Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_stone.cpp File Reference

Functions

static f32 bound (cXyz *param_0, cBgS_PolyInfo const &param_1, f32 param_2)
 
static bool CheckCreateHeap (fopAc_ac_c *i_this)
 
static int daObjStone_Draw (daObjStone_c *i_this)
 
static int daObjStone_Execute (daObjStone_c *i_this)
 
static int daObjStone_Delete (daObjStone_c *i_this)
 
static int daObjStone_Create (fopAc_ac_c *param_0)
 

Variables

static const int l_bmdIdx [2] = {3, 3}
 
static const dCcD_SrcSph l_sph_src
 
static const f32 l_r [2]
 
static const f32 l_rolling_speedF [2] = {9.0f, 9.0f}
 
static const u32 l_rolling_time [2]
 
static const f32 l_initial_offsetY [2] = {10.0f, 20.0f}
 
static const f32 l_put_offsetY [2] = {20.0f, 30.0f}
 
static const u8 l_weight [2] = {120, 200}
 
static const f32 l_speedH [2]
 
static const f32 l_speedV [2]
 
static const f32 l_water_speedH [2]
 
static const f32 l_water_speedV [2]
 
static const f32 l_water_resist [2]
 
static const f32 l_water_walk_resist [2]
 
static const f32 l_buoyancy [2]
 
static const f32 l_shadow_size [2] = {40.0f, 65.0f}
 
static const f32 l_wpillar_scl [2]
 
static const f32 l_hamon_scl [2]
 
static const f32 l_yogan_eff_scl [2]
 
static const f32 l_wall_h [2]
 
static const f32 l_wall_r [2] = {30.0f, 50.0f}
 
static const s16 l_rot_angle [2] = {35, 18}
 
static const s16 l_walk_rot_angle [2] = {40, 40}
 
static UNK_REL_DATA charl_arcName [2]
 
static const u16 l_eff_id [3]
 
static const u16 l_carry_eff_id [3] = {0x859E, 0x859F, 0x85A0}
 
static actor_method_class l_daObjStone_Method
 
actor_process_profile_definition g_profile_Obj_Stone
 

Function Documentation

◆ bound()

static f32 bound ( cXyz param_0,
cBgS_PolyInfo const param_1,
f32  param_2 
)
static

◆ CheckCreateHeap()

static bool CheckCreateHeap ( fopAc_ac_c i_this)
static

◆ daObjStone_Create()

static int daObjStone_Create ( fopAc_ac_c param_0)
static

◆ daObjStone_Delete()

static int daObjStone_Delete ( daObjStone_c i_this)
static

◆ daObjStone_Draw()

static int daObjStone_Draw ( daObjStone_c i_this)
static

◆ daObjStone_Execute()

static int daObjStone_Execute ( daObjStone_c i_this)
static

Variable Documentation

◆ g_profile_Obj_Stone

actor_process_profile_definition g_profile_Obj_Stone
extern
Initial value:
= {
8,
sizeof(daObjStone_c),
0,
0,
511,
0x40100,
}
Small / Large Stones.
Definition d_a_obj_stone.h:19
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:64
static actor_method_class l_daObjStone_Method
Definition d_a_obj_stone.cpp:1086
@ PROC_Obj_Stone
Definition d_procname.h:770
@ fopAc_CULLSPHERE_8_e
Definition f_op_actor.h:76
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

UNK_REL_DATA char* l_arcName[2]
static
Initial value:
= {
"D_Srock",
"D_Brock",
}

◆ l_bmdIdx

const int l_bmdIdx[2] = {3, 3}
static

d_a_obj_stone.cpp Actor - Object Stone

Small and large rocks

◆ l_buoyancy

const f32 l_buoyancy[2]
static
Initial value:
= {
5.9f,
5.9f,
}

◆ l_carry_eff_id

const u16 l_carry_eff_id[3] = {0x859E, 0x859F, 0x85A0}
static

◆ l_daObjStone_Method

actor_method_class l_daObjStone_Method
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:79
static int daObjStone_Delete(daObjStone_c *i_this)
Definition d_a_obj_stone.cpp:1075
static int daObjStone_Create(fopAc_ac_c *param_0)
Definition d_a_obj_stone.cpp:1081
static int daObjStone_Draw(daObjStone_c *i_this)
Definition d_a_obj_stone.cpp:1064
static int daObjStone_Execute(daObjStone_c *i_this)
Definition d_a_obj_stone.cpp:1069
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_eff_id

const u16 l_eff_id[3]
static
Initial value:
= {
0x859B, 0x859C, 0x859D,
}

◆ l_hamon_scl

const f32 l_hamon_scl[2]
static
Initial value:
= {
0.7f,
1.2f,
}

◆ l_initial_offsetY

const f32 l_initial_offsetY[2] = {10.0f, 20.0f}
static

◆ l_put_offsetY

const f32 l_put_offsetY[2] = {20.0f, 30.0f}
static

◆ l_r

const f32 l_r[2]
static
Initial value:
= {
30.0f,
50.0f,
}

◆ l_rolling_speedF

const f32 l_rolling_speedF[2] = {9.0f, 9.0f}
static

◆ l_rolling_time

const u32 l_rolling_time[2]
static
Initial value:
= {
30,
23,
}

◆ l_rot_angle

const s16 l_rot_angle[2] = {35, 18}
static

◆ l_shadow_size

const f32 l_shadow_size[2] = {40.0f, 65.0f}
static

◆ l_speedH

const f32 l_speedH[2]
static
Initial value:
= {
36.0f,
43.0f,
}

◆ l_speedV

const f32 l_speedV[2]
static
Initial value:
= {
27.0f,
22.0f,
}

◆ l_sph_src

const dCcD_SrcSph l_sph_src
static
Initial value:
= {
{
{0, {{AT_TYPE_THROW_OBJ, 0x03, 0x13}, {0xD8FAFDFF, 0x11}, 0x79}},
{dCcD_SE_THROW_OBJ, 0, 0, 0, {0x08}},
{dCcD_SE_NONE, 0x02, 0, 0, {0x03}},
{0},
},
{
{
{0.0f, 0.0f, 0.0f},
50.0f,
},
}}
@ AT_TYPE_THROW_OBJ
Definition c_cc_d.h:35
@ dCcD_SE_NONE
Definition d_cc_d.h:13
@ dCcD_SE_THROW_OBJ
Definition d_cc_d.h:31

◆ l_walk_rot_angle

const s16 l_walk_rot_angle[2] = {40, 40}
static

◆ l_wall_h

const f32 l_wall_h[2]
static
Initial value:
= {
30.0f,
50.0f,
}

◆ l_wall_r

const f32 l_wall_r[2] = {30.0f, 50.0f}
static

◆ l_water_resist

const f32 l_water_resist[2]
static
Initial value:
= {
0.02f,
0.02f,
}

◆ l_water_speedH

const f32 l_water_speedH[2]
static
Initial value:
= {
5.0f,
5.0f,
}

◆ l_water_speedV

const f32 l_water_speedV[2]
static
Initial value:
= {
5.0f,
5.0f,
}

◆ l_water_walk_resist

const f32 l_water_walk_resist[2]
static
Initial value:
= {
0.15f,
0.15f,
}

◆ l_weight

const u8 l_weight[2] = {120, 200}
static

◆ l_wpillar_scl

const f32 l_wpillar_scl[2]
static
Initial value:
= {
0.65f,
1.1f,
}

◆ l_yogan_eff_scl

const f32 l_yogan_eff_scl[2]
static
Initial value:
= {
0.6f,
1.1f,
}