Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_master_sword.cpp File Reference

Functions

void initWait__18daObjMasterSword_cFv ()
 
void executeWait__18daObjMasterSword_cFv ()
 
void createHeapCallBack__18daObjMasterSword_cFP10fopAc_ac_c ()
 
void CreateHeap__18daObjMasterSword_cFv ()
 
static void daObjMasterSword_Create__FP10fopAc_ac_c ()
 
void create__18daObjMasterSword_cFv ()
 
void create_init__18daObjMasterSword_cFv ()
 
void __dt__12dBgS_ObjAcchFv ()
 
void __dt__12dBgS_AcchCirFv ()
 
void __dt__8cM3dGCylFv ()
 
void __dt__8cM3dGAabFv ()
 
void __dt__10dCcD_GSttsFv ()
 
void __dt__12J3DFrameCtrlFv ()
 
static void daObjMasterSword_Delete__FP18daObjMasterSword_c ()
 
void __dt__18daObjMasterSword_cFv ()
 
static void daObjMasterSword_Execute__FP18daObjMasterSword_c ()
 
static void daObjMasterSword_Draw__FP18daObjMasterSword_c ()
 
void draw__18daObjMasterSword_cFv ()
 
static bool daObjMasterSword_IsDelete__FP18daObjMasterSword_c ()
 
void __dt__10cCcD_GSttsFv ()
 
void __sinit_d_a_obj_master_sword_cpp ()
 
static void func_80C91924 ()
 
static void func_80C9192C ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void transS__14mDoMtx_stack_cFRC4cXyz ()
 
void play__14mDoExt_baseAnmFv ()
 
void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss ()
 
void entry__13mDoExt_btkAnmFP16J3DMaterialTablef ()
 
void init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss ()
 
void entry__13mDoExt_brkAnmFP16J3DMaterialTablef ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void __dt__10fopAc_ac_cFv ()
 
void fopAcM_delete__FP10fopAc_ac_c ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ()
 
void fopAcM_orderMapToolEvent__FP10fopAc_ac_cUcsUsUsUs ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj ()
 
void dComIfGs_setSelectEquipSword__FUc ()
 
void onFirstBit__21dSv_player_get_item_cFUc ()
 
void onEventBit__11dSv_event_cFUs ()
 
void isEventBit__11dSv_event_cCFUs ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void getActionBtnB__12dAttention_cFv ()
 
void ActionTarget__12dAttention_cFl ()
 
void __ct__12dBgS_AcchCirFv ()
 
void SetWall__12dBgS_AcchCirFff ()
 
void __dt__9dBgS_AcchFv ()
 
void __ct__9dBgS_AcchFv ()
 
void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz ()
 
void CrrPos__9dBgS_AcchFR4dBgS ()
 
void SetObj__16dBgS_PolyPassChkFv ()
 
void __ct__10dCcD_GSttsFv ()
 
void Init__9dCcD_SttsFiiP10fopAc_ac_c ()
 
void __ct__12dCcD_GObjInfFv ()
 
void __dt__12dCcD_GObjInfFv ()
 
void Set__8dCcD_CylFRC11dCcD_SrcCyl ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void dMeter2Info_setCloth__FUcb ()
 
void dMeter2Info_setSword__FUcb ()
 
void Set__4cCcSFP8cCcD_Obj ()
 
void __ct__13cBgS_PolyInfoFv ()
 
void __dt__13cBgS_PolyInfoFv ()
 
void __dt__8cM3dGCirFv ()
 
void __dl__FPv ()
 
void init__12J3DFrameCtrlFs ()
 
void removeTexMtxAnimator__16J3DMaterialTableFP19J3DAnmTextureSRTKey ()
 
void removeTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey ()
 
void __ptmf_scall ()
 
void _savegpr_26 ()
 
void _savegpr_27 ()
 
void _savegpr_28 ()
 
void _savegpr_29 ()
 
void _restgpr_26 ()
 
void _restgpr_27 ()
 
void _restgpr_28 ()
 
void _restgpr_29 ()
 
 COMPILER_STRIP_GATE (0x80C91940, &daObjMasterSword_c::mAttr)
 
 COMPILER_STRIP_GATE (0x80C91944, &lit_3710)
 
 COMPILER_STRIP_GATE (0x80C91950, &lit_3759)
 
static int daObjMasterSword_Create (fopAc_ac_c *i_this)
 
 COMPILER_STRIP_GATE (0x80C91954, &lit_3861)
 
