Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_gb.cpp File Reference

Functions

static void daObj_Gb_Draw__FP12obj_gb_class ()
 
static void daObj_Gb_Execute__FP12obj_gb_class ()
 
void __dt__4cXyzFv ()
 
static bool daObj_Gb_IsDelete__FP12obj_gb_class ()
 
static void daObj_Gb_Delete__FP12obj_gb_class ()
 
static void useHeapInit__FP10fopAc_ac_c ()
 
void __dt__12J3DFrameCtrlFv ()
 
static void daObj_Gb_Create__FP10fopAc_ac_c ()
 
void __ct__4cXyzFv ()
 
void mDoMtx_YrotS__FPA4_fs ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void transM__14mDoMtx_stack_cFfff ()
 
void scaleM__14mDoMtx_stack_cFfff ()
 
void play__14mDoExt_baseAnmFv ()
 
void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss ()
 
void entry__13mDoExt_btkAnmFP16J3DMaterialTablef ()
 
void init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss ()
 
void entry__13mDoExt_brkAnmFP16J3DMaterialTablef ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void Release__4cBgSFP9dBgW_Base ()
 
void Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c ()
 
void Set__4cBgWFP6cBgD_tUlPA3_A4_f ()
 
void __ct__4dBgWFv ()
 
void Move__4dBgWFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void dKy_bg_MAxx_proc__FPv ()
 
void cM_rndF__Ff ()
 
void cLib_addCalc2__FPffff ()
 
void MtxPosition__FP4cXyzP4cXyz ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void__nw__FUl ()
 
void __dl__FPv ()
 
void init__12J3DFrameCtrlFs ()
 
void __construct_array ()
 
void _savegpr_25 ()
 
void _savegpr_26 ()
 
void _savegpr_28 ()
 
void _savegpr_29 ()
 
void _restgpr_25 ()
 
void _restgpr_26 ()
 
void _restgpr_28 ()
 
void _restgpr_29 ()
 
static void daObj_Gb_Draw (obj_gb_class *param_0)
 
 COMPILER_STRIP_GATE (0x80BF6DBC, &lit_3890)
 
 COMPILER_STRIP_GATE (0x80BF6DC0, &lit_3891)
 
 COMPILER_STRIP_GATE (0x80BF6DC4, &lit_3892)
 
 COMPILER_STRIP_GATE (0x80BF6DC8, &lit_3893)
 
 COMPILER_STRIP_GATE (0x80BF6DCC, &lit_3894)
 
 COMPILER_STRIP_GATE (0x80BF6DD0, &lit_3895)
 
static void daObj_Gb_Execute (obj_gb_class *param_0)
 
static bool daObj_Gb_IsDelete (obj_gb_class *param_0)
 
static void daObj_Gb_Delete (obj_gb_class *param_0)
 
static void useHeapInit (fopAc_ac_c *param_0)
 
 COMPILER_STRIP_GATE (0x80BF6DD4, &lit_4083)
 
 COMPILER_STRIP_GATE (0x80BF6DD8, &lit_4084)
 
 COMPILER_STRIP_GATE (0x80BF6DDC, &lit_4085)
 
 COMPILER_STRIP_GATE (0x80BF6DE0, &lit_4086)
 
 COMPILER_STRIP_GATE (0x80BF6DE4, &lit_4088)
 
static void daObj_Gb_Create (fopAc_ac_c *param_0)
 

Variables

char const *const d_a_obj_gb__stringBase0
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
voidcalc_mtx [1+1]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_RODATA f32 const lit_3890 = 0.5f
 
static SECTION_RODATA f32 const lit_3891 = 1.0f
 
static SECTION_RODATA f32 const lit_3892 = -1.0f
 
static SECTION_RODATA f32 const lit_3893 = 29.0f
 
static SECTION_RODATA u8 const lit_3894 [4]
 
static SECTION_RODATA f32 const lit_3895 = -200.0f
 
static SECTION_DEAD char const *const stringBase_80BF6DEC = "D_MN09B"
 
static SECTION_DEAD char const *const stringBase_80BF6DF4 = "Obj_gb"
 
static SECTION_DATA u8 cNullVec__6Z2Calc [12]
 
static SECTION_DATA u32 lit_1787 [1+4]
 
static SECTION_DATA u8 bmd [8]
 
static SECTION_DATA u8 brk [8]
 
static SECTION_DATA u8 btk [8]
 
static SECTION_DATA u8 dzb [8]
 
static actor_method_class l_daObj_Gb_Method
 
actor_process_profile_definition g_profile_OBJ_GB
 
SECTION_DATA void__vt__12J3DFrameCtrl [3]
 
static SECTION_RODATA f32 const lit_4083 = 1.0f / 100.0f
 
static SECTION_RODATA u32 const lit_4084 = 0x3EAAAA9F
 
static SECTION_RODATA f32 const lit_4085 = 65536.0f
 
static SECTION_RODATA f32 const lit_4086 = 1000.0f
 
static SECTION_RODATA u8 const lit_4088 [8]
 

