Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_obj_rcircle.cpp File Reference

Functions

static int daObjRCircle_c_createHeap (fopAc_ac_c *i_this)
 
static int daObjRCircle_create (daObjRCircle_c *i_this)
 
static int daObjRCircle_Delete (daObjRCircle_c *i_this)
 
static int daObjRCircle_execute (daObjRCircle_c *i_this)
 
static int daObjRCircle_draw (daObjRCircle_c *i_this)
 

Variables

static charl_arcName = "RCircle"
 
static actor_method_class daObjRCircle_METHODS
 
actor_process_profile_definition g_profile_Obj_RCircle
 

Function Documentation

◆ daObjRCircle_c_createHeap()

static int daObjRCircle_c_createHeap ( fopAc_ac_c i_this)
static

d_a_obj_rcircle.cpp Object - River Circle

◆ daObjRCircle_create()

static int daObjRCircle_create ( daObjRCircle_c i_this)
static

◆ daObjRCircle_Delete()

static int daObjRCircle_Delete ( daObjRCircle_c i_this)
static

◆ daObjRCircle_draw()

static int daObjRCircle_draw ( daObjRCircle_c i_this)
static

◆ daObjRCircle_execute()

static int daObjRCircle_execute ( daObjRCircle_c i_this)
static

Variable Documentation

◆ daObjRCircle_METHODS

actor_method_class daObjRCircle_METHODS
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
static int daObjRCircle_draw(daObjRCircle_c *i_this)
Definition d_a_obj_rcircle.cpp:128
static int daObjRCircle_execute(daObjRCircle_c *i_this)
Definition d_a_obj_rcircle.cpp:123
static int daObjRCircle_Delete(daObjRCircle_c *i_this)
Definition d_a_obj_rcircle.cpp:118
static int daObjRCircle_create(daObjRCircle_c *i_this)
Definition d_a_obj_rcircle.cpp:112
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_Obj_RCircle

actor_process_profile_definition g_profile_Obj_RCircle
extern
Initial value:
= {
7,
sizeof(daObjRCircle_c),
0,
0,
740,
0x44180,
}
River Circle.
Definition d_a_obj_rcircle.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class daObjRCircle_METHODS
Definition d_a_obj_rcircle.cpp:133
@ PROC_Obj_RCircle
Definition d_procname.h:418
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ENV_e
Definition f_op_actor.h:41
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

char* l_arcName = "RCircle"
static