 COMPILER_STRIP_GATE (0x80C91958, &lit_3862)
 
 COMPILER_STRIP_GATE (0x80C9195C, &lit_3863)
 
static int daObjMasterSword_Delete (daObjMasterSword_c *i_this)
 
 COMPILER_STRIP_GATE (0x80C91960, &lit_4030)
 
static int daObjMasterSword_Execute (daObjMasterSword_c *i_this)
 
static int daObjMasterSword_Draw (daObjMasterSword_c *i_this)
 
 COMPILER_STRIP_GATE (0x80C91968, &lit_4091)
 
 COMPILER_STRIP_GATE (0x80C9196C, &lit_4092)
 
static int daObjMasterSword_IsDelete (daObjMasterSword_c *param_0)
 
 REGISTER_CTORS (0x80C918E4, __sinit_d_a_obj_master_sword_cpp)
 

Variables

f32 const mAttr__18daObjMasterSword_c
 
char const *const d_a_obj_master_sword__stringBase0
 
u8 ActionTable__18daObjMasterSword_c [24]
 
u8 const tempBitLabels__20dSv_event_tmp_flag_c [370+2]
 
u8 saveBitLabels__16dSv_event_flag_c [1644+4]
 
void__vt__8dCcD_Cyl [36]
 
void__vt__9dCcD_Stts [11]
 
void__vt__12cCcD_CylAttr [25]
 
void__vt__14cCcD_ShapeAttr [22]
 
void__vt__9cCcD_Stts [8]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 mSimpleTexObj__21dDlst_shadowControl_c [32]
 
u8 data_80C91AD0 [4]
 
static SECTION_RODATA u8 const lit_3710 [12]
 
static SECTION_RODATA f32 const lit_3759 = 1.0f
 
static SECTION_DEAD char const *const stringBase_80C91970 = "MstrSword"
 
static SECTION_DATA u8 cNullVec__6Z2Calc [12]
 
static SECTION_DATA u32 lit_1787 [1+4]
 
static SECTION_DATA charl_arcName = "MstrSword"
 
static SECTION_DATA voidlit_3655 [3]
 
static SECTION_DATA voidlit_3656 [3]
 
static SECTION_DATA u8 data_80C919D0 [68]
 
static actor_method_class l_daObjMasterSword_Method
 
actor_process_profile_definition g_profile_Obj_MasterSword
 
SECTION_DATA void__vt__10cCcD_GStts [3]
 
SECTION_DATA void__vt__10dCcD_GStts [3]
 
SECTION_DATA void__vt__12dBgS_AcchCir [3]
 
SECTION_DATA void__vt__12dBgS_ObjAcch [9]
 
SECTION_DATA void__vt__8cM3dGCyl [3]
 
SECTION_DATA void__vt__8cM3dGAab [3]
 
SECTION_DATA void__vt__12J3DFrameCtrl [3]
 
static SECTION_RODATA f32 const lit_3861 = 100.0f
 
static SECTION_RODATA f32 const lit_3862 = 10.0f
 
static SECTION_RODATA f32 const lit_3863 = 30.0f
 
static SECTION_RODATA u8 const lit_4030 [8]
 
static SECTION_RODATA f32 const lit_4091 = 50.0f
 
static SECTION_RODATA f32 const lit_4092 = 200.0f
 

Function Documentation

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__12dBgS_AcchCirFv()

void __ct__12dBgS_AcchCirFv ( )

◆ __ct__12dCcD_GObjInfFv()

void __ct__12dCcD_GObjInfFv ( )

◆ __ct__13cBgS_PolyInfoFv()

void __ct__13cBgS_PolyInfoFv ( )

◆ __ct__9dBgS_AcchFv()

void __ct__9dBgS_AcchFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__10cCcD_GSttsFv()

void __dt__10cCcD_GSttsFv ( )

Vtables for daObjHBombkoya_c mostly match, but __dt__17dEvLib_callback_cFv keeps getting generated above after daObjHBombkoya_create1st instead of down here. If that can be fixed, it should fix all vtable issues for this TU

◆ __dt__10dCcD_GSttsFv()

void __dt__10dCcD_GSttsFv ( )

◆ __dt__10fopAc_ac_cFv()

void __dt__10fopAc_ac_cFv ( )

◆ __dt__12dBgS_AcchCirFv()

void __dt__12dBgS_AcchCirFv ( )

◆ __dt__12dBgS_ObjAcchFv()

void __dt__12dBgS_ObjAcchFv ( )