Function Documentation

◆ __construct_array()

void __construct_array ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__4cXyzFv()

void __ct__4cXyzFv ( )

◆ __ct__4dBgWFv()

void __ct__4dBgWFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__12J3DFrameCtrlFv()

void __dt__12J3DFrameCtrlFv ( )

◆ __dt__4cXyzFv()

void __dt__4cXyzFv ( void  )

◆ __nw__FUl()

void * __nw__FUl ( )

◆ _restgpr_25()

void _restgpr_25 ( )

◆ _restgpr_26()

void _restgpr_26 ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_25()

void _savegpr_25 ( )

◆ _savegpr_26()

void _savegpr_26 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ cLib_addCalc2__FPffff()

void cLib_addCalc2__FPffff ( )

◆ cM_rndF__Ff()

void cM_rndF__Ff ( )

◆ COMPILER_STRIP_GATE() [1/11]

COMPILER_STRIP_GATE ( 0x80BF6DBC  ,
lit_3890 
)

◆ COMPILER_STRIP_GATE() [2/11]

COMPILER_STRIP_GATE ( 0x80BF6DC0  ,
lit_3891 
)

◆ COMPILER_STRIP_GATE() [3/11]

COMPILER_STRIP_GATE ( 0x80BF6DC4  ,
lit_3892 
)

◆ COMPILER_STRIP_GATE() [4/11]

COMPILER_STRIP_GATE ( 0x80BF6DC8  ,
lit_3893 
)

◆ COMPILER_STRIP_GATE() [5/11]

COMPILER_STRIP_GATE ( 0x80BF6DCC  ,
lit_3894 
)

◆ COMPILER_STRIP_GATE() [6/11]

COMPILER_STRIP_GATE ( 0x80BF6DD0  ,
lit_3895 
)

◆ COMPILER_STRIP_GATE() [7/11]

COMPILER_STRIP_GATE ( 0x80BF6DD4  ,
lit_4083 
)

◆ COMPILER_STRIP_GATE() [8/11]

COMPILER_STRIP_GATE ( 0x80BF6DD8  ,
lit_4084 
)

◆ COMPILER_STRIP_GATE() [9/11]

COMPILER_STRIP_GATE ( 0x80BF6DDC  ,
lit_4085 
)

◆ COMPILER_STRIP_GATE() [10/11]

COMPILER_STRIP_GATE ( 0x80BF6DE0  ,
lit_4086 
)

◆ COMPILER_STRIP_GATE() [11/11]

COMPILER_STRIP_GATE ( 0x80BF6DE4  ,
lit_4088 
)

◆ daObj_Gb_Create()

static void daObj_Gb_Create ( fopAc_ac_c param_0)
static

◆ daObj_Gb_Create__FP10fopAc_ac_c()

static void daObj_Gb_Create__FP10fopAc_ac_c ( )
static

◆ daObj_Gb_Delete()

static void daObj_Gb_Delete ( obj_gb_class param_0)
static

◆ daObj_Gb_Delete__FP12obj_gb_class()

static void daObj_Gb_Delete__FP12obj_gb_class ( )
static

◆ daObj_Gb_Draw()

static void daObj_Gb_Draw ( obj_gb_class param_0)
static

◆ daObj_Gb_Draw__FP12obj_gb_class()

static void daObj_Gb_Draw__FP12obj_gb_class ( )
static

◆ daObj_Gb_Execute()

static void daObj_Gb_Execute ( obj_gb_class param_0)
static

◆ daObj_Gb_Execute__FP12obj_gb_class()

static void daObj_Gb_Execute__FP12obj_gb_class ( )
static

◆ daObj_Gb_IsDelete()

static bool daObj_Gb_IsDelete ( obj_gb_class param_0)
static

◆ daObj_Gb_IsDelete__FP12obj_gb_class()

static bool daObj_Gb_IsDelete__FP12obj_gb_class ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dKy_bg_MAxx_proc__FPv()

void dKy_bg_MAxx_proc__FPv ( )

