Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_treesh.cpp File Reference

Functions

static int nodeCallBack (J3DJoint *i_joint, int param_1)
 
static int daTreeSh_create1st (daTreeSh_c *i_this)
 
static int daTreeSh_MoveBGDelete (daTreeSh_c *i_this)
 
static int daTreeSh_MoveBGExecute (daTreeSh_c *i_this)
 
static int daTreeSh_MoveBGDraw (daTreeSh_c *i_this)
 

Variables

static char * l_arcName = "M_TreeSh"
 
static daTreeSh_HIO_c l_HIO
 
static actor_method_class daTreeSh_METHODS
 
actor_process_profile_definition g_profile_TREESH
 

Function Documentation

◆ daTreeSh_create1st()

static int daTreeSh_create1st ( daTreeSh_c * i_this)
static

◆ daTreeSh_MoveBGDelete()

static int daTreeSh_MoveBGDelete ( daTreeSh_c * i_this)
static

◆ daTreeSh_MoveBGDraw()

static int daTreeSh_MoveBGDraw ( daTreeSh_c * i_this)
static

◆ daTreeSh_MoveBGExecute()

static int daTreeSh_MoveBGExecute ( daTreeSh_c * i_this)
static

◆ nodeCallBack()

static int nodeCallBack ( J3DJoint * i_joint,
int param_1 )
static

Variable Documentation

◆ daTreeSh_METHODS

actor_method_class daTreeSh_METHODS
static
Initial value:
= {
}
static int daTreeSh_create1st(daTreeSh_c *i_this)
Definition d_a_obj_treesh.cpp:149
static int daTreeSh_MoveBGExecute(daTreeSh_c *i_this)
Definition d_a_obj_treesh.cpp:160
static int daTreeSh_MoveBGDelete(daTreeSh_c *i_this)
Definition d_a_obj_treesh.cpp:155
static int daTreeSh_MoveBGDraw(daTreeSh_c *i_this)
Definition d_a_obj_treesh.cpp:166
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_TREESH

actor_process_profile_definition g_profile_TREESH
extern
Initial value:
= {
3,
sizeof(daTreeSh_c),
0,
0,
431,
0x00040180,
}
Conifer Tree.
Definition d_a_obj_treesh.h:16
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:73
static actor_method_class daTreeSh_METHODS
Definition d_a_obj_treesh.cpp:171
@ PROC_TREESH
Definition d_procname.h:54
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

char* l_arcName = "M_TreeSh"
static

◆ l_HIO

daTreeSh_HIO_c l_HIO
static