Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_po.cpp File Reference

Classes

class  daE_PO_HIO_c
 

Functions

static int mArg0Check (e_po_class *i_this, s16 param_1)
 
static void anm_init (e_po_class *i_this, int i_index, f32 i_morf, u8 i_attr, f32 i_rate)
 
static int nodeCallBack (J3DJoint *i_joint, int param_1)
 
static int daE_PO_Draw (e_po_class *i_this)
 
static void e_po_opening (e_po_class *i_this)
 
static void e_po_wait (e_po_class *i_this)
 
static void e_po_avoid (e_po_class *i_this)
 
static void e_po_search (e_po_class *i_this)
 
static void e_po_attack (e_po_class *i_this)
 
static void damage_check (e_po_class *i_this)
 
static void e_po_damage (e_po_class *i_this)
 
static void e_po_wolfbite (e_po_class *i_this)
 
static void e_po_dead (e_po_class *i_this)
 
static f32 e_rollingMove (e_po_class *i_this, s16 param_1, f32 param_2, f32 param_3)
 
static void e_po_limbering (e_po_class *i_this)
 
static void e_po_roll_move (e_po_class *i_this)
 
static void e_po_holl_demo (e_po_class *i_this)
 
static void action (e_po_class *i_this)
 
static int daE_PO_Execute (e_po_class *i_this)
 
static void mPo_tgHitCallback (fopAc_ac_c *param_0, dCcD_GObjInf *param_1, fopAc_ac_c *param_2, dCcD_GObjInf *param_3)
 
static int daE_PO_IsDelete (e_po_class *param_0)
 
static int daE_PO_Delete (e_po_class *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static int daE_PO_Create (fopAc_ac_c *i_act_this)
 

Variables

static s16 mAttackNo = 3
 
static f32 mHaba = 400.0f
 
static s16 mRollHp = 90
 
static u8 l_HIOInit
 
static daE_PO_HIO_c l_HIO
 
static s16 mRollCount
 
static s16 mRollPlus
 
static s16 mRollDemoFlag
 
static s16 mHollDemoFlag
 
static actor_method_class l_daE_PO_Method
 
actor_process_profile_definition g_profile_E_PO
 
 AUDIO_INSTANCES
 

Function Documentation

◆ action()

static void action ( e_po_class * i_this)
static

◆ anm_init()

static void anm_init ( e_po_class * i_this,
int i_index,
f32 i_morf,
u8 i_attr,
f32 i_rate )
static

◆ daE_PO_Create()

static int daE_PO_Create ( fopAc_ac_c * i_act_this)
static

◆ daE_PO_Delete()

static int daE_PO_Delete ( e_po_class * i_this)
static

◆ daE_PO_Draw()

static int daE_PO_Draw ( e_po_class * i_this)
static

◆ daE_PO_Execute()

static int daE_PO_Execute ( e_po_class * i_this)
static

◆ daE_PO_IsDelete()

static int daE_PO_IsDelete ( e_po_class * param_0)
static

◆ damage_check()

static void damage_check ( e_po_class * i_this)
static

◆ e_po_attack()

static void e_po_attack ( e_po_class * i_this)
static

◆ e_po_avoid()

static void e_po_avoid ( e_po_class * i_this)
static

◆ e_po_damage()

static void e_po_damage ( e_po_class * i_this)
static

◆ e_po_dead()

static void e_po_dead ( e_po_class * i_this)
static

◆ e_po_holl_demo()

static void e_po_holl_demo ( e_po_class * i_this)
static

◆ e_po_limbering()

static void e_po_limbering ( e_po_class * i_this)
static

◆ e_po_opening()

static void e_po_opening ( e_po_class * i_this)
static

◆ e_po_roll_move()

static void e_po_roll_move ( e_po_class * i_this)
static

◆ e_po_search()

static void e_po_search ( e_po_class * i_this)
static

◆ e_po_wait()

static void e_po_wait ( e_po_class * i_this)
static

◆ e_po_wolfbite()

static void e_po_wolfbite ( e_po_class * i_this)
static

◆ e_rollingMove()

static f32 e_rollingMove ( e_po_class * i_this,
s16 param_1,
f32 param_2,
f32 param_3 )
static

◆ mArg0Check()

static int mArg0Check ( e_po_class * i_this,
s16 param_1 )
static

◆ mPo_tgHitCallback()

static void mPo_tgHitCallback ( fopAc_ac_c * param_0,
dCcD_GObjInf * param_1,
fopAc_ac_c * param_2,
dCcD_GObjInf * param_3 )
static

◆ nodeCallBack()

static int nodeCallBack ( J3DJoint * i_joint,
int param_1 )
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * i_this)
static

Variable Documentation

◆ AUDIO_INSTANCES

AUDIO_INSTANCES

◆ g_profile_E_PO

actor_process_profile_definition g_profile_E_PO
extern
Initial value:
= {
7,
sizeof(e_po_class),
0,
0,
162,
0x00044100,
}
Poe.
Definition d_a_e_po.h:53
static actor_method_class l_daE_PO_Method
Definition d_a_e_po.cpp:3168
@ PROC_E_PO
Definition d_procname.h:483
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ENEMY_e
Definition f_op_actor.h:40
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daE_PO_Method

actor_method_class l_daE_PO_Method
static
Initial value:
= {
}
static int daE_PO_Execute(e_po_class *i_this)
Definition d_a_e_po.cpp:2627
static int daE_PO_IsDelete(e_po_class *param_0)
Definition d_a_e_po.cpp:2833
static int daE_PO_Create(fopAc_ac_c *i_act_this)
Definition d_a_e_po.cpp:2906
static int daE_PO_Draw(e_po_class *i_this)
Definition d_a_e_po.cpp:135
static int daE_PO_Delete(e_po_class *i_this)
Definition d_a_e_po.cpp:2837
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

daE_PO_HIO_c l_HIO
static

◆ l_HIOInit

u8 l_HIOInit
static

◆ mAttackNo

s16 mAttackNo = 3
static

◆ mHaba

f32 mHaba = 400.0f
static

◆ mHollDemoFlag

s16 mHollDemoFlag
static

◆ mRollCount

s16 mRollCount
static

◆ mRollDemoFlag

s16 mRollDemoFlag
static

◆ mRollHp

s16 mRollHp = 90
static

◆ mRollPlus

s16 mRollPlus
static