◆ entry__13mDoExt_brkAnmFP16J3DMaterialTablef()

void entry__13mDoExt_brkAnmFP16J3DMaterialTablef ( )

◆ entry__13mDoExt_btkAnmFP16J3DMaterialTablef()

void entry__13mDoExt_btkAnmFP16J3DMaterialTablef ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ init__12J3DFrameCtrlFs()

void init__12J3DFrameCtrlFs ( )

◆ init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss()

void init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss ( )

◆ init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss()

void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ mDoMtx_YrotS__FPA4_fs()

void mDoMtx_YrotS__FPA4_fs ( )

◆ Move__4dBgWFv()

void Move__4dBgWFv ( )

◆ MtxPosition__FP4cXyzP4cXyz()

void MtxPosition__FP4cXyzP4cXyz ( )

◆ play__14mDoExt_baseAnmFv()

void play__14mDoExt_baseAnmFv ( )

◆ Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c()

void Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c ( )

◆ Release__4cBgSFP9dBgW_Base()

void Release__4cBgSFP9dBgW_Base ( )

◆ scaleM__14mDoMtx_stack_cFfff()

void scaleM__14mDoMtx_stack_cFfff ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ Set__4cBgWFP6cBgD_tUlPA3_A4_f()

void Set__4cBgWFP6cBgD_tUlPA3_A4_f ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ transM__14mDoMtx_stack_cFfff()

void transM__14mDoMtx_stack_cFfff ( )

◆ useHeapInit()

static void useHeapInit ( fopAc_ac_c param_0)
static

◆ useHeapInit__FP10fopAc_ac_c()

static void useHeapInit__FP10fopAc_ac_c ( )
static

Variable Documentation

◆ __vt__12J3DFrameCtrl

SECTION_DATA void* __vt__12J3DFrameCtrl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__12J3DFrameCtrlFv()
Definition d_a_obj_gb.cpp:253

◆ bmd

SECTION_DATA u8 bmd[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07,
}

◆ brk

SECTION_DATA u8 brk[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x0B,
}

◆ btk

SECTION_DATA u8 btk[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0F,
}

◆ calc_mtx

void* calc_mtx[1+1]
extern

◆ cNullVec__6Z2Calc

SECTION_DATA u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ d_a_obj_gb__stringBase0

char const* const d_a_obj_gb__stringBase0
extern

◆ dzb

SECTION_DATA u8 dzb[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13,
}

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_OBJ_GB

actor_process_profile_definition g_profile_OBJ_GB
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(obj_gb_class),
0,
0,
56,
0x00044000,
}
Ganondorf Barrier.
Definition d_a_obj_gb.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObj_Gb_Method
Definition d_a_obj_gb.cpp:213
@ PROC_OBJ_GB
Definition d_procname.h:50
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daObj_Gb_Method

actor_method_class l_daObj_Gb_Method
static
Initial value:
= {
}
static void daObj_Gb_Delete__FP12obj_gb_class()
static void daObj_Gb_Draw__FP12obj_gb_class()
static void daObj_Gb_Create__FP10fopAc_ac_c()
static bool daObj_Gb_IsDelete__FP12obj_gb_class()
static void daObj_Gb_Execute__FP12obj_gb_class()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_1787

SECTION_DATA u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}

◆ lit_3890

SECTION_RODATA f32 const lit_3890 = 0.5f
static

◆ lit_3891

SECTION_RODATA f32 const lit_3891 = 1.0f
static

◆ lit_3892

SECTION_RODATA f32 const lit_3892 = -1.0f
static

◆ lit_3893

SECTION_RODATA f32 const lit_3893 = 29.0f
static

◆ lit_3894

SECTION_RODATA u8 const lit_3894[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3895

SECTION_RODATA f32 const lit_3895 = -200.0f
static

◆ lit_4083

SECTION_RODATA f32 const lit_4083 = 1.0f / 100.0f
static

◆ lit_4084

SECTION_RODATA u32 const lit_4084 = 0x3EAAAA9F
static

◆ lit_4085

SECTION_RODATA f32 const lit_4085 = 65536.0f
static

◆ lit_4086

SECTION_RODATA f32 const lit_4086 = 1000.0f
static

◆ lit_4088

SECTION_RODATA u8 const lit_4088[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ stringBase_80BF6DEC

SECTION_DEAD char const* const stringBase_80BF6DEC = "D_MN09B"
static

◆ stringBase_80BF6DF4

SECTION_DEAD char const* const stringBase_80BF6DF4 = "Obj_gb"
static