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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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| static int | daArrow_createHeap (fopAc_ac_c *i_this) |
| static void | daArrow_atHitCallBack (fopAc_ac_c *i_this, dCcD_GObjInf *i_atObjInf, fopAc_ac_c *i_tgActor, dCcD_GObjInf *i_tgObjInf) |
| static int | daArrow_execute (daArrow_c *i_this) |
| static int | daArrow_draw (daArrow_c *i_this) |
| static void * | daAlink_searchHorseZelda (fopAc_ac_c *param_0, void *param_1) |
| static int | daArrow_create (daArrow_c *i_this) |
| static int | daArrow_delete (daArrow_c *i_this) |
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| static u8 const | lit_3768 [12] |
| static const dCcD_SrcCps | l_atCpsSrc |
| static const dCcD_SrcSph | l_coSphSrc |
| AUDIO_INSTANCES | |
| static actor_method_class | l_daArrowMethodTable |
| actor_process_profile_definition | g_profile_ARROW |
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| AUDIO_INSTANCES |
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