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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static int | nodeCallBack (J3DJoint *i_joint, int param_1) |
static char * | dummyStringFunc () |
static int | CheckCreateHeap (fopAc_ac_c *i_this) |
static int | daDbdoor00_Draw (daDbDoor00_c *i_this) |
static int | daDbdoor00_Execute (daDbDoor00_c *i_this) |
static int | daDbdoor00_IsDelete (daDbDoor00_c *i_this) |
static int | daDbdoor00_Delete (daDbDoor00_c *i_this) |
static int | daDbdoor00_Create (fopAc_ac_c *i_this) |
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static u8 | cNullVec__6Z2Calc [12] |
static u32 | lit_1787 [1+4] |
static char * | l_bmd_base_name = "door-pushDouble_" |
static actor_method_class | l_daDbdoor00_Method |
actor_process_profile_definition | g_profile_DBDOOR |
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