Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static int | daArrow_createHeap (fopAc_ac_c *i_this) |
static void | daArrow_atHitCallBack (fopAc_ac_c *i_this, dCcD_GObjInf *i_atObjInf, fopAc_ac_c *i_tgActor, dCcD_GObjInf *i_tgObjInf) |
UNK_BSS (1109) UNK_BSS(1107) UNK_BSS(1105) UNK_BSS(1104) UNK_BSS(1099) UNK_BSS(1097) UNK_BSS(1095) UNK_BSS(1094) UNK_BSS(1057) UNK_BSS(1055) UNK_BSS(1053) UNK_BSS(1052) UNK_BSS(1014) UNK_BSS(1012) UNK_BSS(1010) UNK_BSS(1009) void daArrow_c | |
static int | daArrow_execute (daArrow_c *i_this) |
static int | daArrow_draw (daArrow_c *i_this) |
static void * | daAlink_searchHorseZelda (fopAc_ac_c *param_0, void *param_1) |
static int | daArrow_create (daArrow_c *i_this) |
static int | daArrow_delete (daArrow_c *i_this) |
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UNK_BSS | ( | 1109 | ) |
AUDIO_INSTANCES |
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