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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static UNK_REL_BSS int | daObj_Lp_Draw (obj_lp_class *i_this) |
static void * | s_ks_sub (void *param_1, void *param_2) |
static int | hit_check (obj_lp_class *i_this, wd_ss *WdSs) |
static void | hasu_action (obj_lp_class *i_this, wd_ss *WdSs) |
static int | set_out_check (obj_lp_class *i_this, cXyz *param_2) |
static int | daObj_Lp_Execute (obj_lp_class *i_this) |
static int | daObj_Lp_IsDelete (obj_lp_class *i_this) |
static int | daObj_Lp_Delete (obj_lp_class *i_this) |
static int | useHeapInit (fopAc_ac_c *a_this) |
static int | set_pos_check (obj_lp_class *i_this, int param_2) |
static int | daObj_Lp_Create (fopAc_ac_c *a_this) |
Variables | |
static int | tandem |
static int | demo_f |
static int | target_info [10] |
static int | target_info_count |
static actor_method_class | l_daObj_Lp_Method |
actor_process_profile_definition | g_profile_OBJ_LP |
AUDIO_INSTANCES | |
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AUDIO_INSTANCES |
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extern |
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