Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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void __ct__16dBgS_MoveBgActorFv | ( | ) |
void __ct__Q29nObjMHasu12daObjMHasu_cFv | ( | ) |
void __cvt_fp2unsigned | ( | ) |
void __dl__FPv | ( | ) |
void __dt__10fopAc_ac_cFv | ( | ) |
void __dt__Q29nObjMHasu12daObjMHasu_cFv | ( | ) |
void cLib_addCalc__FPfffff | ( | ) |
void cM_rnd__Fv | ( | ) |
void cM_rndF__Ff | ( | ) |
COMPILER_STRIP_GATE | ( | 0x80C18A58 | , |
& | l_cull_box | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C18A70 | , |
& | lit_3634 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C18A74 | , |
& | lit_3635 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C18A78 | , |
& | lit_3636 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C18A7C | , |
& | lit_3685 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C18A80 | , |
& | lit_3686 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C18A84 | , |
& | lit_3687 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C18A88 | , |
& | lit_3757 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C18A8C | , |
& | lit_3758 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C18A90 | , |
& | lit_3759 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C18A94 | , |
& | lit_3760 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C18A98 | , |
& | lit_3782 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C18A9C | , |
& | lit_3783 | ||
) |
void create1st__Q29nObjMHasu12daObjMHasu_cFv | ( | ) |
void Create__Q29nObjMHasu12daObjMHasu_cFv | ( | ) |
void CreateHeap__Q29nObjMHasu12daObjMHasu_cFv | ( | ) |
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void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz | ( | ) |
void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void Delete__Q29nObjMHasu12daObjMHasu_cFv | ( | ) |
void Draw__Q29nObjMHasu12daObjMHasu_cFv | ( | ) |
void Execute__Q29nObjMHasu12daObjMHasu_cFPPA3_A4_f | ( | ) |
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff | ( | ) |
void getRes__14dRes_control_cFPCclP11dRes_info_ci | ( | ) |
bool IsDelete__16dBgS_MoveBgActorFv | ( | ) |
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl | ( | ) |
void mDoExt_modelUpdateDL__FP8J3DModel | ( | ) |
void mDoMtx_YrotM__FPA4_fs | ( | ) |
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f | ( | ) |
void MoveBGDelete__16dBgS_MoveBgActorFv | ( | ) |
void MoveBGExecute__16dBgS_MoveBgActorFv | ( | ) |
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void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void setHasuCount__Q29nObjMHasu12daObjMHasu_cFf | ( | ) |
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c | ( | ) |
void setMtx__Q29nObjMHasu12daObjMHasu_cFv | ( | ) |
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c | ( | ) |
bool ToBack__16dBgS_MoveBgActorFv | ( | ) |
bool ToFore__16dBgS_MoveBgActorFv | ( | ) |
void updateCount__Q29nObjMHasu12daObjMHasu_cFUc | ( | ) |
void upDownHasu__Q29nObjMHasu12daObjMHasu_cFv | ( | ) |
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u8 mAudioMgrPtr__10Z2AudioMgr[4+4] |
u8 now__14mDoMtx_stack_c[48] |
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