◆ __dt__12dCcD_GObjInfFv()

void __dt__12dCcD_GObjInfFv ( )

◆ __dt__12J3DFrameCtrlFv()

void __dt__12J3DFrameCtrlFv ( )

◆ __dt__13cBgS_PolyInfoFv()

void __dt__13cBgS_PolyInfoFv ( )

◆ __dt__18daObjMasterSword_cFv()

void __dt__18daObjMasterSword_cFv ( )

◆ __dt__8cM3dGAabFv()

void __dt__8cM3dGAabFv ( )

◆ __dt__8cM3dGCirFv()

void __dt__8cM3dGCirFv ( )

◆ __dt__8cM3dGCylFv()

void __dt__8cM3dGCylFv ( )

◆ __dt__9dBgS_AcchFv()

void __dt__9dBgS_AcchFv ( )

◆ __ptmf_scall()

void __ptmf_scall ( )

◆ __sinit_d_a_obj_master_sword_cpp()

void __sinit_d_a_obj_master_sword_cpp ( )

◆ _restgpr_26()

void _restgpr_26 ( )

◆ _restgpr_27()

void _restgpr_27 ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_26()

void _savegpr_26 ( )

◆ _savegpr_27()

void _savegpr_27 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ ActionTarget__12dAttention_cFl()

void ActionTarget__12dAttention_cFl ( )

◆ COMPILER_STRIP_GATE() [1/9]

COMPILER_STRIP_GATE ( 0x80C91940  ,
&daObjMasterSword_c::mAttr   
)

◆ COMPILER_STRIP_GATE() [2/9]

COMPILER_STRIP_GATE ( 0x80C91944  ,
lit_3710 
)

◆ COMPILER_STRIP_GATE() [3/9]

COMPILER_STRIP_GATE ( 0x80C91950  ,
lit_3759 
)

◆ COMPILER_STRIP_GATE() [4/9]

COMPILER_STRIP_GATE ( 0x80C91954  ,
lit_3861 
)

◆ COMPILER_STRIP_GATE() [5/9]

COMPILER_STRIP_GATE ( 0x80C91958  ,
lit_3862 
)

◆ COMPILER_STRIP_GATE() [6/9]

COMPILER_STRIP_GATE ( 0x80C9195C  ,
lit_3863 
)

◆ COMPILER_STRIP_GATE() [7/9]

COMPILER_STRIP_GATE ( 0x80C91960  ,
lit_4030 
)

◆ COMPILER_STRIP_GATE() [8/9]

COMPILER_STRIP_GATE ( 0x80C91968  ,
lit_4091 
)

◆ COMPILER_STRIP_GATE() [9/9]

COMPILER_STRIP_GATE ( 0x80C9196C  ,
lit_4092 
)

◆ create__18daObjMasterSword_cFv()

void create__18daObjMasterSword_cFv ( )

◆ create_init__18daObjMasterSword_cFv()

void create_init__18daObjMasterSword_cFv ( )

◆ CreateHeap__18daObjMasterSword_cFv()

void CreateHeap__18daObjMasterSword_cFv ( )

◆ createHeapCallBack__18daObjMasterSword_cFP10fopAc_ac_c()

void createHeapCallBack__18daObjMasterSword_cFP10fopAc_ac_c ( )

◆ CrrPos__9dBgS_AcchFR4dBgS()

void CrrPos__9dBgS_AcchFR4dBgS ( )

◆ daObjMasterSword_Create()

static int daObjMasterSword_Create ( fopAc_ac_c i_this)
static

◆ daObjMasterSword_Create__FP10fopAc_ac_c()

static void daObjMasterSword_Create__FP10fopAc_ac_c ( )
static

◆ daObjMasterSword_Delete()

static int daObjMasterSword_Delete ( daObjMasterSword_c i_this)
static

◆ daObjMasterSword_Delete__FP18daObjMasterSword_c()

static void daObjMasterSword_Delete__FP18daObjMasterSword_c ( )
static

◆ daObjMasterSword_Draw()

static int daObjMasterSword_Draw ( daObjMasterSword_c i_this)
static

◆ daObjMasterSword_Draw__FP18daObjMasterSword_c()

static void daObjMasterSword_Draw__FP18daObjMasterSword_c ( )
static

◆ daObjMasterSword_Execute()

static int daObjMasterSword_Execute ( daObjMasterSword_c i_this)
static

◆ daObjMasterSword_Execute__FP18daObjMasterSword_c()

static void daObjMasterSword_Execute__FP18daObjMasterSword_c ( )
static

◆ daObjMasterSword_IsDelete()

static int daObjMasterSword_IsDelete ( daObjMasterSword_c param_0)
static

◆ daObjMasterSword_IsDelete__FP18daObjMasterSword_c()

static bool daObjMasterSword_IsDelete__FP18daObjMasterSword_c ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj()

void dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj ( )

