Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_mk_bo.cpp File Reference

Functions

static int daE_MK_BO_Draw (e_mk_bo_class *i_this)
 
static void hit_check (e_mk_bo_class *i_this)
 
static s8 e_mk_bo_shot (e_mk_bo_class *i_this)
 
static s8 e_mk_bo_start (e_mk_bo_class *i_this)
 
static s8 e_mk_bo_r04 (e_mk_bo_class *i_this)
 
static void e_mk_bo_hasira (e_mk_bo_class *i_this)
 
static void e_mk_bo_demo_ground (e_mk_bo_class *i_this)
 
static void e_mk_bo_demo_spin (e_mk_bo_class *i_this)
 
static void action (e_mk_bo_class *i_this)
 
static int daE_MK_BO_Execute (e_mk_bo_class *i_this)
 
static int daE_MK_BO_IsDelete (e_mk_bo_class *i_this)
 
static int daE_MK_BO_Delete (e_mk_bo_class *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static int daE_MK_BO_Create (fopAc_ac_c *i_this)
 

Variables

static actor_method_class l_daE_MK_BO_Method
 
actor_process_profile_definition g_profile_E_MK_BO
 

Function Documentation

◆ action()

static void action ( e_mk_bo_class * i_this)
static

◆ daE_MK_BO_Create()

static int daE_MK_BO_Create ( fopAc_ac_c * i_this)
static

◆ daE_MK_BO_Delete()

static int daE_MK_BO_Delete ( e_mk_bo_class * i_this)
static

◆ daE_MK_BO_Draw()

static int daE_MK_BO_Draw ( e_mk_bo_class * i_this)
static

◆ daE_MK_BO_Execute()

static int daE_MK_BO_Execute ( e_mk_bo_class * i_this)
static

◆ daE_MK_BO_IsDelete()

static int daE_MK_BO_IsDelete ( e_mk_bo_class * i_this)
static

◆ e_mk_bo_demo_ground()

static void e_mk_bo_demo_ground ( e_mk_bo_class * i_this)
static

◆ e_mk_bo_demo_spin()

static void e_mk_bo_demo_spin ( e_mk_bo_class * i_this)
static

◆ e_mk_bo_hasira()

static void e_mk_bo_hasira ( e_mk_bo_class * i_this)
static

◆ e_mk_bo_r04()

static s8 e_mk_bo_r04 ( e_mk_bo_class * i_this)
static

◆ e_mk_bo_shot()

static s8 e_mk_bo_shot ( e_mk_bo_class * i_this)
static

◆ e_mk_bo_start()

static s8 e_mk_bo_start ( e_mk_bo_class * i_this)
static

◆ hit_check()

static void hit_check ( e_mk_bo_class * i_this)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * i_this)
static

Variable Documentation

◆ g_profile_E_MK_BO

actor_process_profile_definition g_profile_E_MK_BO
extern
Initial value:
= {
8,
sizeof(e_mk_bo_class),
0,
0,
166,
0x00044100,
}
Ook's Boomerang.
Definition d_a_e_mk_bo.h:17
static actor_method_class l_daE_MK_BO_Method
Definition d_a_e_mk_bo.cpp:807
@ PROC_E_MK_BO
Definition d_procname.h:758
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_0_e
Definition f_op_actor.h:53
@ fopAc_ENEMY_e
Definition f_op_actor.h:40
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daE_MK_BO_Method

actor_method_class l_daE_MK_BO_Method
static
Initial value:
= {
}
static int daE_MK_BO_Execute(e_mk_bo_class *i_this)
Definition d_a_e_mk_bo.cpp:556
static int daE_MK_BO_Create(fopAc_ac_c *i_this)
Definition d_a_e_mk_bo.cpp:757
static int daE_MK_BO_Delete(e_mk_bo_class *i_this)
Definition d_a_e_mk_bo.cpp:716
static int daE_MK_BO_Draw(e_mk_bo_class *i_this)
Definition d_a_e_mk_bo.cpp:15
static int daE_MK_BO_IsDelete(e_mk_bo_class *i_this)
Definition d_a_e_mk_bo.cpp:712
int(* process_method_func)(void *)
Definition f_pc_method.h:7