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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
| static int | eventCallBack (void *i_proc, int param_1) |
| static int | daObjWarpKBrg_create1st (daObjWarpKBrg_c *i_this) |
| static int | daObjWarpKBrg_MoveBGDelete (daObjWarpKBrg_c *i_this) |
| static int | daObjWarpKBrg_MoveBGExecute (daObjWarpKBrg_c *i_this) |
| static int | daObjWarpKBrg_MoveBGDraw (daObjWarpKBrg_c *i_this) |
Variables | |
| static const int | l_bmd_idx [] = {9, 11} |
| static const int | l_dzb_idx [] = {15, 22} |
| static const int | l_btk_idx [] = {12, 19} |
| static const int | l_bck_idx [] = {6, 7} |
| static const u16 | l_disapp_eff [] = {0x8532, 0x8533, 0x8534, 0x8535, 0x8536} |
| static const u16 | l_start_eff [] = {0x8B3F, 0x8B40, 0x8B41} |
| static const u16 | l_app_eff [] = {0x852D, 0x852E, 0x852F, 0x8530, 0x8531, 0x8B3C} |
| static const u16 | l_end_eff [] = {0x8B3D, 0x8B3E} |
| static const u16 | l_bind_eff [] = {0x8B4F, 0x8B50, 0x8B51, 0x8B52} |
| static const u32 | l_heap_size [] = {0x6400, 0x7E60} |
| static const Vec | l_midna_wait_offset = {0.0f, -200.0f, 1200.0f} |
| static char * | l_arcName [2] |
| static char * | l_evArcName = "Obj_kbrg" |
| static char * | l_portal_warp_name [2] |
| static char * | l_staff_name = "WarpBrg" |
| static actor_method_class | daObjWarpKBrg_METHODS |
| actor_process_profile_definition | g_profile_Obj_KakarikoBrg |
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