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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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| static void * | searchParentSub (void *i_magLift, void *i_mhole) |
| static int | CheckCreateHeap (fopAc_ac_c *p_actor) |
| static int | daObjMHole_Draw (daObjMHole_c *i_this) |
| static int | daObjMHole_Execute (daObjMHole_c *i_this) |
| static int | daObjMHole_Delete (daObjMHole_c *i_this) |
| static int | daObjMHole_Create (fopAc_ac_c *i_this) |
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| static u32 const | l_bmd [2] = {5, 5} |
| static u32 const | l_brk [2] = {8, 8} |
| static u32 const | l_btk1 [2] = {11, 11} |
| static u32 const | l_btk2 [2] = {12, 12} |
| static f32 const | l_length [2] = {2000.0f, 1000.0f} |
| static f32 const | l_size [2] = {150.0f, 370.0f} |
| static char const * | l_arcName [2] = {"ef_MgnF_L", "ef_MgnF_S"} |
| dCcD_SrcCps | l_cps_src |
| static daObjMHole_HIO_c | l_HIO |
| static actor_method_class | l_daObjMHole_Method |
| actor_process_profile_definition | g_profile_Obj_MHole |
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| dCcD_SrcCps l_cps_src |
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