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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static f32 | bound (cXyz *param_0, cBgS_PolyInfo const ¶m_1, f32 param_2) |
static bool | CheckCreateHeap (fopAc_ac_c *i_this) |
static int | daObjStone_Draw (daObjStone_c *i_this) |
static int | daObjStone_Execute (daObjStone_c *i_this) |
static int | daObjStone_Delete (daObjStone_c *i_this) |
static int | daObjStone_Create (fopAc_ac_c *param_0) |
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static const int | l_bmdIdx [2] = {3, 3} |
static const dCcD_SrcSph | l_sph_src |
static const f32 | l_r [2] |
static const f32 | l_rolling_speedF [2] = {9.0f, 9.0f} |
static const u32 | l_rolling_time [2] |
static const f32 | l_initial_offsetY [2] = {10.0f, 20.0f} |
static const f32 | l_put_offsetY [2] = {20.0f, 30.0f} |
static const u8 | l_weight [2] = {120, 200} |
static const f32 | l_speedH [2] |
static const f32 | l_speedV [2] |
static const f32 | l_water_speedH [2] |
static const f32 | l_water_speedV [2] |
static const f32 | l_water_resist [2] |
static const f32 | l_water_walk_resist [2] |
static const f32 | l_buoyancy [2] |
static const f32 | l_shadow_size [2] = {40.0f, 65.0f} |
static const f32 | l_wpillar_scl [2] |
static const f32 | l_hamon_scl [2] |
static const f32 | l_yogan_eff_scl [2] |
static const f32 | l_wall_h [2] |
static const f32 | l_wall_r [2] = {30.0f, 50.0f} |
static const s16 | l_rot_angle [2] = {35, 18} |
static const s16 | l_walk_rot_angle [2] = {40, 40} |
static UNK_REL_DATA char * | l_arcName [2] |
static const u16 | l_eff_id [3] |
static const u16 | l_carry_eff_id [3] = {0x859E, 0x859F, 0x85A0} |
static actor_method_class | l_daObjStone_Method |
actor_process_profile_definition | g_profile_Obj_Stone |
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d_a_obj_stone.cpp Actor - Object Stone
Small and large rocks
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