◆ dComIfGs_setSelectEquipSword__FUc()

void dComIfGs_setSelectEquipSword__FUc ( )

◆ dMeter2Info_setCloth__FUcb()

void dMeter2Info_setCloth__FUcb ( )

◆ dMeter2Info_setSword__FUcb()

void dMeter2Info_setSword__FUcb ( )

◆ draw__18daObjMasterSword_cFv()

void draw__18daObjMasterSword_cFv ( )

◆ entry__13mDoExt_brkAnmFP16J3DMaterialTablef()

void entry__13mDoExt_brkAnmFP16J3DMaterialTablef ( )

◆ entry__13mDoExt_btkAnmFP16J3DMaterialTablef()

void entry__13mDoExt_btkAnmFP16J3DMaterialTablef ( )

◆ executeWait__18daObjMasterSword_cFv()

void executeWait__18daObjMasterSword_cFv ( )

◆ fopAcM_delete__FP10fopAc_ac_c()

void fopAcM_delete__FP10fopAc_ac_c ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_orderMapToolEvent__FP10fopAc_ac_cUcsUsUsUs()

void fopAcM_orderMapToolEvent__FP10fopAc_ac_cUcsUsUsUs ( )

◆ fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData()

void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ( )

◆ func_80C91924()

static void func_80C91924 ( )
static

◆ func_80C9192C()

static void func_80C9192C ( )
static

◆ getActionBtnB__12dAttention_cFv()

void getActionBtnB__12dAttention_cFv ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ init__12J3DFrameCtrlFs()

void init__12J3DFrameCtrlFs ( )

◆ init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss()

void init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss ( )

◆ init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss()

void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss ( )

◆ Init__9dCcD_SttsFiiP10fopAc_ac_c()

void Init__9dCcD_SttsFiiP10fopAc_ac_c ( )

◆ initWait__18daObjMasterSword_cFv()

void initWait__18daObjMasterSword_cFv ( )

◆ isEventBit__11dSv_event_cCFUs()

void isEventBit__11dSv_event_cCFUs ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ onEventBit__11dSv_event_cFUs()

void onEventBit__11dSv_event_cFUs ( )

◆ onFirstBit__21dSv_player_get_item_cFUc()

void onFirstBit__21dSv_player_get_item_cFUc ( )

◆ play__14mDoExt_baseAnmFv()

void play__14mDoExt_baseAnmFv ( )

◆ REGISTER_CTORS()

REGISTER_CTORS ( 0x80C918E4  ,
__sinit_d_a_obj_master_sword_cpp   
)

◆ removeTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey()

void removeTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey ( )

◆ removeTexMtxAnimator__16J3DMaterialTableFP19J3DAnmTextureSRTKey()

void removeTexMtxAnimator__16J3DMaterialTableFP19J3DAnmTextureSRTKey ( )

◆ Set__4cCcSFP8cCcD_Obj()

void Set__4cCcSFP8cCcD_Obj ( )

◆ Set__8dCcD_CylFRC11dCcD_SrcCyl()

void Set__8dCcD_CylFRC11dCcD_SrcCyl ( )

◆ Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz()

void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ SetObj__16dBgS_PolyPassChkFv()

void SetObj__16dBgS_PolyPassChkFv ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ SetWall__12dBgS_AcchCirFff()

void SetWall__12dBgS_AcchCirFff ( )

◆ transS__14mDoMtx_stack_cFRC4cXyz()

void transS__14mDoMtx_stack_cFRC4cXyz ( )

Variable Documentation

◆ __vt__10cCcD_GStts

SECTION_DATA void* __vt__10cCcD_GStts[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__10cCcD_GSttsFv()
Definition d_a_obj_master_sword.cpp:626

◆ __vt__10dCcD_GStts

SECTION_DATA void* __vt__10dCcD_GStts[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__10dCcD_GSttsFv()
Definition d_a_obj_master_sword.cpp:499

◆ __vt__12cCcD_CylAttr

void* __vt__12cCcD_CylAttr[25]
extern

◆ __vt__12dBgS_AcchCir

SECTION_DATA void* __vt__12dBgS_AcchCir[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__12dBgS_AcchCirFv()
Definition d_a_obj_master_sword.cpp:481

