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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static int | daObj_Gb_Draw (obj_gb_class *i_this) |
static int | daObj_Gb_Execute (obj_gb_class *i_this) |
static int | daObj_Gb_IsDelete (obj_gb_class *param_0) |
static int | daObj_Gb_Delete (obj_gb_class *i_this) |
static int | useHeapInit (fopAc_ac_c *actor) |
static int | daObj_Gb_Create (fopAc_ac_c *actor) |
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static u8 | cNullVec__6Z2Calc [12] |
static u32 | lit_1787 [1+4] |
static int | bmd [2] |
static int | brk [2] |
static int | btk [2] |
static int | dzb [2] |
static actor_method_class | l_daObj_Gb_Method |
actor_process_profile_definition | g_profile_OBJ_GB |
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