Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static int | daWindStone_c_createHeap (fopAc_ac_c *i_this) |
COMPILER_STRIP_GATE (0x80D38608, &lit_3760) | |
static int | daWindStone_create (daWindStone_c *i_this) |
static int | daWindStone_Delete (daWindStone_c *i_this) |
static int | daWindStone_execute (daWindStone_c *i_this) |
static int | daWindStone_draw (daWindStone_c *i_this) |
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static char * | l_arcName = "WindStone" |
static SECTION_RODATA u8 const | lit_3760 [12] |
static actor_method_class | daWindStone_METHODS |
actor_process_profile_definition | g_profile_Obj_WindStone |
COMPILER_STRIP_GATE | ( | 0x80D38608 | , |
& | lit_3760 | ||
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d_a_obj_wind_stone.cpp Object - Wind Stone
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