= {
7,
0,
0,
562,
0x00040000,
}
Master Sword.
Definition d_a_obj_master_sword.h:23
static actor_method_class l_daObjMasterSword_Method
Definition d_a_obj_master_sword.cpp:237
@ PROC_Obj_MasterSword
Definition d_procname.h:397
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12