Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_bmWindow.cpp File Reference

Functions

static int daBmWindow_Draw (daBmWindow_c *i_this)
 
static int daBmWindow_Execute (daBmWindow_c *i_this)
 
static int daBmWindow_Delete (daBmWindow_c *i_this)
 
static int daBmWindow_Create (fopAc_ac_c *i_this)
 

Variables

static Vec const l_check_area [4]
 
static daBmWindow_HIO_c l_HIO
 
static u16 const particle_id [6]
 
static actor_method_class l_daBmWindow_Method
 
actor_process_profile_definition g_profile_Obj_BmWindow
 

Function Documentation

◆ daBmWindow_Create()

static int daBmWindow_Create ( fopAc_ac_c * i_this)
static

◆ daBmWindow_Delete()

static int daBmWindow_Delete ( daBmWindow_c * i_this)
static

◆ daBmWindow_Draw()

static int daBmWindow_Draw ( daBmWindow_c * i_this)
static

◆ daBmWindow_Execute()

static int daBmWindow_Execute ( daBmWindow_c * i_this)
static

Variable Documentation

◆ g_profile_Obj_BmWindow

actor_process_profile_definition g_profile_Obj_BmWindow
extern
Initial value:
= {
3,
sizeof(daBmWindow_c),
0,
0,
513,
0x40100,
}
Boomerang Window?
Definition d_a_obj_bmWindow.h:18
static actor_method_class l_daBmWindow_Method
Definition d_a_obj_bmWindow.cpp:327
@ PROC_Obj_BmWindow
Definition d_procname.h:75
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_check_area

Vec const l_check_area[4]
static
Initial value:
= {
{-100.0f, -50.0f, -200.0f},
{-100.0f, 290.0f, -200.0f},
{100.0f, 290.0f, 200.0f},
{100.0f, -50.0f, 200.0f},
}

◆ l_daBmWindow_Method

actor_method_class l_daBmWindow_Method
static
Initial value:
= {
}
static int daBmWindow_Delete(daBmWindow_c *i_this)
Definition d_a_obj_bmWindow.cpp:317
static int daBmWindow_Execute(daBmWindow_c *i_this)
Definition d_a_obj_bmWindow.cpp:313
static int daBmWindow_Create(fopAc_ac_c *i_this)
Definition d_a_obj_bmWindow.cpp:322
static int daBmWindow_Draw(daBmWindow_c *i_this)
Definition d_a_obj_bmWindow.cpp:309
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

daBmWindow_HIO_c l_HIO
static

◆ particle_id

u16 const particle_id[6]
static
Initial value:
= {
0x8506, 0x8507, 0x8508, 0x8509, 0x850A, 0x850B,
}