Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_onsen.cpp File Reference

Functions

static int daObjOnsen_create1st (daObjOnsen_c *i_this)
 
static int daObjOnsen_MoveBGDelete (daObjOnsen_c *i_this)
 
static int daObjOnsen_MoveBGExecute (daObjOnsen_c *i_this)
 
static int daObjOnsen_MoveBGDraw (daObjOnsen_c *i_this)
 

Variables

static const u32 l_bmd [2] = {5, 5}
 
static const u32 l_btk [2] = {9, 9}
 
static const u32 l_bmd2 [2] = {6, 6}
 
static const u32 l_dzb [2] = {12, 12}
 
static const u32 l_heap_size [2] = {10240, 6880}
 
static charl_arcName [2]
 
static actor_method_class daObjOnsen_METHODS
 
actor_process_profile_definition g_profile_Obj_Onsen
 

Function Documentation

◆ daObjOnsen_create1st()

static int daObjOnsen_create1st ( daObjOnsen_c i_this)
static

◆ daObjOnsen_MoveBGDelete()

static int daObjOnsen_MoveBGDelete ( daObjOnsen_c i_this)
static

◆ daObjOnsen_MoveBGDraw()

static int daObjOnsen_MoveBGDraw ( daObjOnsen_c i_this)
static

◆ daObjOnsen_MoveBGExecute()

static int daObjOnsen_MoveBGExecute ( daObjOnsen_c i_this)
static

Variable Documentation

◆ daObjOnsen_METHODS

actor_method_class daObjOnsen_METHODS
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
static int daObjOnsen_MoveBGDelete(daObjOnsen_c *i_this)
Definition d_a_obj_onsen.cpp:127
static int daObjOnsen_create1st(daObjOnsen_c *i_this)
Definition d_a_obj_onsen.cpp:121
static int daObjOnsen_MoveBGDraw(daObjOnsen_c *i_this)
Definition d_a_obj_onsen.cpp:138
static int daObjOnsen_MoveBGExecute(daObjOnsen_c *i_this)
Definition d_a_obj_onsen.cpp:133
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_Obj_Onsen

actor_process_profile_definition g_profile_Obj_Onsen
extern
Initial value:
= {
3,
sizeof(daObjOnsen_c),
0,
0,
602,
0x44100,
}
Hot Spring.
Definition d_a_obj_onsen.h:15
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class daObjOnsen_METHODS
Definition d_a_obj_onsen.cpp:143
@ PROC_Obj_Onsen
Definition d_procname.h:135
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

char* l_arcName[2]
static
Initial value:
= {
"H_Onsen",
"H_KaOnsen",
}

◆ l_bmd

const u32 l_bmd[2] = {5, 5}
static

◆ l_bmd2

const u32 l_bmd2[2] = {6, 6}
static

◆ l_btk

const u32 l_btk[2] = {9, 9}
static

◆ l_dzb

const u32 l_dzb[2] = {12, 12}
static

◆ l_heap_size

const u32 l_heap_size[2] = {10240, 6880}
static