Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_ganonwall2.cpp File Reference

Functions

void initBaseMtx__13daObjGWall2_cFv ()
 
void setBaseMtx__13daObjGWall2_cFv ()
 
void Create__13daObjGWall2_cFv ()
 
void CreateHeap__13daObjGWall2_cFv ()
 
void __dt__12J3DFrameCtrlFv ()
 
void create1st__13daObjGWall2_cFv ()
 
void Execute__13daObjGWall2_cFPPA3_A4_f ()
 
void Draw__13daObjGWall2_cFv ()
 
void Delete__13daObjGWall2_cFv ()
 
static void daObjGWall2_create1st__FP13daObjGWall2_c ()
 
static void daObjGWall2_MoveBGDelete__FP13daObjGWall2_c ()
 
static void daObjGWall2_MoveBGExecute__FP13daObjGWall2_c ()
 
static void daObjGWall2_MoveBGDraw__FP13daObjGWall2_c ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void transS__14mDoMtx_stack_cFRC4cXyz ()
 
void play__14mDoExt_baseAnmFv ()
 
void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss ()
 
void entry__13mDoExt_btkAnmFP16J3DMaterialTablef ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_btkAnmRemove__FP12J3DModelData ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void isEventBit__11dSv_event_cCFUs ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void __ct__16dBgS_MoveBgActorFv ()
 
bool IsDelete__16dBgS_MoveBgActorFv ()
 
bool ToFore__16dBgS_MoveBgActorFv ()
 
bool ToBack__16dBgS_MoveBgActorFv ()
 
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ()
 
void MoveBGDelete__16dBgS_MoveBgActorFv ()
 
void MoveBGExecute__16dBgS_MoveBgActorFv ()
 
void dKy_getdaytime_hour__Fv ()
 
void dKy_getdaytime_minute__Fv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void__nw__FUl ()
 
void __dl__FPv ()
 
void getName__10JUTNameTabCFUs ()
 
void init__12J3DFrameCtrlFs ()
 
void _savegpr_27 ()
 
void _savegpr_28 ()
 
void _restgpr_27 ()
 
void _restgpr_28 ()
 
 COMPILER_STRIP_GATE (0x80BF610C, &l_idx)
 
 COMPILER_STRIP_GATE (0x80BF616C, &l_color)
 
 COMPILER_STRIP_GATE (0x80BF61CC, &lit_3670)
 
 COMPILER_STRIP_GATE (0x80BF61D0, &lit_3671)
 
 COMPILER_STRIP_GATE (0x80BF61D4, &lit_3672)
 
 COMPILER_STRIP_GATE (0x80BF61D8, &lit_3702)
 
 COMPILER_STRIP_GATE (0x80BF61DC, &lit_3737)
 
 COMPILER_STRIP_GATE (0x80BF61E0, &lit_3827)
 
 COMPILER_STRIP_GATE (0x80BF61E4, &lit_3828)
 
 COMPILER_STRIP_GATE (0x80BF61E8, &lit_3829)
 
 COMPILER_STRIP_GATE (0x80BF61EC, &lit_3831)
 
 COMPILER_STRIP_GATE (0x80BF61F4, &lit_3833)
 
static void daObjGWall2_create1st (daObjGWall2_c *param_0)
 
static void daObjGWall2_MoveBGDelete (daObjGWall2_c *param_0)
 
static void daObjGWall2_MoveBGExecute (daObjGWall2_c *param_0)
 
static void daObjGWall2_MoveBGDraw (daObjGWall2_c *param_0)
 