◆ __vt__12dBgS_ObjAcch

SECTION_DATA void* __vt__12dBgS_ObjAcch[9]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)func_80C9192C,
(void*)NULL,
(void*)NULL,
(void*)func_80C91924,
}
static void func_80C9192C()
Definition d_a_obj_master_sword.cpp:645
static void func_80C91924()
Definition d_a_obj_master_sword.cpp:640
void __dt__12dBgS_ObjAcchFv()
Definition d_a_obj_master_sword.cpp:475

◆ __vt__12J3DFrameCtrl

SECTION_DATA void* __vt__12J3DFrameCtrl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__12J3DFrameCtrlFv()
Definition d_a_obj_master_sword.cpp:505

◆ __vt__14cCcD_ShapeAttr

void* __vt__14cCcD_ShapeAttr[22]
extern

◆ __vt__8cM3dGAab

SECTION_DATA void* __vt__8cM3dGAab[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGAabFv()
Definition d_a_obj_master_sword.cpp:493

◆ __vt__8cM3dGCyl

SECTION_DATA void* __vt__8cM3dGCyl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGCylFv()
Definition d_a_obj_master_sword.cpp:487

◆ __vt__8dCcD_Cyl

void* __vt__8dCcD_Cyl[36]
extern

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ ActionTable__18daObjMasterSword_c

u8 ActionTable__18daObjMasterSword_c[24]

◆ cNullVec__6Z2Calc

SECTION_DATA u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ d_a_obj_master_sword__stringBase0

char const* const d_a_obj_master_sword__stringBase0
extern

◆ data_80C919D0

SECTION_DATA u8 data_80C919D0[68]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x79,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x41, 0x90, 0x00, 0x00, 0x43, 0x34, 0x00, 0x00,
}

◆ data_80C91AD0

u8 data_80C91AD0[4]
extern

◆ g_profile_Obj_MasterSword

actor_process_profile_definition g_profile_Obj_MasterSword
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
0,
0,
562,
0x00040000,
}
Master Sword.
Definition d_a_obj_master_sword.h:18
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObjMasterSword_Method
Definition d_a_obj_master_sword.cpp:272
@ PROC_Obj_MasterSword
Definition d_procname.h:393
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

SECTION_DATA char* l_arcName = "MstrSword"
static

◆ l_daObjMasterSword_Method

actor_method_class l_daObjMasterSword_Method
static
Initial value:
= {
}
static void daObjMasterSword_Create__FP10fopAc_ac_c()
static void daObjMasterSword_Execute__FP18daObjMasterSword_c()
static void daObjMasterSword_Draw__FP18daObjMasterSword_c()
static bool daObjMasterSword_IsDelete__FP18daObjMasterSword_c()
static void daObjMasterSword_Delete__FP18daObjMasterSword_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_1787

SECTION_DATA u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}

◆ lit_3655

SECTION_DATA void* lit_3655[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void initWait__18daObjMasterSword_cFv()

◆ lit_3656

SECTION_DATA void* lit_3656[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void executeWait__18daObjMasterSword_cFv()

◆ lit_3710

SECTION_RODATA u8 const lit_3710[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_3759

SECTION_RODATA f32 const lit_3759 = 1.0f
static

◆ lit_3861

SECTION_RODATA f32 const lit_3861 = 100.0f
static

◆ lit_3862

SECTION_RODATA f32 const lit_3862 = 10.0f
static

◆ lit_3863

SECTION_RODATA f32 const lit_3863 = 30.0f
static

◆ lit_4030

SECTION_RODATA u8 const lit_4030[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_4091

SECTION_RODATA f32 const lit_4091 = 50.0f
static

◆ lit_4092

SECTION_RODATA f32 const lit_4092 = 200.0f
static

◆ mAttr__18daObjMasterSword_c

f32 const mAttr__18daObjMasterSword_c

◆ mSimpleTexObj__21dDlst_shadowControl_c

u8 mSimpleTexObj__21dDlst_shadowControl_c[32]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ saveBitLabels__16dSv_event_flag_c

u8 saveBitLabels__16dSv_event_flag_c[1644+4]

◆ stringBase_80C91970

SECTION_DEAD char const* const stringBase_80C91970 = "MstrSword"
static

◆ tempBitLabels__20dSv_event_tmp_flag_c

u8 const tempBitLabels__20dSv_event_tmp_flag_c[370+2]