= {
3,
0,
0,
535,
0x00040500,
}
Sliding Ice Block.
Definition d_a_obj_iceblock.h:19
static actor_method_class daObjIceBlk_METHODS
Definition d_a_obj_iceblock.cpp:830
@ PROC_Obj_IceBlock
Definition d_procname.h:232
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12