Variables

char const *const d_a_obj_ganonwall2__stringBase0
 
u8 saveBitLabels__16dSv_event_flag_c [1644+4]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_RODATA u8 const l_idx [96]
 
static SECTION_RODATA u8 const l_color [96]
 
static SECTION_RODATA u8 const lit_3670 [4]
 
static SECTION_RODATA f32 const lit_3671 = 800.0f
 
static SECTION_RODATA f32 const lit_3672 = -10372.5f
 
static SECTION_DEAD char const *const stringBase_80BF61FC = "V_CTGWall"
 
static SECTION_DEAD char const *const stringBase_80BF6206 = "mat00"
 
static SECTION_DATA voidl_arcName = (void*)&d_a_obj_ganonwall2__stringBase0
 
static SECTION_DATA voidl_matName = (void*)(((char*)&d_a_obj_ganonwall2__stringBase0) + 0xA)
 
static SECTION_RODATA f32 const lit_3702 = 1.0f
 
static actor_method_class daObjGWall2_METHODS
 
actor_process_profile_definition g_profile_Obj_GanonWall2
 
SECTION_DATA void__vt__12J3DFrameCtrl [3]
 
static SECTION_RODATA f32 const lit_3737 = -1.0f
 
static SECTION_RODATA f32 const lit_3827 = 1000.0f
 
static SECTION_RODATA f32 const lit_3828 = 250000.0f
 
static SECTION_RODATA f32 const lit_3829 = 60.0f
 
static SECTION_RODATA u8 const lit_3831 [8]
 
static SECTION_RODATA u8 const lit_3833 [8]
 
SECTION_DATA void__vt__13daObjGWall2_c [10]
 

Function Documentation

◆ __ct__16dBgS_MoveBgActorFv()

void __ct__16dBgS_MoveBgActorFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__12J3DFrameCtrlFv()

void __dt__12J3DFrameCtrlFv ( )

◆ __nw__FUl()

void * __nw__FUl ( )

◆ _restgpr_27()

void _restgpr_27 ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _savegpr_27()

void _savegpr_27 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ COMPILER_STRIP_GATE() [1/12]

COMPILER_STRIP_GATE ( 0x80BF610C  ,
l_idx 
)

◆ COMPILER_STRIP_GATE() [2/12]

COMPILER_STRIP_GATE ( 0x80BF616C  ,
l_color 
)

◆ COMPILER_STRIP_GATE() [3/12]

COMPILER_STRIP_GATE ( 0x80BF61CC  ,
lit_3670 
)

◆ COMPILER_STRIP_GATE() [4/12]

COMPILER_STRIP_GATE ( 0x80BF61D0  ,
lit_3671 
)

◆ COMPILER_STRIP_GATE() [5/12]

COMPILER_STRIP_GATE ( 0x80BF61D4  ,
lit_3672 
)

◆ COMPILER_STRIP_GATE() [6/12]

COMPILER_STRIP_GATE ( 0x80BF61D8  ,
lit_3702 
)

◆ COMPILER_STRIP_GATE() [7/12]

COMPILER_STRIP_GATE ( 0x80BF61DC  ,
lit_3737 
)

◆ COMPILER_STRIP_GATE() [8/12]

COMPILER_STRIP_GATE ( 0x80BF61E0  ,
lit_3827 
)

◆ COMPILER_STRIP_GATE() [9/12]

COMPILER_STRIP_GATE ( 0x80BF61E4  ,
lit_3828 
)

◆ COMPILER_STRIP_GATE() [10/12]

COMPILER_STRIP_GATE ( 0x80BF61E8  ,
lit_3829 
)

◆ COMPILER_STRIP_GATE() [11/12]

COMPILER_STRIP_GATE ( 0x80BF61EC  ,
lit_3831 
)

◆ COMPILER_STRIP_GATE() [12/12]

COMPILER_STRIP_GATE ( 0x80BF61F4  ,
lit_3833 
)

◆ create1st__13daObjGWall2_cFv()

void create1st__13daObjGWall2_cFv ( )

◆ Create__13daObjGWall2_cFv()

void Create__13daObjGWall2_cFv ( )

◆ CreateHeap__13daObjGWall2_cFv()

void CreateHeap__13daObjGWall2_cFv ( )

