Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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void __ct__16dBgS_MoveBgActorFv | ( | ) |
void __dl__FPv | ( | ) |
void __dt__12J3DFrameCtrlFv | ( | ) |
void * __nw__FUl | ( | ) |
void _restgpr_27 | ( | ) |
void _restgpr_28 | ( | ) |
void _savegpr_27 | ( | ) |
void _savegpr_28 | ( | ) |
COMPILER_STRIP_GATE | ( | 0x80BF610C | , |
& | l_idx | ||
) |
COMPILER_STRIP_GATE | ( | 0x80BF616C | , |
& | l_color | ||
) |
COMPILER_STRIP_GATE | ( | 0x80BF61CC | , |
& | lit_3670 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80BF61D0 | , |
& | lit_3671 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80BF61D4 | , |
& | lit_3672 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80BF61D8 | , |
& | lit_3702 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80BF61DC | , |
& | lit_3737 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80BF61E0 | , |
& | lit_3827 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80BF61E4 | , |
& | lit_3828 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80BF61E8 | , |
& | lit_3829 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80BF61EC | , |
& | lit_3831 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80BF61F4 | , |
& | lit_3833 | ||
) |
void create1st__13daObjGWall2_cFv | ( | ) |
void Create__13daObjGWall2_cFv | ( | ) |
void CreateHeap__13daObjGWall2_cFv | ( | ) |
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void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void Delete__13daObjGWall2_cFv | ( | ) |
void dKy_getdaytime_hour__Fv | ( | ) |
void dKy_getdaytime_minute__Fv | ( | ) |
void Draw__13daObjGWall2_cFv | ( | ) |
void entry__13mDoExt_btkAnmFP16J3DMaterialTablef | ( | ) |
void Execute__13daObjGWall2_cFPPA3_A4_f | ( | ) |
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData | ( | ) |
void getName__10JUTNameTabCFUs | ( | ) |
void getRes__14dRes_control_cFPCclP11dRes_info_ci | ( | ) |
void init__12J3DFrameCtrlFs | ( | ) |
void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss | ( | ) |
void initBaseMtx__13daObjGWall2_cFv | ( | ) |
bool IsDelete__16dBgS_MoveBgActorFv | ( | ) |
void isEventBit__11dSv_event_cCFUs | ( | ) |
void mDoExt_btkAnmRemove__FP12J3DModelData | ( | ) |
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl | ( | ) |
void mDoExt_modelUpdateDL__FP8J3DModel | ( | ) |
void mDoMtx_YrotM__FPA4_fs | ( | ) |
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f | ( | ) |
void MoveBGDelete__16dBgS_MoveBgActorFv | ( | ) |
void MoveBGExecute__16dBgS_MoveBgActorFv | ( | ) |
void play__14mDoExt_baseAnmFv | ( | ) |
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void setBaseMtx__13daObjGWall2_cFv | ( | ) |
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c | ( | ) |
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c | ( | ) |
bool ToBack__16dBgS_MoveBgActorFv | ( | ) |
bool ToFore__16dBgS_MoveBgActorFv | ( | ) |
void transS__14mDoMtx_stack_cFRC4cXyz | ( | ) |
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u8 mAudioMgrPtr__10Z2AudioMgr[4+4] |
u8 now__14mDoMtx_stack_c[48] |
u8 saveBitLabels__16dSv_event_flag_c[1644+4] |
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