj_hasu2.cpp:171
static int daObjMHasu_MoveBGDelete(nObjMHasu::daObjMHasu_c *i_this)
Definition d_a_obj_hasu2.cpp:167
static int daObjMHasu_MoveBGDraw(nObjMHasu::daObjMHasu_c *i_this)
Definition d_a_obj_hasu2.cpp:175
static int daObjMHasu_create1st(nObjMHasu::daObjMHasu_c *i_this)
Definition d_a_obj_hasu2.cpp:162
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_Obj_MHasu

actor_process_profile_definition g_profile_Obj_MHasu
extern
Initial value:
= {
3,
0,
0,
666,
0x00040100,
}
Lily Pad?
Definition d_a_obj_hasu2.h:16
actor_method_class daObjMHasu_METHODS
Definition d_a_obj_hasu2.cpp:179
@ PROC_Obj_MHasu
Definition d_procname.h:212
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

char* l_arcName = "M_Hasu"
static

◆ l_bmdidx

const int l_bmdidx = {4}

◆ l_cull_box

const cull_box l_cull_box
static
Initial value:
= {
{-123.0f, -175.0f, -142.0f},
{133.0f, 29.0f, 127.0f}
}

◆ l_dzbidx

const int l_dzbidx = {7}