◆ daObjGWall2_create1st()

static void daObjGWall2_create1st ( daObjGWall2_c param_0)
static

◆ daObjGWall2_create1st__FP13daObjGWall2_c()

static void daObjGWall2_create1st__FP13daObjGWall2_c ( )
static

◆ daObjGWall2_MoveBGDelete()

static void daObjGWall2_MoveBGDelete ( daObjGWall2_c param_0)
static

◆ daObjGWall2_MoveBGDelete__FP13daObjGWall2_c()

static void daObjGWall2_MoveBGDelete__FP13daObjGWall2_c ( )
static

◆ daObjGWall2_MoveBGDraw()

static void daObjGWall2_MoveBGDraw ( daObjGWall2_c param_0)
static

◆ daObjGWall2_MoveBGDraw__FP13daObjGWall2_c()

static void daObjGWall2_MoveBGDraw__FP13daObjGWall2_c ( )
static

◆ daObjGWall2_MoveBGExecute()

static void daObjGWall2_MoveBGExecute ( daObjGWall2_c param_0)
static

◆ daObjGWall2_MoveBGExecute__FP13daObjGWall2_c()

static void daObjGWall2_MoveBGExecute__FP13daObjGWall2_c ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ Delete__13daObjGWall2_cFv()

void Delete__13daObjGWall2_cFv ( )

◆ dKy_getdaytime_hour__Fv()

void dKy_getdaytime_hour__Fv ( )

◆ dKy_getdaytime_minute__Fv()

void dKy_getdaytime_minute__Fv ( )

◆ Draw__13daObjGWall2_cFv()

void Draw__13daObjGWall2_cFv ( )

◆ entry__13mDoExt_btkAnmFP16J3DMaterialTablef()

void entry__13mDoExt_btkAnmFP16J3DMaterialTablef ( )

◆ Execute__13daObjGWall2_cFPPA3_A4_f()

void Execute__13daObjGWall2_cFPPA3_A4_f ( )

◆ fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData()

void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ( )

◆ getName__10JUTNameTabCFUs()

void getName__10JUTNameTabCFUs ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ init__12J3DFrameCtrlFs()

void init__12J3DFrameCtrlFs ( )

◆ init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss()

void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss ( )

◆ initBaseMtx__13daObjGWall2_cFv()

void initBaseMtx__13daObjGWall2_cFv ( )

◆ IsDelete__16dBgS_MoveBgActorFv()

bool IsDelete__16dBgS_MoveBgActorFv ( )

◆ isEventBit__11dSv_event_cCFUs()

void isEventBit__11dSv_event_cCFUs ( )

◆ mDoExt_btkAnmRemove__FP12J3DModelData()

void mDoExt_btkAnmRemove__FP12J3DModelData ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f()

void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ( )

◆ MoveBGDelete__16dBgS_MoveBgActorFv()

void MoveBGDelete__16dBgS_MoveBgActorFv ( )

◆ MoveBGExecute__16dBgS_MoveBgActorFv()

void MoveBGExecute__16dBgS_MoveBgActorFv ( )

◆ play__14mDoExt_baseAnmFv()

void play__14mDoExt_baseAnmFv ( )

◆ seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ setBaseMtx__13daObjGWall2_cFv()

void setBaseMtx__13daObjGWall2_cFv ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ ToBack__16dBgS_MoveBgActorFv()

bool ToBack__16dBgS_MoveBgActorFv ( )

◆ ToFore__16dBgS_MoveBgActorFv()

bool ToFore__16dBgS_MoveBgActorFv ( )

◆ transS__14mDoMtx_stack_cFRC4cXyz()

void transS__14mDoMtx_stack_cFRC4cXyz ( )

Variable Documentation

◆ __vt__12J3DFrameCtrl

SECTION_DATA void* __vt__12J3DFrameCtrl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__12J3DFrameCtrlFv()
Definition d_a_obj_ganonwall2.cpp:202

◆ __vt__13daObjGWall2_c

SECTION_DATA void* __vt__13daObjGWall2_c[10]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
bool IsDelete__16dBgS_MoveBgActorFv()
void Create__13daObjGWall2_cFv()
void Execute__13daObjGWall2_cFPPA3_A4_f()
void CreateHeap__13daObjGWall2_cFv()
bool ToFore__16dBgS_MoveBgActorFv()
void Delete__13daObjGWall2_cFv()
bool ToBack__16dBgS_MoveBgActorFv()
void Draw__13daObjGWall2_cFv()

