Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lp.cpp File Reference

Functions

static int daObj_Lp_Draw (obj_lp_class *i_this)
 
static void * s_ks_sub (void *param_1, void *param_2)
 
static int hit_check (obj_lp_class *i_this, wd_ss *WdSs)
 
static void hasu_action (obj_lp_class *i_this, wd_ss *WdSs)
 
static int set_out_check (obj_lp_class *i_this, cXyz *param_2)
 
static int daObj_Lp_Execute (obj_lp_class *i_this)
 
static int daObj_Lp_IsDelete (obj_lp_class *i_this)
 
static int daObj_Lp_Delete (obj_lp_class *i_this)
 
static int useHeapInit (fopAc_ac_c *a_this)
 
static int set_pos_check (obj_lp_class *i_this, int param_2)
 
static int daObj_Lp_Create (fopAc_ac_c *a_this)
 

Variables

static int tandem
 
static int demo_f
 
static void * target_info [10]
 
static int target_info_count
 
static actor_method_class l_daObj_Lp_Method
 
actor_process_profile_definition g_profile_OBJ_LP
 
 AUDIO_INSTANCES
 

Function Documentation

◆ daObj_Lp_Create()

static int daObj_Lp_Create ( fopAc_ac_c * a_this)
static

◆ daObj_Lp_Delete()

static int daObj_Lp_Delete ( obj_lp_class * i_this)
static

◆ daObj_Lp_Draw()

static int daObj_Lp_Draw ( obj_lp_class * i_this)
static

◆ daObj_Lp_Execute()

static int daObj_Lp_Execute ( obj_lp_class * i_this)
static

◆ daObj_Lp_IsDelete()

static int daObj_Lp_IsDelete ( obj_lp_class * i_this)
static

◆ hasu_action()

static void hasu_action ( obj_lp_class * i_this,
wd_ss * WdSs )
static

◆ hit_check()

static int hit_check ( obj_lp_class * i_this,
wd_ss * WdSs )
static

◆ s_ks_sub()

static void * s_ks_sub ( void * param_1,
void * param_2 )
static

◆ set_out_check()

static int set_out_check ( obj_lp_class * i_this,
cXyz * param_2 )
static

◆ set_pos_check()

static int set_pos_check ( obj_lp_class * i_this,
int param_2 )
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * a_this)
static

Variable Documentation

◆ AUDIO_INSTANCES

AUDIO_INSTANCES

◆ demo_f

int demo_f
static

◆ g_profile_OBJ_LP

Initial value:
= {
7,
sizeof(obj_lp_class),
0,
0,
}
Lily Pad.
Definition d_a_obj_lp.h:41
static actor_method_class l_daObj_Lp_Method
Definition d_a_obj_lp.cpp:489
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:98
@ fopAcStts_CULL_e
Definition f_op_actor.h:39
@ fopAcStts_UNK_0x40000_e
Definition f_op_actor.h:49
@ fopAc_ACTOR_e
Definition f_op_actor.h:66
@ fpcDwPi_OBJ_LP_e
Definition f_pc_draw_priority.h:724
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcNm_OBJ_LP_e
Definition f_pc_name.h:288
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daObj_Lp_Method

actor_method_class l_daObj_Lp_Method
static
Initial value:
= {
}
static int daObj_Lp_IsDelete(obj_lp_class *i_this)
Definition d_a_obj_lp.cpp:307
static int daObj_Lp_Draw(obj_lp_class *i_this)
Definition d_a_obj_lp.cpp:17
static int daObj_Lp_Execute(obj_lp_class *i_this)
Definition d_a_obj_lp.cpp:214
static int daObj_Lp_Delete(obj_lp_class *i_this)
Definition d_a_obj_lp.cpp:311
static int daObj_Lp_Create(fopAc_ac_c *a_this)
Definition d_a_obj_lp.cpp:366
int(* process_method_func)(void *)
Definition f_pc_method.h:6

◆ tandem

int tandem
static

◆ target_info

void* target_info[10]
static

◆ target_info_count

int target_info_count
static