◆ d_a_obj_ganonwall2__stringBase0

char const* const d_a_obj_ganonwall2__stringBase0
extern

◆ daObjGWall2_METHODS

actor_method_class daObjGWall2_METHODS
static
Initial value:
= {
0,
}
static void daObjGWall2_MoveBGExecute__FP13daObjGWall2_c()
static void daObjGWall2_MoveBGDelete__FP13daObjGWall2_c()
static void daObjGWall2_create1st__FP13daObjGWall2_c()
static void daObjGWall2_MoveBGDraw__FP13daObjGWall2_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_GanonWall2

actor_process_profile_definition g_profile_Obj_GanonWall2
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daObjGWall2_c),
0,
0,
580,
0x00040100,
}
Ganon Wall 2.
Definition d_a_obj_ganonwall2.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class daObjGWall2_METHODS
Definition d_a_obj_ganonwall2.cpp:162
@ PROC_Obj_GanonWall2
Definition d_procname.h:197
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

◆ l_color

SECTION_RODATA u8 const l_color[96]
static
Initial value:
= {
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x96, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x64, 0x64, 0x32, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x64, 0x64, 0x64, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x78, 0x78, 0x78, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xB4, 0xB4, 0xB4, 0xFF,
}

◆ l_idx

SECTION_RODATA u8 const l_idx[96]
static
Initial value:
= {
0x17, 0x05, 0x06, 0x01, 0x17, 0x05, 0x06, 0x02, 0x17, 0x05, 0x06, 0x03, 0x17, 0x05, 0x06, 0x04,
0x17, 0x05, 0x06, 0x05, 0x05, 0x06, 0x01, 0x00, 0x06, 0x0B, 0x05, 0x00, 0x06, 0x0B, 0x05, 0x01,
0x06, 0x0B, 0x05, 0x02, 0x06, 0x0B, 0x05, 0x03, 0x06, 0x0B, 0x05, 0x04, 0x0B, 0x11, 0x06, 0x00,
0x0B, 0x11, 0x06, 0x01, 0x0B, 0x11, 0x06, 0x02, 0x0B, 0x11, 0x06, 0x03, 0x0B, 0x11, 0x06, 0x04,
0x0B, 0x11, 0x06, 0x05, 0x11, 0x13, 0x02, 0x00, 0x11, 0x13, 0x02, 0x01, 0x13, 0x17, 0x04, 0x00,
0x13, 0x17, 0x04, 0x01, 0x13, 0x17, 0x04, 0x02, 0x13, 0x17, 0x04, 0x03, 0x17, 0x05, 0x06, 0x00,
}

◆ l_matName

SECTION_DATA void* l_matName = (void*)(((char*)&d_a_obj_ganonwall2__stringBase0) + 0xA)
static

◆ lit_3670

SECTION_RODATA u8 const lit_3670[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3671

SECTION_RODATA f32 const lit_3671 = 800.0f
static

◆ lit_3672

SECTION_RODATA f32 const lit_3672 = -10372.5f
static

◆ lit_3702

SECTION_RODATA f32 const lit_3702 = 1.0f
static

◆ lit_3737

SECTION_RODATA f32 const lit_3737 = -1.0f
static

◆ lit_3827

SECTION_RODATA f32 const lit_3827 = 1000.0f
static

◆ lit_3828

SECTION_RODATA f32 const lit_3828 = 250000.0f
static

◆ lit_3829

SECTION_RODATA f32 const lit_3829 = 60.0f
static

◆ lit_3831

SECTION_RODATA u8 const lit_3831[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
}

◆ lit_3833

SECTION_RODATA u8 const lit_3833[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ saveBitLabels__16dSv_event_flag_c

u8 saveBitLabels__16dSv_event_flag_c[1644+4]

◆ stringBase_80BF61FC

SECTION_DEAD char const* const stringBase_80BF61FC = "V_CTGWall"
static

◆ stringBase_80BF6206

SECTION_DEAD char const* const stringBase_80BF6206 = "mat00"
static